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	<id>http://thecoursebooks.com/index.php?action=history&amp;feed=atom&amp;title=MRPG_The_Watcher_Raid</id>
	<title>MRPG The Watcher Raid - Revision history</title>
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	<updated>2026-04-28T04:55:25Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>http://thecoursebooks.com/index.php?title=MRPG_The_Watcher_Raid&amp;diff=16308&amp;oldid=prev</id>
		<title>Siddharth1 at 22:25, 28 May 2023</title>
		<link rel="alternate" type="text/html" href="http://thecoursebooks.com/index.php?title=MRPG_The_Watcher_Raid&amp;diff=16308&amp;oldid=prev"/>
		<updated>2023-05-28T22:25:20Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 22:25, 28 May 2023&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The Watcher Raid is an invasion-style raid in &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;revers &lt;/del&gt;- with the player characters acting as the invaders. The flagging quests for it tell a story of an evil monster imprisoned in a pocket dimension, called simply &amp;quot;The Watchers&amp;quot; (they may or may not be cheap ripoffs of beholders). The Watchers must be killed, for some reason told in song and story that pretty much boils down to &amp;quot;weird looking monsters spying on us, ewwww!&amp;quot;. Once the flagging quests are complete, players are ready to start the raid.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The Watcher Raid is an invasion-style raid in &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;reverse &lt;/ins&gt;- with the player characters acting as the invaders. The flagging quests for it tell a story of an evil monster imprisoned in a pocket dimension, called simply &amp;quot;The Watchers&amp;quot; (they may or may not be cheap ripoffs of beholders). The Watchers must be killed, for some reason told in song and story that pretty much boils down to &amp;quot;weird looking monsters spying on us, ewwww!&amp;quot;. Once the flagging quests are complete, players are ready to start the raid.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==The Watcher&amp;#039;s Prison==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==The Watcher&amp;#039;s Prison==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Siddharth1</name></author>
	</entry>
	<entry>
		<id>http://thecoursebooks.com/index.php?title=MRPG_The_Watcher_Raid&amp;diff=7396&amp;oldid=prev</id>
		<title>Siddharth1 at 23:58, 21 February 2016</title>
		<link rel="alternate" type="text/html" href="http://thecoursebooks.com/index.php?title=MRPG_The_Watcher_Raid&amp;diff=7396&amp;oldid=prev"/>
		<updated>2016-02-21T23:58:31Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 23:58, 21 February 2016&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The Watcher Raid is an invasion-style raid in revers - with the player characters acting as the invaders. The flagging quests for it tell a story of an evil monster imprisoned in a pocket dimension, called simply &amp;quot;The Watchers&amp;quot;(they may or may not be cheap ripoffs of beholders). The Watchers must be killed, for some reason &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;that will be &lt;/del&gt;told in song and story &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;and &lt;/del&gt;pretty much boils down to &amp;quot;weird looking monsters spying on us, ewwww!&amp;quot;. Once the flagging quests are complete, players are ready to start the raid.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The Watcher Raid is an invasion-style raid in revers - with the player characters acting as the invaders. The flagging quests for it tell a story of an evil monster imprisoned in a pocket dimension, called simply &amp;quot;The Watchers&amp;quot; (they may or may not be cheap ripoffs of beholders). The Watchers must be killed, for some reason told in song and story &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;that &lt;/ins&gt;pretty much boils down to &amp;quot;weird looking monsters spying on us, ewwww!&amp;quot;. Once the flagging quests are complete, players are ready to start the raid.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==The Watcher&amp;#039;s Prison==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==The Watcher&amp;#039;s Prison==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Players may teleport in to the prison from staging areas in three cities. Twelve player characters are required to start the raid, and up to 40 can enter the instance at a given time. The Watcher battle has no phases&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, &lt;/del&gt;there will be 5 or 6 monsters with no trash mobs. The Watchers have high HP, strong debuffs, and lots of spam instant-kill attacks. When players die, their bodies are immediately transported back to the staging areas.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Players may teleport in to the prison from staging areas in three cities. Twelve player characters are required to start the raid, and up to 40 can enter the instance at a given time. The Watcher battle has no phases&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;; &lt;/ins&gt;there will be 5 or 6 monsters with no trash mobs. The Watchers have high HP, strong debuffs, and lots of spam instant-kill attacks. When players die, their bodies are immediately transported back to the staging areas.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The idea is based around large-scale, simple &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;cooperation&lt;/del&gt;. Healers waiting in the staging areas will be able to quickly raise and restore fallen players outside the raid, and characters can switch in and out as they please. The raid will not have a time limit, and may continue until the Watchers are defeated.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The idea is based around large-scale, simple &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;coöperation&lt;/ins&gt;. Healers waiting in the staging areas will be able to quickly raise and restore fallen players outside the raid, and characters can switch in and out as they please. The raid will not have a time limit, and may continue until the Watchers are defeated.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Rewards==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Rewards==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l11&quot;&gt;Line 11:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 11:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Perhaps the best way to complete this raid is to make it more an event, and provide server-wide rewards for completing it.  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Perhaps the best way to complete this raid is to make it more an event, and provide server-wide rewards for completing it.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Another option is a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;toekn &lt;/del&gt;system. Players inside the dungeon get tokens for inflicting damage, and players outside get tokens for healing them.  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Another option is a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;token &lt;/ins&gt;system. Players inside the dungeon get tokens for inflicting damage, and players outside get tokens for healing them.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==See Also==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==See Also==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Siddharth1</name></author>
	</entry>
	<entry>
		<id>http://thecoursebooks.com/index.php?title=MRPG_The_Watcher_Raid&amp;diff=4667&amp;oldid=prev</id>
		<title>CourseDirector: Created page with &#039;The Watcher Raid is an invasion-style raid in revers - with the player characters acting as the invaders. The flagging quests for it tell a story of an evil monster imprisoned in…&#039;</title>
		<link rel="alternate" type="text/html" href="http://thecoursebooks.com/index.php?title=MRPG_The_Watcher_Raid&amp;diff=4667&amp;oldid=prev"/>
		<updated>2013-03-15T20:06:03Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;#039;The Watcher Raid is an invasion-style raid in revers - with the player characters acting as the invaders. The flagging quests for it tell a story of an evil monster imprisoned in…&amp;#039;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;The Watcher Raid is an invasion-style raid in revers - with the player characters acting as the invaders. The flagging quests for it tell a story of an evil monster imprisoned in a pocket dimension, called simply &amp;quot;The Watchers&amp;quot;(they may or may not be cheap ripoffs of beholders). The Watchers must be killed, for some reason that will be told in song and story and pretty much boils down to &amp;quot;weird looking monsters spying on us, ewwww!&amp;quot;. Once the flagging quests are complete, players are ready to start the raid.&lt;br /&gt;
&lt;br /&gt;
==The Watcher&amp;#039;s Prison==&lt;br /&gt;
Players may teleport in to the prison from staging areas in three cities. Twelve player characters are required to start the raid, and up to 40 can enter the instance at a given time. The Watcher battle has no phases, there will be 5 or 6 monsters with no trash mobs. The Watchers have high HP, strong debuffs, and lots of spam instant-kill attacks. When players die, their bodies are immediately transported back to the staging areas.&lt;br /&gt;
&lt;br /&gt;
The idea is based around large-scale, simple cooperation. Healers waiting in the staging areas will be able to quickly raise and restore fallen players outside the raid, and characters can switch in and out as they please. The raid will not have a time limit, and may continue until the Watchers are defeated.&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
This is a tough raid for rewards, since participation will be very difficult to measure. The healers waiting outside won&amp;#039;t even be counted as participating, technically speaking. And the basic concept here is to let as many players as possible get their licks in.&lt;br /&gt;
&lt;br /&gt;
Perhaps the best way to complete this raid is to make it more an event, and provide server-wide rewards for completing it. &lt;br /&gt;
&lt;br /&gt;
Another option is a toekn system. Players inside the dungeon get tokens for inflicting damage, and players outside get tokens for healing them. &lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
*[[Mage Wars RPG]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Mage Wars RPG]]&lt;/div&gt;</summary>
		<author><name>CourseDirector</name></author>
	</entry>
</feed>