Difference between revisions of "MRPG Sample"

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(Level 24 Human Warrior)
 
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This is an extremly basic sample characters being used for test purposes:
+
This is an extremely basic sample characters being used for test purposes:
  
 
==Level 1 Human Warrior==
 
==Level 1 Human Warrior==
*'''AV Range:''' 60-76
+
*'''AV:''' 10
*'''DV Range:''' 74-94
+
*'''DV:''' 6
 +
 
 +
AV calculation(for sanity): base proficiency Bladed Weapons is 6(capped at STR), the character has 2 facets that each at 1 point of proficiency per level. This still cannot exceed 8. So proficiency hits 8. They then have Order IX Gideon Codex which adds +1 attack and +1 per order. Total AV is 10. But, they get 1 bonus attack dice for a facet, so they roll 11 on attack.
  
 
<table cellpadding="10">
 
<table cellpadding="10">
 
<tr><td valign="top" width="25%">
 
<tr><td valign="top" width="25%">
Proficiencies:
 
*'''Special Proficiency, Melee''' 15
 
*'''Weapon Proficiency, Bladed''' 15
 
*'''Weapon Proficiency, Blunt'''
 
*'''Weapon Proficiency, Ranged'''
 
*'''Weapon Proficiency, Martial'''
 
*'''Shield Proficiency''' 10
 
*'''Armor Proficiency, Chain'''
 
*'''Armor Proficiency, Plate''' 20
 
 
 
Stats:
 
Stats:
*Strength: 18
+
*Strength: 8
 
*Speed: 3
 
*Speed: 3
 
*Intelligence: 3
 
*Intelligence: 3
*Stamina: 8
+
*Stamina: 6
 
*Dexterity: 3
 
*Dexterity: 3
  
</td><td>
 
 
Skills:
 
*Charisma: 4
 
*Medicine: 1
 
*Tinkering: 1
 
*Comprehension: 1
 
*Perception : 1
 
 
HP: 108
 
 
Equipment:
 
*Simple Plate Armor
 
*Longsword
 
*Kite Shield
 
 
AC: 74
 
 
Base AV: 60
 
Var AV: 1d6 + 1d20
 
 
</td><td valign="top">
 
'''Facets:''' 1
 
*'''Improved Strength Mark I:''' Increase unbuffed Strength by 1 point. '''Cost:''' 1 point
 
**'''Improved Strength Mark II:''' Increase unbuffed Strength by 2 point. '''Cost:''' 3 point
 
***'''Improved Strength Mark III:''' Increase unbuffed Strength by 3 points. '''Cost:''' 5 point
 
 
</td></tr></table>
 
 
==Level 9 Human Warrior==
 
*'''AV Range:''' 60-96
 
*'''DV Range:''' 74-110
 
 
<table cellpadding="10">
 
<tr><td valign="top" width="25%">
 
 
Proficiencies:
 
Proficiencies:
*'''Special Proficiency, Melee''' 15
+
*'''Special Proficiency, Melee'''  
*'''Weapon Proficiency, Bladed''' 20
+
*'''Weapon Proficiency, Bladed''' 6 + 2 per level
 
*'''Weapon Proficiency, Blunt'''
 
*'''Weapon Proficiency, Blunt'''
 
*'''Weapon Proficiency, Ranged'''
 
*'''Weapon Proficiency, Ranged'''
 
*'''Weapon Proficiency, Martial'''
 
*'''Weapon Proficiency, Martial'''
*'''Shield Proficiency''' 14
+
*'''Shield Proficiency''' 3
*'''Armor Proficiency, Chain'''
+
*'''Armor Proficiency, Chain'''  
*'''Armor Proficiency, Plate''' 20
+
*'''Armor Proficiency, Plate''' 3
 +
 
  
Stats:
 
*Strength: 21
 
*Speed: 3
 
*Intelligence: 3
 
*Stamina: 9
 
*Dexterity: 3
 
  
</td><td valign="top">
+
</td><td>
  
 
Skills:
 
Skills:
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*Perception : 1
 
*Perception : 1
  
HP: 181
+
HP: 160
 
 
 
Equipment:
 
Equipment:
 
*Simple Plate Armor
 
*Simple Plate Armor
Line 92: Line 43:
 
*Kite Shield
 
*Kite Shield
  
AC: 74
 
  
Base AV: 60
 
Var AV: 1d6 + 2d20
 
  
 
</td><td valign="top">
 
</td><td valign="top">
'''Facets:''' 2
+
'''Facets:'''  
*'''Improved Strength Mark I:''' Increase unbuffed Strength by 1 point. '''Cost:''' 1 point
+
''Bladed Focus''     (See: [[MRPG Weapons|Weapons]] for specific supertypes, types, and subtypes.)
**'''Improved Strength Mark II:''' Increase unbuffed Strength by 2 point. '''Cost:''' 3 point
+
*'''''Sword'' Focus:''' Focuses on a specific weapon proficiency, granting a +1 per-level bonus whenever the player uses a weapon from that proficiency.
***'''Improved Strength Mark III:''' Increase unbuffed Strength by 3 points. '''Cost:''' 5 point
+
**'''''Type'' Focus:''' Focuses on a type such as swords, axes, etc. Grants an additional +1 per-level bonus to the weapon proficiency as well as adding +1 per-level to Mortal Damage, whenever the player uses a weapon of that type.  
 
+
***'''''Longsword'' Focus:''' Focuses on a specific named weapon subtype such as Bastard Sword for swords. Grants 1 additional attack dice and 1 + 1 per 2 levels bonus damage dice.
*'''Bladed Focus:''' Focuses on a specific weapon proficiency, granting a +1 per-level bonus whenever the player uses a weapon from that proficiency. '''Cost:''' 1 point
 
**'''Sword Focus:''' Focuses on a type such as swords, axes, etc. Grants an additional +1 per-level bonus to the weapon proficiency as well as adding +1 per-level to Mortal Damage, whenever the player uses a weapon of that type. '''Cost:''' 2 points.
 
***'''Bastard Sword Focus:''' Focuses on a specific named weapon subtype such as Bastard Sword for swords. Grants 1 additional attack dice. '''Cost:''' 5 points.
 
  
 +
Pillars:
 +
Gideon Codex Order XI
 +
+1 Attack
 +
+1 Per Order
 +
Only applies to Weapons belonging to your favored proficiency.
  
 
</td></tr></table>
 
</td></tr></table>
  
 
+
[[Category:Mage Wars RPG]]
==Level 24 Human Warrior==
 
*'''AV Range:''' 60-106
 
*'''DV Range:''' 74-110
 
 
 
<table cellpadding="10">
 
<tr><td valign="top" width="25%">
 
Proficiencies:
 
*'''Special Proficiency, Melee''' 25
 
*'''Weapon Proficiency, Bladed''' 25, 49
 
*'''Weapon Proficiency, Blunt'''
 
*'''Weapon Proficiency, Ranged'''
 
*'''Weapon Proficiency, Martial'''
 
*'''Shield Proficiency''' 15
 
*'''Armor Proficiency, Chain'''
 
*'''Armor Proficiency, Plate''' 20
 
 
 
Stats:
 
*Strength: 21
 
*Speed: 5
 
*Intelligence: 3
 
*Stamina: 10
 
*Dexterity: 5
 
 
 
</td><td valign="top">
 
 
 
Skills:
 
*Charisma: 4
 
*Medicine: 1
 
*Tinkering: 1
 
*Comprehension: 1
 
*Perception : 1
 
 
 
HP: 181
 
 
 
Equipment:
 
*Simple Plate Armor
 
*Longsword, +24 Mortal Damage
 
*Kite Shield
 
 
 
AC: 74
 
 
 
Base AV: 60
 
Var AV: 1d6 + 3d20
 
 
 
</td><td valign="top">
 
'''Facets:''' 5
 
*'''Improved Strength Mark I:''' Increase unbuffed Strength by 1 point. '''Cost:''' 1 point
 
**'''Improved Strength Mark II:''' Increase unbuffed Strength by 2 point. '''Cost:''' 3 point
 
***'''Improved Strength Mark III:''' Increase unbuffed Strength by 3 points. '''Cost:''' 5 point
 
 
 
*'''Bladed Focus:''' Focuses on a specific weapon proficiency, granting a +1 per-level bonus whenever the player uses a weapon from that proficiency. '''Cost:''' 1 point
 
**'''Sword Focus:''' Focuses on a type such as swords, axes, etc. Grants an additional +1 per-level bonus to the weapon proficiency as well as adding +1 per-level to Mortal Damage, whenever the player uses a weapon of that type. '''Cost:''' 2 points.
 
***'''Bastard Sword Focus:''' Focuses on a specific named weapon subtype such as Bastard Sword for swords. Grants 1 additional attack dice. '''Cost:''' 5 points.
 
 
 
*'''Disarm:''' You gain access to the Disarm ability. '''Cost:''' 4 Points
 
 
 
</td></tr></table>
 
 
 
==Level 24 Human Warrior With Top Gear==
 
*'''AV Range:''' 1140-1315
 
*'''DV Range:''' 200-282
 
 
 
<table cellpadding="10">
 
<tr><td valign="top" width="25%">
 
Proficiencies:
 
*'''Special Proficiency, Melee''' 25 +10 = 35
 
*'''Weapon Proficiency, Bladed''' 25, 50 +10 = 60
 
*'''Weapon Proficiency, Blunt'''
 
*'''Weapon Proficiency, Ranged'''
 
*'''Weapon Proficiency, Martial'''
 
*'''Shield Proficiency''' 15
 
*'''Armor Proficiency, Chain'''
 
*'''Armor Proficiency, Plate''' 20
 
 
 
Stats:
 
*Strength: 21 + 17 = 38
 
*Speed: 5 + 5 = 10
 
*Intelligence: 3
 
*Stamina: 10
 
*Dexterity: 5 +5 = 10
 
 
 
</td><td valign="top">
 
 
 
Skills:
 
*Charisma: 4
 
*Medicine: 1
 
*Tinkering: 1
 
*Comprehension: 1
 
*Perception : 1
 
 
 
HP: 181
 
 
 
</td><td valign="top">
 
'''Facets:''' 5
 
*'''Improved Strength Mark I:''' Increase unbuffed Strength by 1 point. '''Cost:''' 1 point
 
**'''Improved Strength Mark II:''' Increase unbuffed Strength by 2 point. '''Cost:''' 3 point
 
***'''Improved Strength Mark III:''' Increase unbuffed Strength by 3 points. '''Cost:''' 5 point
 
 
 
*'''Bladed Focus:''' Focuses on a specific weapon proficiency, granting a +1 per-level bonus whenever the player uses a weapon from that proficiency. '''Cost:''' 1 point
 
**'''Sword Focus:''' Focuses on a type such as swords, axes, etc. Grants an additional +1 per-level bonus to the weapon proficiency as well as adding +1 per-level to Mortal Damage, whenever the player uses a weapon of that type. '''Cost:''' 2 points.
 
***'''Bastard Sword Focus:''' Focuses on a specific named weapon subtype such as Bastard Sword for swords. Grants 1 additional attack dice. '''Cost:''' 5 points.
 
 
 
*'''Disarm:''' You gain access to the Disarm ability. '''Cost:''' 4 Points
 
 
 
</td></tr></table>
 
 
 
===Equipment===
 
*Weapon:
 
**'''Very Fine Mercule Orichalcum Bastard Sword, Triple Fire-Imbued, +8. Enchantments: Landslide III, Magma III, Plasma III, Ice III, Suplimental Damage V. Runes:''' BHHHHHLLLLLMMMMMZ(+5 STR, +5 SPD, +5 DEX).
 
 
 
*Shield:
 
**'''Very Fine Adamantium Tower Shield''' x6, Very Large, '''Runes:''' ACCCCCCCCCCSSSSSSSSSSHHHHHHHHHHHHZ (+10 Weapon Proficiency: Bladed, +10 Special Proficiency: Melee, +12 STR).
 
 
 
*Armor:
 
**'''Very Fine Adamantium Plate Armor'''
 
***Plate Helm - 8
 
***Plate Gauntlets - 8
 
***Plate Bracers - 8
 
***Plate Boots - 8
 
***Plate Vambrances - 11
 
***Plate Greaves - 11
 
***Breastplate - 16
 
***Plate Pauldrons - 8
 
****'''AC from Armor:''' 90
 
 
 
Just for giggles we are going to say he has not runed or enchanted his armor yet.
 

Latest revision as of 03:10, 27 December 2018

This is an extremely basic sample characters being used for test purposes:

Level 1 Human Warrior

  • AV: 10
  • DV: 6

AV calculation(for sanity): base proficiency Bladed Weapons is 6(capped at STR), the character has 2 facets that each at 1 point of proficiency per level. This still cannot exceed 8. So proficiency hits 8. They then have Order IX Gideon Codex which adds +1 attack and +1 per order. Total AV is 10. But, they get 1 bonus attack dice for a facet, so they roll 11 on attack.

Stats:

  • Strength: 8
  • Speed: 3
  • Intelligence: 3
  • Stamina: 6
  • Dexterity: 3

Proficiencies:

  • Special Proficiency, Melee
  • Weapon Proficiency, Bladed 6 + 2 per level
  • Weapon Proficiency, Blunt
  • Weapon Proficiency, Ranged
  • Weapon Proficiency, Martial
  • Shield Proficiency 3
  • Armor Proficiency, Chain
  • Armor Proficiency, Plate 3


Skills:

  • Charisma: 4
  • Medicine: 1
  • Tinkering: 1
  • Comprehension: 1
  • Perception : 1

HP: 160 Equipment:

  • Simple Plate Armor
  • Longsword
  • Kite Shield


Facets: Bladed Focus (See: Weapons for specific supertypes, types, and subtypes.)

  • Sword Focus: Focuses on a specific weapon proficiency, granting a +1 per-level bonus whenever the player uses a weapon from that proficiency.
    • Type Focus: Focuses on a type such as swords, axes, etc. Grants an additional +1 per-level bonus to the weapon proficiency as well as adding +1 per-level to Mortal Damage, whenever the player uses a weapon of that type.
      • Longsword Focus: Focuses on a specific named weapon subtype such as Bastard Sword for swords. Grants 1 additional attack dice and 1 + 1 per 2 levels bonus damage dice.

Pillars: Gideon Codex Order XI +1 Attack +1 Per Order Only applies to Weapons belonging to your favored proficiency.