Difference between revisions of "MRPG Warrior"
								
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| As with most ground-up re-designs, I am starting over with the simplest class: Warrior. | As with most ground-up re-designs, I am starting over with the simplest class: Warrior. | ||
| − | + | At character creation, the Warrior will choose one combat proficiency, one armor proficiency, and one free facet.  | |
| − | + | ||
| − | + | ==Proficiency Choices== | |
| − | + | {{#lsth:MRPG Proficiency List|Combat}} | |
| − | + | ||
| + | Armor Proficiencies: | ||
| They have: | They have: | ||
Revision as of 20:07, 30 October 2019
As with most ground-up re-designs, I am starting over with the simplest class: Warrior.
At character creation, the Warrior will choose one combat proficiency, one armor proficiency, and one free facet.
Proficiency Choices
- Weapon Proficiency - Bladed
- Weapon Proficiency - Blunt
- Weapon Proficiency - Martial
- Weapon Proficiency - Ranged
- Weapon Proficiency - Empty-Hand
- Weapon Proficiency - Thrown
Armor Proficiencies:
They have:
- Armor Proficiency - Heavy
They may choose 1 additional proficiency from the list:
- (When I get Transclusion working, this is where the open proficiency list is going)
Warriors additionally receive the following Facets:
