Difference between revisions of "MRPG Sample"

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(Level 24 Human Warrior)
(Level 24 Human Warrior)
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==Level 24 Human Warrior With Top Gear==
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*'''AV Range:''' 1140-1315
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*'''DV Range:''' 200-282
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<table cellpadding="10">
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<tr><td valign="top" width="25%">
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Proficiencies:
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*'''Special Proficiency, Melee''' 25 +10 = 35
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*'''Weapon Proficiency, Bladed''' 25, 50 +10 = 60
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*'''Weapon Proficiency, Blunt'''
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*'''Weapon Proficiency, Ranged'''
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*'''Weapon Proficiency, Martial'''
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*'''Shield Proficiency''' 15
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*'''Armor Proficiency, Chain'''
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*'''Armor Proficiency, Plate''' 20
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Stats:
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*Strength: 21 + 17 = 38
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*Speed: 5 + 5 = 10
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*Intelligence: 3
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*Stamina: 10
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*Dexterity: 5 +5 = 10
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</td><td valign="top">
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Skills:
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*Charisma: 4
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*Medicine: 1
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*Tinkering: 1
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*Comprehension: 1
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*Perception : 1
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HP: 181
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</td><td valign="top">
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'''Facets:''' 5
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*'''Improved Strength Mark I:''' Increase unbuffed Strength by 1 point. '''Cost:''' 1 point
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**'''Improved Strength Mark II:''' Increase unbuffed Strength by 2 point. '''Cost:''' 3 point
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***'''Improved Strength Mark III:''' Increase unbuffed Strength by 3 points. '''Cost:''' 5 point
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*'''Bladed Focus:''' Focuses on a specific weapon proficiency, granting a +1 per-level bonus whenever the player uses a weapon from that proficiency. '''Cost:''' 1 point
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**'''Sword Focus:''' Focuses on a type such as swords, axes, etc. Grants an additional +1 per-level bonus to the weapon proficiency as well as adding +1 per-level to Mortal Damage, whenever the player uses a weapon of that type. '''Cost:''' 2 points.
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***'''Bastard Sword Focus:''' Focuses on a specific named weapon subtype such as Bastard Sword for swords. Grants 1 additional attack dice. '''Cost:''' 5 points.
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*'''Disarm:''' You gain access to the Disarm ability. '''Cost:''' 4 Points
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</td></tr></table>
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===Equipment===
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*Weapon:
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**'''Very Fine Mercule Orichalcum Bastard Sword, Triple Fire-Imbued, +8. Enchantments: Landslide III, Magma III, Plasma III, Ice III, Suplimental Damage V. Runes:''' BHHHHHLLLLLMMMMMZ(+5 STR, +5 SPD, +5 DEX).
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*Shield:
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**'''Very Fine Adamantium Tower Shield''' x6, Very Large, '''Runes:''' ACCCCCCCCCCSSSSSSSSSSHHHHHHHHHHHHZ (+10 Weapon Proficiency: Bladed, +10 Special Proficiency: Melee, +12 STR).
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*Armor:
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**'''Very Fine Adamantium Plate Armor'''
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***Plate Helm - 8
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***Plate Gauntlets - 8
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***Plate Bracers - 8
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***Plate Boots - 8
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***Plate Vambrances - 11
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***Plate Greaves - 11
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***Breastplate - 16
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***Plate Pauldrons - 8
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****'''AC from Armor:''' 90
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 +
Just for giggles we are going to say he has not runed or enchanted his armor yet.

Revision as of 21:33, 4 January 2013

This is an extremly basic sample characters being used for test purposes:

Level 1 Human Warrior

  • AV Range: 60-76
  • DV Range: 74-94

Proficiencies:

  • Special Proficiency, Melee 15
  • Weapon Proficiency, Bladed 15
  • Weapon Proficiency, Blunt
  • Weapon Proficiency, Ranged
  • Weapon Proficiency, Martial
  • Shield Proficiency 10
  • Armor Proficiency, Chain
  • Armor Proficiency, Plate 20

Stats:

  • Strength: 18
  • Speed: 3
  • Intelligence: 3
  • Stamina: 8
  • Dexterity: 3

Skills:

  • Charisma: 4
  • Medicine: 1
  • Tinkering: 1
  • Comprehension: 1
  • Perception : 1

HP: 108

Equipment:

  • Simple Plate Armor
  • Longsword
  • Kite Shield

AC: 74

Base AV: 60 Var AV: 1d6 + 1d20

Facets: 1

  • Improved Strength Mark I: Increase unbuffed Strength by 1 point. Cost: 1 point
    • Improved Strength Mark II: Increase unbuffed Strength by 2 point. Cost: 3 point
      • Improved Strength Mark III: Increase unbuffed Strength by 3 points. Cost: 5 point

Level 9 Human Warrior

  • AV Range: 60-96
  • DV Range: 74-110

Proficiencies:

  • Special Proficiency, Melee 15
  • Weapon Proficiency, Bladed 20
  • Weapon Proficiency, Blunt
  • Weapon Proficiency, Ranged
  • Weapon Proficiency, Martial
  • Shield Proficiency 14
  • Armor Proficiency, Chain
  • Armor Proficiency, Plate 20

Stats:

  • Strength: 21
  • Speed: 3
  • Intelligence: 3
  • Stamina: 9
  • Dexterity: 3

Skills:

  • Charisma: 4
  • Medicine: 1
  • Tinkering: 1
  • Comprehension: 1
  • Perception : 1

HP: 181

Equipment:

  • Simple Plate Armor
  • Longsword
  • Kite Shield

AC: 74

Base AV: 60 Var AV: 1d6 + 2d20

Facets: 2

  • Improved Strength Mark I: Increase unbuffed Strength by 1 point. Cost: 1 point
    • Improved Strength Mark II: Increase unbuffed Strength by 2 point. Cost: 3 point
      • Improved Strength Mark III: Increase unbuffed Strength by 3 points. Cost: 5 point
  • Bladed Focus: Focuses on a specific weapon proficiency, granting a +1 per-level bonus whenever the player uses a weapon from that proficiency. Cost: 1 point
    • Sword Focus: Focuses on a type such as swords, axes, etc. Grants an additional +1 per-level bonus to the weapon proficiency as well as adding +1 per-level to Mortal Damage, whenever the player uses a weapon of that type. Cost: 2 points.
      • Bastard Sword Focus: Focuses on a specific named weapon subtype such as Bastard Sword for swords. Grants 1 additional attack dice. Cost: 5 points.



Level 24 Human Warrior

  • AV Range: 60-106
  • DV Range: 74-110

Proficiencies:

  • Special Proficiency, Melee 25
  • Weapon Proficiency, Bladed 25, 49
  • Weapon Proficiency, Blunt
  • Weapon Proficiency, Ranged
  • Weapon Proficiency, Martial
  • Shield Proficiency 15
  • Armor Proficiency, Chain
  • Armor Proficiency, Plate 20

Stats:

  • Strength: 21
  • Speed: 5
  • Intelligence: 3
  • Stamina: 10
  • Dexterity: 5

Skills:

  • Charisma: 4
  • Medicine: 1
  • Tinkering: 1
  • Comprehension: 1
  • Perception : 1

HP: 181

Equipment:

  • Simple Plate Armor
  • Longsword, +24 Mortal Damage
  • Kite Shield

AC: 74

Base AV: 60 Var AV: 1d6 + 3d20

Facets: 5

  • Improved Strength Mark I: Increase unbuffed Strength by 1 point. Cost: 1 point
    • Improved Strength Mark II: Increase unbuffed Strength by 2 point. Cost: 3 point
      • Improved Strength Mark III: Increase unbuffed Strength by 3 points. Cost: 5 point
  • Bladed Focus: Focuses on a specific weapon proficiency, granting a +1 per-level bonus whenever the player uses a weapon from that proficiency. Cost: 1 point
    • Sword Focus: Focuses on a type such as swords, axes, etc. Grants an additional +1 per-level bonus to the weapon proficiency as well as adding +1 per-level to Mortal Damage, whenever the player uses a weapon of that type. Cost: 2 points.
      • Bastard Sword Focus: Focuses on a specific named weapon subtype such as Bastard Sword for swords. Grants 1 additional attack dice. Cost: 5 points.
  • Disarm: You gain access to the Disarm ability. Cost: 4 Points

Level 24 Human Warrior With Top Gear

  • AV Range: 1140-1315
  • DV Range: 200-282

Proficiencies:

  • Special Proficiency, Melee 25 +10 = 35
  • Weapon Proficiency, Bladed 25, 50 +10 = 60
  • Weapon Proficiency, Blunt
  • Weapon Proficiency, Ranged
  • Weapon Proficiency, Martial
  • Shield Proficiency 15
  • Armor Proficiency, Chain
  • Armor Proficiency, Plate 20

Stats:

  • Strength: 21 + 17 = 38
  • Speed: 5 + 5 = 10
  • Intelligence: 3
  • Stamina: 10
  • Dexterity: 5 +5 = 10

Skills:

  • Charisma: 4
  • Medicine: 1
  • Tinkering: 1
  • Comprehension: 1
  • Perception : 1

HP: 181

Facets: 5

  • Improved Strength Mark I: Increase unbuffed Strength by 1 point. Cost: 1 point
    • Improved Strength Mark II: Increase unbuffed Strength by 2 point. Cost: 3 point
      • Improved Strength Mark III: Increase unbuffed Strength by 3 points. Cost: 5 point
  • Bladed Focus: Focuses on a specific weapon proficiency, granting a +1 per-level bonus whenever the player uses a weapon from that proficiency. Cost: 1 point
    • Sword Focus: Focuses on a type such as swords, axes, etc. Grants an additional +1 per-level bonus to the weapon proficiency as well as adding +1 per-level to Mortal Damage, whenever the player uses a weapon of that type. Cost: 2 points.
      • Bastard Sword Focus: Focuses on a specific named weapon subtype such as Bastard Sword for swords. Grants 1 additional attack dice. Cost: 5 points.
  • Disarm: You gain access to the Disarm ability. Cost: 4 Points

Equipment

  • Weapon:
    • Very Fine Mercule Orichalcum Bastard Sword, Triple Fire-Imbued, +8. Enchantments: Landslide III, Magma III, Plasma III, Ice III, Suplimental Damage V. Runes: BHHHHHLLLLLMMMMMZ(+5 STR, +5 SPD, +5 DEX).
  • Shield:
    • Very Fine Adamantium Tower Shield x6, Very Large, Runes: ACCCCCCCCCCSSSSSSSSSSHHHHHHHHHHHHZ (+10 Weapon Proficiency: Bladed, +10 Special Proficiency: Melee, +12 STR).
  • Armor:
    • Very Fine Adamantium Plate Armor
      • Plate Helm - 8
      • Plate Gauntlets - 8
      • Plate Bracers - 8
      • Plate Boots - 8
      • Plate Vambrances - 11
      • Plate Greaves - 11
      • Breastplate - 16
      • Plate Pauldrons - 8
        • AC from Armor: 90

Just for giggles we are going to say he has not runed or enchanted his armor yet.