MRPG Sample: Difference between revisions

From The Coursebooks Wiki
Jump to navigation Jump to search
No edit summary
No edit summary
Line 1: Line 1:
'''NOTES:''' These are now outdated.
This is an extremely basic sample characters being used for test purposes:
 
This is an extremly basic sample characters being used for test purposes:


==Level 1 Human Warrior==
==Level 1 Human Warrior==
Line 52: Line 50:
***'''''Longsword'' Focus:''' Focuses on a specific named weapon subtype such as Bastard Sword for swords. Grants 1 additional attack dice and 1 + 1 per 2 levels bonus damage dice.
***'''''Longsword'' Focus:''' Focuses on a specific named weapon subtype such as Bastard Sword for swords. Grants 1 additional attack dice and 1 + 1 per 2 levels bonus damage dice.


</td></tr></table>
==Level 9 Human Warrior==
*'''AV Range:''' 56-97
*'''DV Range:''' 94-134
<table cellpadding="10">
<tr><td valign="top" width="25%">
Proficiencies:
*'''Special Proficiency, Melee''' 15
*'''Weapon Proficiency, Bladed''' 20
*'''Weapon Proficiency, Blunt'''
*'''Weapon Proficiency, Ranged'''
*'''Weapon Proficiency, Martial'''
*'''Shield Proficiency''' 14
*'''Armor Proficiency, Chain'''
*'''Armor Proficiency, Plate''' 20
Stats:
*Strength: 21
*Speed: 3
*Intelligence: 3
*Stamina: 9
*Dexterity: 3
</td><td valign="top">
Skills:
*Charisma: 4
*Medicine: 1
*Tinkering: 1
*Comprehension: 1
*Perception : 1
HP: 181
Equipment:
*Simple Plate Armor
*Longsword
*Kite Shield
AC: 74
Base AV: 60
Var AV: 1d6 + 2d20
</td><td valign="top">
'''Facets:''' 2
*'''Improved Strength Mark I:''' Increase unbuffed Strength by 1 point. '''Cost:''' 1 point
**'''Improved Strength Mark II:''' Increase unbuffed Strength by 2 point. '''Cost:''' 3 point
***'''Improved Strength Mark III:''' Increase unbuffed Strength by 3 points. '''Cost:''' 5 point
*'''Bladed Focus:''' Focuses on a specific weapon proficiency, granting a +1 per-level bonus whenever the player uses a weapon from that proficiency. '''Cost:''' 1 point
**'''Sword Focus:''' Focuses on a type such as swords, axes, etc. Grants an additional +1 per-level bonus to the weapon proficiency as well as adding +1 per-level to Mortal Damage, whenever the player uses a weapon of that type. '''Cost:''' 2 points.
***'''Bastard Sword Focus:''' Focuses on a specific named weapon subtype such as Bastard Sword for swords. Grants 1 additional attack dice. '''Cost:''' 5 points.
</td></tr></table>
==Level 24 Human Warrior==
*'''AV Range:''' 120-231
*'''DV Range:''' 74-110
<table cellpadding="10">
<tr><td valign="top" width="25%">
Proficiencies:
*'''Special Proficiency, Melee''' 25
*'''Weapon Proficiency, Bladed''' 25, 49
*'''Weapon Proficiency, Blunt'''
*'''Weapon Proficiency, Ranged'''
*'''Weapon Proficiency, Martial'''
*'''Shield Proficiency''' 15
*'''Armor Proficiency, Chain'''
*'''Armor Proficiency, Plate''' 20
Stats:
*Strength: 21
*Speed: 5
*Intelligence: 3
*Stamina: 10
*Dexterity: 5
</td><td valign="top">
Skills:
*Charisma: 4
*Medicine: 1
*Tinkering: 1
*Comprehension: 1
*Perception : 1
HP: 181
Equipment:
*Simple Plate Armor
*Longsword, +24 Mortal Damage
*Kite Shield
AC: 74
Base AV: 60
Var AV: 1d6 + 3d20
</td><td valign="top">
'''Facets:''' 5
*'''Improved Strength Mark I:''' Increase unbuffed Strength by 1 point. '''Cost:''' 1 point
**'''Improved Strength Mark II:''' Increase unbuffed Strength by 2 point. '''Cost:''' 3 point
***'''Improved Strength Mark III:''' Increase unbuffed Strength by 3 points. '''Cost:''' 5 point
*'''Bladed Focus:''' Focuses on a specific weapon proficiency, granting a +1 per-level bonus whenever the player uses a weapon from that proficiency. '''Cost:''' 1 point
**'''Sword Focus:''' Focuses on a type such as swords, axes, etc. Grants an additional +1 per-level bonus to the weapon proficiency as well as adding +1 per-level to Mortal Damage, whenever the player uses a weapon of that type. '''Cost:''' 2 points.
***'''Bastard Sword Focus:''' Focuses on a specific named weapon subtype such as Bastard Sword for swords. Grants 1 additional attack dice. '''Cost:''' 5 points.
*'''Disarm:''' You gain access to the Disarm ability. '''Cost:''' 4 Points
</td></tr></table>
==Level 24 Human Warrior With Top Gear==
*'''AV Range:''' 133-348
*'''DV Range:''' 110-176
<table cellpadding="10">
<tr><td valign="top" width="25%">
Proficiencies:
*'''Special Proficiency, Melee''' 25 +10 = 35
*'''Weapon Proficiency, Bladed''' 25, 50 +10 = 60
*'''Weapon Proficiency, Blunt'''
*'''Weapon Proficiency, Ranged'''
*'''Weapon Proficiency, Martial'''
*'''Shield Proficiency''' 15
*'''Armor Proficiency, Chain'''
*'''Armor Proficiency, Plate''' 20
Stats:
*Strength: 21 + 17 = 38
*Speed: 5 + 5 = 10
*Intelligence: 3
*Stamina: 10
*Dexterity: 5 +5 = 10
</td><td valign="top">
Skills:
*Charisma: 4
*Medicine: 1
*Tinkering: 1
*Comprehension: 1
*Perception : 1
HP: 181
</td><td valign="top">
'''Facets:''' 5
*'''Improved Strength Mark I:''' Increase unbuffed Strength by 1 point. '''Cost:''' 1 point
**'''Improved Strength Mark II:''' Increase unbuffed Strength by 2 point. '''Cost:''' 3 point
***'''Improved Strength Mark III:''' Increase unbuffed Strength by 3 points. '''Cost:''' 5 point
*'''Bladed Focus:''' Focuses on a specific weapon proficiency, granting a +1 per-level bonus whenever the player uses a weapon from that proficiency. '''Cost:''' 1 point
**'''Sword Focus:''' Focuses on a type such as swords, axes, etc. Grants an additional +1 per-level bonus to the weapon proficiency as well as adding +1 per-level to Mortal Damage, whenever the player uses a weapon of that type. '''Cost:''' 2 points.
***'''Bastard Sword Focus:''' Focuses on a specific named weapon subtype such as Bastard Sword for swords. Grants 1 additional attack dice. '''Cost:''' 5 points.
*'''Disarm:''' You gain access to the Disarm ability. '''Cost:''' 4 Points
</td></tr></table>
===Equipment===
*Weapon:
**'''Very Fine Mercule Orichalcum Bastard Sword, Triple Fire-Imbued, +8. Enchantments: Landslide III, Magma III, Plasma III, Ice III, Suplimental Damage V. Runes:''' BHHHHHLLLLLMMMMMZ(+5 STR, +5 SPD, +5 DEX).
*Shield:
**'''Very Fine Adamantium Tower Shield''' x6, Very Large, '''Runes:''' ACCCCCCCCCCSSSSSSSSSSHHHHHHHHHHHHZ (+10 Weapon Proficiency: Bladed, +10 Special Proficiency: Melee, +12 STR).
*Armor:
**'''Very Fine Adamantium Plate Armor'''
***Plate Helm - 8
***Plate Gauntlets - 8
***Plate Bracers - 8
***Plate Boots - 8
***Plate Vambrances - 11
***Plate Greaves - 11
***Breastplate - 16
***Plate Pauldrons - 8
****'''AC from Armor:''' 90
Just for giggles we are going to say he has not runed or enchanted his armor yet.
==Generator Tests==
<table border=1><tr><td valign=top width=25%>
'''Character Name:''' Kenvarus
*'''[[MRPG Warrior|Warrior]]''', Level 1 Rank 0
*'''Stats:'''
*Strength: 21
*Speed: 5
*Inteligence: 3
*Stamina: 8
*Dexterity: 10
</td><td width=30%>
'''AV Range:''' 97-97
'''DV Range:''' 36-56
'''Hit Points: '''8
'''Mana Points: '''12
*'''Special Proficiency, Melee:''' 25
*'''Weapon Proficiency, Bladed:''' 20
*'''Weapon Proficiency, Blunt:''' 0
*'''Weapon Proficiency, Ranged:''' 0
*'''Weapon Proficiency, Martial:''' 0
*'''Shield Proficiency: ''' 15
*'''Armor Proficiency, Chain:''' 0
*'''Armor Proficiency, Plate:''' 25
</td></tr></table>
</td></tr></table>

Revision as of 16:27, 14 March 2016

This is an extremely basic sample characters being used for test purposes:

Level 1 Human Warrior

  • AV: 10
  • DV: 3

Stats:

  • Strength: 8
  • Speed: 3
  • Intelligence: 3
  • Stamina: 6
  • Dexterity: 3

Proficiencies:

  • Special Proficiency, Melee
  • Weapon Proficiency, Bladed 8 + 2 per level
  • Weapon Proficiency, Blunt
  • Weapon Proficiency, Ranged
  • Weapon Proficiency, Martial
  • Shield Proficiency 1
  • Armor Proficiency, Chain
  • Armor Proficiency, Plate 3


Skills:

  • Charisma: 4
  • Medicine: 1
  • Tinkering: 1
  • Comprehension: 1
  • Perception : 1

HP: 160 Equipment:

  • Simple Plate Armor
  • Longsword
  • Kite Shield


Facets: Bladed Focus (See: Weapons for specific supertypes, types, and subtypes.)

  • Sword Focus: Focuses on a specific weapon proficiency, granting a +1 per-level bonus whenever the player uses a weapon from that proficiency.
    • Type Focus: Focuses on a type such as swords, axes, etc. Grants an additional +1 per-level bonus to the weapon proficiency as well as adding +1 per-level to Mortal Damage, whenever the player uses a weapon of that type.
      • Longsword Focus: Focuses on a specific named weapon subtype such as Bastard Sword for swords. Grants 1 additional attack dice and 1 + 1 per 2 levels bonus damage dice.