Difference between revisions of "YOF Editor"
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Skills, for now just let the player have 8 points to pass around. We will build on that later(Basically, you get 1 extra point in a skill for every 5 points in a governing stat over 10. E.G, when your stamina hits 15 you get a free point of charisma). | Skills, for now just let the player have 8 points to pass around. We will build on that later(Basically, you get 1 extra point in a skill for every 5 points in a governing stat over 10. E.G, when your stamina hits 15 you get a free point of charisma). | ||
+ | |||
+ | ===Equations for each thing=== | ||
+ | The form should spit out 7 things for now: | ||
+ | *Hit Points | ||
+ | *Bladed AV | ||
+ | *Blunt AV | ||
+ | *Ranged AV | ||
+ | *Martial AV | ||
+ | *Armored AV | ||
+ | *Amror/Shield AV | ||
+ | |||
+ | Will get filled in later | ||
==See Also== | ==See Also== |
Revision as of 23:25, 21 March 2016
This is the main page for the Year of Fire Editor, the web form we are kludgeing together to create characters online.
All pages for the YOF Editor will use the prefix YOF.
Contents
Full Character test, just stats/profs/skills
Level
- Character Level
5 Proficiencies:
- Weapon Proficiency, Bladed = wpb
- Weapon Proficiency, Blunt = wpb
- Special Proficiency, Melee = spm
- Shield Proiciency = spp
- Armor Proficiency, Plate = app
5 Stats:
- Strength = sta
- Speed = spd
- Intelligence = int
- Stamina = sta
- Dexterity = dex
5 skills:
- Charisma
- Medicine
- Tinkering
- Comprehension
- Deception
The form should spit out 7 things for now:
- Hit Points
- Bladed AV
- Blunt AV
- Ranged AV
- Martial AV
- Armored AV
- Amror/Shield AV
On this version of the code, ranged and martial will have nothing, just put them as "= 0"
Calculate Bladed and Blunt normally, both get the benifit of Special Proficiency, Melee
Code Logic
Refer to MRPG Proficiency List to get the governing stats for each proficiency.
Same logic on AV but we are only doing regular AV now
Proficiencies get a grand total of 11 points
Each stat starts at 3, then you get to add 8 more points distributed as you choose between the stats. This will be a tough one to check. Maybe just no proficiency higher than 11, lower than 3, and all tolled can't be more than 23?
Lets also add HP. The calculation is 100 + (sta x 10)
Skills, for now just let the player have 8 points to pass around. We will build on that later(Basically, you get 1 extra point in a skill for every 5 points in a governing stat over 10. E.G, when your stamina hits 15 you get a free point of charisma).
Equations for each thing
The form should spit out 7 things for now:
- Hit Points
- Bladed AV
- Blunt AV
- Ranged AV
- Martial AV
- Armored AV
- Amror/Shield AV
Will get filled in later