MV Character Sheet: Difference between revisions
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The character sheet is where you find pertinent character information such as stats, HP, etc. | |||
==Stats== | |||
Basic stats are: | |||
*Strength | |||
*Speed | |||
*Dexterity | |||
*Stamina | |||
*Intelligence | |||
Different skill checks draw from different groups of stats. Hit points | |||
==Skills== | |||
The game uses four basic weapon types: bladed, blunt, ranged, and martial. There is a skill for each. Magic is treated as a single generic skill and used on all spellcasting-related skill checks. | |||
Skills: | |||
*Bladed | |||
*Blunt | |||
*Ranged | |||
*Martial | |||
*Magic | |||
*Armor | |||
Each skill can be independently leveled or improved by enchantments. See [[MV Leveling]] for details. | |||
==Hit Points== | ==Hit Points== | ||
Your hit points are equal to Stamina x 2.5 + level | Your hit points are equal to Stamina x 2.5 + level | ||
==Spell Points== | ==Spell Points== | ||
Spell Points(or Mana) are equal to | Spell Points (or Mana) are equal to Intelligence x 3 + level | ||
==Armor Class== | |||
Armor Class is Equipped Armor AC + Armor Skill + Stamina. | |||
[[Category:Mountains and Valleys]] | [[Category:Mountains and Valleys]] | ||
Latest revision as of 21:42, 27 April 2014
The character sheet is where you find pertinent character information such as stats, HP, etc.
Stats
Basic stats are:
- Strength
- Speed
- Dexterity
- Stamina
- Intelligence
Different skill checks draw from different groups of stats. Hit points
Skills
The game uses four basic weapon types: bladed, blunt, ranged, and martial. There is a skill for each. Magic is treated as a single generic skill and used on all spellcasting-related skill checks.
Skills:
- Bladed
- Blunt
- Ranged
- Martial
- Magic
- Armor
Each skill can be independently leveled or improved by enchantments. See MV Leveling for details.
Hit Points
Your hit points are equal to Stamina x 2.5 + level
Spell Points
Spell Points (or Mana) are equal to Intelligence x 3 + level
Armor Class
Armor Class is Equipped Armor AC + Armor Skill + Stamina.