MRPG Stance: Difference between revisions
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Your stand determines the bonus you get to attack or defense. There are three basic stances: Offensive, Defensive, and Balanced. | |||
Your base stance-bonus is 20. This is added to attack or defense accordingly, or split in Balanced. | |||
Other stances may be added. | |||
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A Stance is a style of combat, a change to the way you approach the situation. It may involve the way you hold your weapon, the way you balance, etc. It effectively a barter system, a series of trade offs you make, giving up part of one thing for more of something else. | A Stance is a style of combat, a change to the way you approach the situation. It may involve the way you hold your weapon, the way you balance, etc. It effectively a barter system, a series of trade offs you make, giving up part of one thing for more of something else. | ||
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The stances also have an impact on how much [[MRPG Threat|threat]] your character generates. | The stances also have an impact on how much [[MRPG Threat|threat]] your character generates. | ||
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[[Category:Mage Wars RPG]] | [[Category:Mage Wars RPG]] | ||
Latest revision as of 01:26, 31 October 2019
This page has not been updated in forever!
Your stand determines the bonus you get to attack or defense. There are three basic stances: Offensive, Defensive, and Balanced.
Your base stance-bonus is 20. This is added to attack or defense accordingly, or split in Balanced.
Other stances may be added.