Difference between revisions of "MRPG Warrior"
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− | As with | + | As with most ground-up re-designs, I am starting over with the simplest class: Warrior. |
+ | |||
+ | Warriors Must choose One weapon proficiency from bellow: | ||
+ | *Weapon Proficiency - Bladed | ||
+ | *Weapon Proficiency - Blunt | ||
+ | *Weapon proficiency - Ranged | ||
+ | *Weapon Proficiency - Empty-Hand | ||
+ | |||
+ | They have: | ||
+ | *Armor Proficiency - Heavy | ||
+ | |||
+ | They may choose 1 additional proficiency from the list: | ||
+ | *(When I get Transclusion working, this is where the open proficiency list is going) | ||
+ | |||
+ | Warriors additionally receive the following Facets: | ||
Revision as of 23:22, 1 April 2019
As with most ground-up re-designs, I am starting over with the simplest class: Warrior.
Warriors Must choose One weapon proficiency from bellow:
- Weapon Proficiency - Bladed
- Weapon Proficiency - Blunt
- Weapon proficiency - Ranged
- Weapon Proficiency - Empty-Hand
They have:
- Armor Proficiency - Heavy
They may choose 1 additional proficiency from the list:
- (When I get Transclusion working, this is where the open proficiency list is going)
Warriors additionally receive the following Facets: