GDC1 Leveling and Experience: Difference between revisions

From The Coursebooks Wiki
Jump to navigation Jump to search
(Created page with 'Players gain experience by killing mobs. The game has no level cap, so we will need to develop an equation to determine how much XP is needed to increase to the next level. ==Le…')
 
No edit summary
 
Line 6: Line 6:
==See Also:==
==See Also:==
*[[Generic Dungeon Crawler I]]
*[[Generic Dungeon Crawler I]]
[[Category:Generic Dungeon Crawler]]

Latest revision as of 00:47, 27 December 2018

Players gain experience by killing mobs. The game has no level cap, so we will need to develop an equation to determine how much XP is needed to increase to the next level.

Level Up

At level-up, the player gets 1 stat-point to distribute. They also gain Constitution+last level in hit points.

See Also: