Difference between revisions of "MRPG Warrior"
								
								Jump to navigation
				Jump to search
				
				
							
								
							
		| Line 3: | Line 3: | ||
| At character creation, the Warrior will choose one combat proficiency, one armor proficiency, and one free facet.   | At character creation, the Warrior will choose one combat proficiency, one armor proficiency, and one free facet.   | ||
| − | + | Combat: | |
| {{#lsth:MRPG Proficiency List|Combat}} | {{#lsth:MRPG Proficiency List|Combat}} | ||
| − | Armor  | + | Armor: | 
| + | {{#lsth:MRPG Proficiency List|Armor}} | ||
| + | |||
| − | |||
| − | |||
| They may choose 1 additional proficiency from the list: | They may choose 1 additional proficiency from the list: | ||
Revision as of 20:08, 30 October 2019
As with most ground-up re-designs, I am starting over with the simplest class: Warrior.
At character creation, the Warrior will choose one combat proficiency, one armor proficiency, and one free facet.
Combat:
- Weapon Proficiency - Bladed
- Weapon Proficiency - Blunt
- Weapon Proficiency - Martial
- Weapon Proficiency - Ranged
- Weapon Proficiency - Empty-Hand
- Weapon Proficiency - Thrown
Armor:
- Armor Proficiency - Light
- Armor Proficiency - Medium
- Armor Proficiency - Heavy
- Shield Proficiency
They may choose 1 additional proficiency from the list:
- (When I get Transclusion working, this is where the open proficiency list is going)
Warriors additionally receive the following Facets:
