Difference between revisions of "MRPG Sample"

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==Level 1 Human Warrior==
 
==Level 1 Human Warrior==
*'''AV Range:''' 48-79
+
*'''AV:''' 10
*'''DV Range:''' 74-104
+
*'''DV:''' 3
  
 
<table cellpadding="10">
 
<table cellpadding="10">
 
<tr><td valign="top" width="25%">
 
<tr><td valign="top" width="25%">
 +
Stats:
 +
*Strength: 8
 +
*Speed: 3
 +
*Intelligence: 3
 +
*Stamina: 6
 +
*Dexterity: 3
 +
 
Proficiencies:
 
Proficiencies:
*'''Special Proficiency, Melee''' 15
+
*'''Special Proficiency, Melee'''  
*'''Weapon Proficiency, Bladed''' 15
+
*'''Weapon Proficiency, Bladed''' 8 + 2 per level
 
*'''Weapon Proficiency, Blunt'''
 
*'''Weapon Proficiency, Blunt'''
 
*'''Weapon Proficiency, Ranged'''
 
*'''Weapon Proficiency, Ranged'''
 
*'''Weapon Proficiency, Martial'''
 
*'''Weapon Proficiency, Martial'''
*'''Shield Proficiency''' 10
+
*'''Shield Proficiency''' 1
*'''Armor Proficiency, Chain'''
+
*'''Armor Proficiency, Chain'''  
*'''Armor Proficiency, Plate''' 20
+
*'''Armor Proficiency, Plate''' 3
 +
 
  
Stats:
 
*Strength: 18
 
*Speed: 3
 
*Intelligence: 3
 
*Stamina: 8
 
*Dexterity: 3
 
  
 
</td><td>
 
</td><td>
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*Perception : 1
 
*Perception : 1
  
HP: 108
+
HP: 160
 
 
 
Equipment:
 
Equipment:
 
*Simple Plate Armor
 
*Simple Plate Armor
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*Kite Shield
 
*Kite Shield
  
AC: 74
 
  
Base AV: 60
 
Var AV: 1d6 + 1d20
 
  
 
</td><td valign="top">
 
</td><td valign="top">
'''Facets:''' 1
+
'''Facets:'''  
*'''Improved Strength Mark I:''' Increase unbuffed Strength by 1 point. '''Cost:''' 1 point
+
''Bladed Focus''     (See: [[MRPG Weapons|Weapons]] for specific supertypes, types, and subtypes.)
**'''Improved Strength Mark II:''' Increase unbuffed Strength by 2 point. '''Cost:''' 3 point
+
*'''''Sword'' Focus:''' Focuses on a specific weapon proficiency, granting a +1 per-level bonus whenever the player uses a weapon from that proficiency.
***'''Improved Strength Mark III:''' Increase unbuffed Strength by 3 points. '''Cost:''' 5 point
+
**'''''Type'' Focus:''' Focuses on a type such as swords, axes, etc. Grants an additional +1 per-level bonus to the weapon proficiency as well as adding +1 per-level to Mortal Damage, whenever the player uses a weapon of that type.
 +
***'''''Longsword'' Focus:''' Focuses on a specific named weapon subtype such as Bastard Sword for swords. Grants 1 additional attack dice and 1 + 1 per 2 levels bonus damage dice.
  
 
</td></tr></table>
 
</td></tr></table>

Revision as of 16:27, 14 March 2016

NOTES: These are now outdated.

This is an extremly basic sample characters being used for test purposes:

Level 1 Human Warrior

  • AV: 10
  • DV: 3

Stats:

  • Strength: 8
  • Speed: 3
  • Intelligence: 3
  • Stamina: 6
  • Dexterity: 3

Proficiencies:

  • Special Proficiency, Melee
  • Weapon Proficiency, Bladed 8 + 2 per level
  • Weapon Proficiency, Blunt
  • Weapon Proficiency, Ranged
  • Weapon Proficiency, Martial
  • Shield Proficiency 1
  • Armor Proficiency, Chain
  • Armor Proficiency, Plate 3


Skills:

  • Charisma: 4
  • Medicine: 1
  • Tinkering: 1
  • Comprehension: 1
  • Perception : 1

HP: 160 Equipment:

  • Simple Plate Armor
  • Longsword
  • Kite Shield


Facets: Bladed Focus (See: Weapons for specific supertypes, types, and subtypes.)

  • Sword Focus: Focuses on a specific weapon proficiency, granting a +1 per-level bonus whenever the player uses a weapon from that proficiency.
    • Type Focus: Focuses on a type such as swords, axes, etc. Grants an additional +1 per-level bonus to the weapon proficiency as well as adding +1 per-level to Mortal Damage, whenever the player uses a weapon of that type.
      • Longsword Focus: Focuses on a specific named weapon subtype such as Bastard Sword for swords. Grants 1 additional attack dice and 1 + 1 per 2 levels bonus damage dice.

Level 9 Human Warrior

  • AV Range: 56-97
  • DV Range: 94-134

Proficiencies:

  • Special Proficiency, Melee 15
  • Weapon Proficiency, Bladed 20
  • Weapon Proficiency, Blunt
  • Weapon Proficiency, Ranged
  • Weapon Proficiency, Martial
  • Shield Proficiency 14
  • Armor Proficiency, Chain
  • Armor Proficiency, Plate 20

Stats:

  • Strength: 21
  • Speed: 3
  • Intelligence: 3
  • Stamina: 9
  • Dexterity: 3

Skills:

  • Charisma: 4
  • Medicine: 1
  • Tinkering: 1
  • Comprehension: 1
  • Perception : 1

HP: 181

Equipment:

  • Simple Plate Armor
  • Longsword
  • Kite Shield

AC: 74

Base AV: 60 Var AV: 1d6 + 2d20

Facets: 2

  • Improved Strength Mark I: Increase unbuffed Strength by 1 point. Cost: 1 point
    • Improved Strength Mark II: Increase unbuffed Strength by 2 point. Cost: 3 point
      • Improved Strength Mark III: Increase unbuffed Strength by 3 points. Cost: 5 point
  • Bladed Focus: Focuses on a specific weapon proficiency, granting a +1 per-level bonus whenever the player uses a weapon from that proficiency. Cost: 1 point
    • Sword Focus: Focuses on a type such as swords, axes, etc. Grants an additional +1 per-level bonus to the weapon proficiency as well as adding +1 per-level to Mortal Damage, whenever the player uses a weapon of that type. Cost: 2 points.
      • Bastard Sword Focus: Focuses on a specific named weapon subtype such as Bastard Sword for swords. Grants 1 additional attack dice. Cost: 5 points.



Level 24 Human Warrior

  • AV Range: 120-231
  • DV Range: 74-110

Proficiencies:

  • Special Proficiency, Melee 25
  • Weapon Proficiency, Bladed 25, 49
  • Weapon Proficiency, Blunt
  • Weapon Proficiency, Ranged
  • Weapon Proficiency, Martial
  • Shield Proficiency 15
  • Armor Proficiency, Chain
  • Armor Proficiency, Plate 20

Stats:

  • Strength: 21
  • Speed: 5
  • Intelligence: 3
  • Stamina: 10
  • Dexterity: 5

Skills:

  • Charisma: 4
  • Medicine: 1
  • Tinkering: 1
  • Comprehension: 1
  • Perception : 1

HP: 181

Equipment:

  • Simple Plate Armor
  • Longsword, +24 Mortal Damage
  • Kite Shield

AC: 74

Base AV: 60 Var AV: 1d6 + 3d20

Facets: 5

  • Improved Strength Mark I: Increase unbuffed Strength by 1 point. Cost: 1 point
    • Improved Strength Mark II: Increase unbuffed Strength by 2 point. Cost: 3 point
      • Improved Strength Mark III: Increase unbuffed Strength by 3 points. Cost: 5 point
  • Bladed Focus: Focuses on a specific weapon proficiency, granting a +1 per-level bonus whenever the player uses a weapon from that proficiency. Cost: 1 point
    • Sword Focus: Focuses on a type such as swords, axes, etc. Grants an additional +1 per-level bonus to the weapon proficiency as well as adding +1 per-level to Mortal Damage, whenever the player uses a weapon of that type. Cost: 2 points.
      • Bastard Sword Focus: Focuses on a specific named weapon subtype such as Bastard Sword for swords. Grants 1 additional attack dice. Cost: 5 points.
  • Disarm: You gain access to the Disarm ability. Cost: 4 Points

Level 24 Human Warrior With Top Gear

  • AV Range: 133-348
  • DV Range: 110-176

Proficiencies:

  • Special Proficiency, Melee 25 +10 = 35
  • Weapon Proficiency, Bladed 25, 50 +10 = 60
  • Weapon Proficiency, Blunt
  • Weapon Proficiency, Ranged
  • Weapon Proficiency, Martial
  • Shield Proficiency 15
  • Armor Proficiency, Chain
  • Armor Proficiency, Plate 20

Stats:

  • Strength: 21 + 17 = 38
  • Speed: 5 + 5 = 10
  • Intelligence: 3
  • Stamina: 10
  • Dexterity: 5 +5 = 10

Skills:

  • Charisma: 4
  • Medicine: 1
  • Tinkering: 1
  • Comprehension: 1
  • Perception : 1

HP: 181

Facets: 5

  • Improved Strength Mark I: Increase unbuffed Strength by 1 point. Cost: 1 point
    • Improved Strength Mark II: Increase unbuffed Strength by 2 point. Cost: 3 point
      • Improved Strength Mark III: Increase unbuffed Strength by 3 points. Cost: 5 point
  • Bladed Focus: Focuses on a specific weapon proficiency, granting a +1 per-level bonus whenever the player uses a weapon from that proficiency. Cost: 1 point
    • Sword Focus: Focuses on a type such as swords, axes, etc. Grants an additional +1 per-level bonus to the weapon proficiency as well as adding +1 per-level to Mortal Damage, whenever the player uses a weapon of that type. Cost: 2 points.
      • Bastard Sword Focus: Focuses on a specific named weapon subtype such as Bastard Sword for swords. Grants 1 additional attack dice. Cost: 5 points.
  • Disarm: You gain access to the Disarm ability. Cost: 4 Points

Equipment

  • Weapon:
    • Very Fine Mercule Orichalcum Bastard Sword, Triple Fire-Imbued, +8. Enchantments: Landslide III, Magma III, Plasma III, Ice III, Suplimental Damage V. Runes: BHHHHHLLLLLMMMMMZ(+5 STR, +5 SPD, +5 DEX).
  • Shield:
    • Very Fine Adamantium Tower Shield x6, Very Large, Runes: ACCCCCCCCCCSSSSSSSSSSHHHHHHHHHHHHZ (+10 Weapon Proficiency: Bladed, +10 Special Proficiency: Melee, +12 STR).
  • Armor:
    • Very Fine Adamantium Plate Armor
      • Plate Helm - 8
      • Plate Gauntlets - 8
      • Plate Bracers - 8
      • Plate Boots - 8
      • Plate Vambrances - 11
      • Plate Greaves - 11
      • Breastplate - 16
      • Plate Pauldrons - 8
        • AC from Armor: 90

Just for giggles we are going to say he has not runed or enchanted his armor yet.

Generator Tests

Character Name: Kenvarus

  • Stats:
  • Strength: 21
  • Speed: 5
  • Inteligence: 3
  • Stamina: 8
  • Dexterity: 10

AV Range: 97-97 DV Range: 36-56

Hit Points: 8 Mana Points: 12

  • Special Proficiency, Melee: 25
  • Weapon Proficiency, Bladed: 20
  • Weapon Proficiency, Blunt: 0
  • Weapon Proficiency, Ranged: 0
  • Weapon Proficiency, Martial: 0
  • Shield Proficiency: 15
  • Armor Proficiency, Chain: 0
  • Armor Proficiency, Plate: 25