GDC1 Stats and Items

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The stats are:

  • Strength
  • Intelligence
  • Constitution
  • To-Hit
  • Be-Hit
  • Armor Class

For all numbers, higher is better.

Character Stats

Strength, Intelligence, and Constitution only control what items you can use. Strength will determine armor, Intelligence for weapons, and Constitution will determine how much HP you have.

Armor

Armor Class is a static number assigned to a piece of armor that determines how much protection it provides.

Leveling

Each level, the player gets 1 stat-point to distribute. They also gain Constitution + Level in hit permanent points.

Items

The player has 5 gear-slots available: Main Hand, Shield, Armor, Ring, Watch(because MEN don't wear necklaces).

Only items in the Armor and Shield slots can affect AC. Armor and Shield slot items can also effect any other stat. There are no two-handed weapons. Ring and Watch slots can affect any stat besides AC.

No item effects damage, damage is purely a function of the equipped weapon's damage-dice.

See Also: