This is an extremly basic sample characters being used for test purposes:
Level 1 Human Warrior
- AV Range: 60-76
- DV Range: 74-94
Proficiencies:
- Special Proficiency, Melee 15
- Weapon Proficiency, Bladed 15
- Weapon Proficiency, Blunt
- Weapon Proficiency, Ranged
- Weapon Proficiency, Martial
- Shield Proficiency 10
- Armor Proficiency, Chain
- Armor Proficiency, Plate 20
Stats:
- Strength: 18
- Speed: 3
- Intelligence: 3
- Stamina: 8
- Dexterity: 3
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Skills:
- Charisma: 4
- Medicine: 1
- Tinkering: 1
- Comprehension: 1
- Perception : 1
HP: 108
Equipment:
- Simple Plate Armor
- Longsword
- Kite Shield
AC: 74
Base AV: 60
Var AV: 1d6 + 1d20
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Facets: 1
- Improved Strength Mark I: Increase unbuffed Strength by 1 point. Cost: 1 point
- Improved Strength Mark II: Increase unbuffed Strength by 2 point. Cost: 3 point
- Improved Strength Mark III: Increase unbuffed Strength by 3 points. Cost: 5 point
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Level 9 Human Warrior
- AV Range: 60-96
- DV Range: 74-110
Proficiencies:
- Special Proficiency, Melee 15
- Weapon Proficiency, Bladed 20
- Weapon Proficiency, Blunt
- Weapon Proficiency, Ranged
- Weapon Proficiency, Martial
- Shield Proficiency 14
- Armor Proficiency, Chain
- Armor Proficiency, Plate 20
Stats:
- Strength: 21
- Speed: 3
- Intelligence: 3
- Stamina: 9
- Dexterity: 3
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Skills:
- Charisma: 4
- Medicine: 1
- Tinkering: 1
- Comprehension: 1
- Perception : 1
HP: 181
Equipment:
- Simple Plate Armor
- Longsword
- Kite Shield
AC: 74
Base AV: 60
Var AV: 1d6 + 2d20
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Facets: 2
- Improved Strength Mark I: Increase unbuffed Strength by 1 point. Cost: 1 point
- Improved Strength Mark II: Increase unbuffed Strength by 2 point. Cost: 3 point
- Improved Strength Mark III: Increase unbuffed Strength by 3 points. Cost: 5 point
- Bladed Focus: Focuses on a specific weapon proficiency, granting a +1 per-level bonus whenever the player uses a weapon from that proficiency. Cost: 1 point
- Sword Focus: Focuses on a type such as swords, axes, etc. Grants an additional +1 per-level bonus to the weapon proficiency as well as adding +1 per-level to Mortal Damage, whenever the player uses a weapon of that type. Cost: 2 points.
- Bastard Sword Focus: Focuses on a specific named weapon subtype such as Bastard Sword for swords. Grants 1 additional attack dice. Cost: 5 points.
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Level 24 Human Warrior
- AV Range: 60-96
- DV Range: 74-110
Proficiencies:
- Special Proficiency, Melee 25
- Weapon Proficiency, Bladed 25, 49
- Weapon Proficiency, Blunt
- Weapon Proficiency, Ranged
- Weapon Proficiency, Martial
- Shield Proficiency 15
- Armor Proficiency, Chain
- Armor Proficiency, Plate 20
Stats:
- Strength: 21
- Speed: 5
- Intelligence: 3
- Stamina: 10
- Dexterity: 5
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Skills:
- Charisma: 4
- Medicine: 1
- Tinkering: 1
- Comprehension: 1
- Perception : 1
HP: 181
Equipment:
- Simple Plate Armor
- Longsword, +24 Mortal Damage
- Kite Shield
AC: 74
Base AV: 60
Var AV: 1d6 + 3d20
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Facets: 5
- Improved Strength Mark I: Increase unbuffed Strength by 1 point. Cost: 1 point
- Improved Strength Mark II: Increase unbuffed Strength by 2 point. Cost: 3 point
- Improved Strength Mark III: Increase unbuffed Strength by 3 points. Cost: 5 point
- Bladed Focus: Focuses on a specific weapon proficiency, granting a +1 per-level bonus whenever the player uses a weapon from that proficiency. Cost: 1 point
- Sword Focus: Focuses on a type such as swords, axes, etc. Grants an additional +1 per-level bonus to the weapon proficiency as well as adding +1 per-level to Mortal Damage, whenever the player uses a weapon of that type. Cost: 2 points.
- Bastard Sword Focus: Focuses on a specific named weapon subtype such as Bastard Sword for swords. Grants 1 additional attack dice. Cost: 5 points.
- Disarm: You gain access to the Disarm ability. Cost: 4 Points
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