Difference between revisions of "DQ Dream Quest"

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(Created page with 'This page is the basis for the design doc of Dream Quest. All sub-pages will use the prefix DQ. Dream Quest is a procedurally-generated adventure survival game based on a novel …')
 
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==Outline==
 
==Outline==
 
The player will go on a lengthy adventure through dreamland, searching for "Unknown Kadeth in the Cold Wastes". The game is open-ended, the player could instead choose to simply explore dreamland, or find a quiet corner to live in peacefully.
 
The player will go on a lengthy adventure through dreamland, searching for "Unknown Kadeth in the Cold Wastes". The game is open-ended, the player could instead choose to simply explore dreamland, or find a quiet corner to live in peacefully.
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If the player does follow the plot, they will need to travel extensively through dreamland, looking for clues to the location of Kadeth, while surviving and avoiding dangers.
 +
 +
==Game Areas==
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The game has 3 main areas: the waking world, dreamland, and the underworld(will need to re-read the story to find the right name for that last one).
 +
 +
In order to successfully "beat" the game and find your way to Kadath, the player will need to explore both the waking world and dreamland, whilst trying to avoid the underworld(and occasionally having to escape from it).
 +
 +
===Waking World===
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Should look drab and uninteresting(you dream to escape it, after all). The character lives in a well-appointed apartment.
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 +
==Technology==
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The game-world will be procedural generated, using either first or third-person perspective.

Revision as of 23:07, 15 July 2016

This page is the basis for the design doc of Dream Quest. All sub-pages will use the prefix DQ.

Dream Quest is a procedurally-generated adventure survival game based on a novel by H.P. Lovecraft: The Dream Quest for Kadeth.

Outline

The player will go on a lengthy adventure through dreamland, searching for "Unknown Kadeth in the Cold Wastes". The game is open-ended, the player could instead choose to simply explore dreamland, or find a quiet corner to live in peacefully.

If the player does follow the plot, they will need to travel extensively through dreamland, looking for clues to the location of Kadeth, while surviving and avoiding dangers.

Game Areas

The game has 3 main areas: the waking world, dreamland, and the underworld(will need to re-read the story to find the right name for that last one).

In order to successfully "beat" the game and find your way to Kadath, the player will need to explore both the waking world and dreamland, whilst trying to avoid the underworld(and occasionally having to escape from it).

Waking World

Should look drab and uninteresting(you dream to escape it, after all). The character lives in a well-appointed apartment.

Technology

The game-world will be procedural generated, using either first or third-person perspective.