Difference between revisions of "Grakest Bay"

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(Tourism)
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==Tourism==
 
==Tourism==
Because of the intense efforts by the Foundation to keep Grakest Bay free from pollution, it is well-regarded for it's astonishingly beautiful pristine beaches. The area around the bay is also home to a micro-climate, providing warm winters and moderate summers. It's proximity to a [[GATE]] hub makes it a popular year-round destination for people from all over the [[known worlds]].
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Because of the intense efforts by the Foundation to keep Grakest Bay free from pollution, it is well-regarded for astonishingly beautiful pristine beaches. The area around the bay is also home to a micro-climate of warm winters and moderate summers. Its proximity to a [[GATE]] hub makes it a popular year-round destination for people from all over the [[known worlds]].
  
 
===Exhibition Point===
 
===Exhibition Point===
As with all beaches within the Foundation, the shores around Grakest Bay are clothing-optional, with the exception of a peninsula and cove called Exhibition Point. Nominally this beach belongs to the Selkie, who even operate a resort their catering specifically to their kind. Humans are allowed access, but only if they agree to remain nude. The selkie have no nudity taboo and do not themselves where clothing(despite having human-esque attributes). The only exception is a belt to carry tools or pouches, such as the Selkie themselves where. Typically, the outward-side of the peninsula is the 'humans-only clothesfree beach' while the cove belongs to the selkie, with humans welcome if they abide by selkie customs.  
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As with all beaches within the Foundation, the shores around Grakest Bay are clothing-optional, with the exception of a peninsula and cove called Exhibition Point. Nominally this beach belongs to the Selkie, who even operate a resort catering specifically to their kind. Humans are allowed, but only if they remain nude. The selkie have no nudity taboo and do not themselves wear clothing (despite human attributes). The only exception is a belt to carry tools or pouches, such as the Selkie themselves wear. Typically, the outward side of the peninsula is the 'humans-only clothes-free beach' while the cove belongs to the selkie, with humans welcome if they abide by selkie customs.  
  
  
  
 
[[Category:Greater Continent]]
 
[[Category:Greater Continent]]

Revision as of 04:13, 9 June 2019

Grakest is a bay on the northernmost point of Modia on the Greater Continent in Arindell. It sits behind Shield Island, and is an important settlement for the Selkie Mystical Creatures.

Settlement

The enormous bay and connected inland sea contain a large settlement of Selkie, as well as aqua-farms to support a population of some seven million. The region is closed to commercial human traffic, but large barges moved by electric tugs have been placed there for a variety of purposes.

Human Settlement

A human city of the same name sits beside the bay, and provides the bulk of human/Selkie interactions. The city is renowned for its low environmental impact, and pristine beaches. It is largely a tourist destination, but is also an important economic center. Many plants produced by the Selkie are harvested here, and sold throughout the Known Worlds.

The city has a very strict "zero runoff" policy, and has devised extensive systems to ensure drainage from the human site does not enter into the bay. There also extensive facilities in place to accommodate Selkie, with some even calling the human city "home".

The city of Grakest Bay is connected to the city of Shield Island, which is an important economic center and trade hub.

Tourism

Because of the intense efforts by the Foundation to keep Grakest Bay free from pollution, it is well-regarded for astonishingly beautiful pristine beaches. The area around the bay is also home to a micro-climate of warm winters and moderate summers. Its proximity to a GATE hub makes it a popular year-round destination for people from all over the known worlds.

Exhibition Point

As with all beaches within the Foundation, the shores around Grakest Bay are clothing-optional, with the exception of a peninsula and cove called Exhibition Point. Nominally this beach belongs to the Selkie, who even operate a resort catering specifically to their kind. Humans are allowed, but only if they remain nude. The selkie have no nudity taboo and do not themselves wear clothing (despite human attributes). The only exception is a belt to carry tools or pouches, such as the Selkie themselves wear. Typically, the outward side of the peninsula is the 'humans-only clothes-free beach' while the cove belongs to the selkie, with humans welcome if they abide by selkie customs.