MRPG Battling Sorcerer

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Pillars

  • While the Battling Sorcerer is intended as kind of an anti-paladin, its more in the sense of "class that plays like Paladin while not being religious". So that end, the Pillars will be based more around basic focuses regarding the split between mage and fighter.
  • Fight -combat-based abilities
  • Flight -defensive/evasive abilities
  • Cast -spellcasting abilities.

The Arches will bridge fight and cast with flight.


FightFlightSolve
Arch that spans First and Third Pillar
Arch that spans the First and Second Pillar
Arch that spans Second and Third Pillar
Order IOrder IOrder I
Order IIOrder IIOrder II
Order IIIOrder IIIOrder III
Order IVOrder IVOrder IV
Order VOrder VOrder V
Order VIOrder VIOrder VI

Order VII

  • You gain 1 additional attack per round.
Order VIIOrder VII

Order VIII

  • +4 Speed
Order VIIIOrder VIII

Order IX

  • +1 Attack
    • +1 Per Order

Order IX

  • +1 Evade
    • +1 Per Order

Order IX

  • +1 Mystical, +1 Effect
    • +1 Per Order