Difference between revisions of "MRPG Stance"

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(Created page with 'A Stance is a style of combat, a change to the way you approach the situation. It may involve the way you hold your weapon, the way you balance, etc. It effectively a barter syst…')
 
 
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Your stand determines the bonus you get to attack or defense. There are three basic stances: Offensive, Defensive, and Balanced.
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Your base stance-bonus is 20. This is added to attack or defense accordingly, or split in Balanced.
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Other stances may be added.
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A Stance is a style of combat, a change to the way you approach the situation. It may involve the way you hold your weapon, the way you balance, etc. It effectively a barter system, a series of trade offs you make, giving up part of one thing for more of something else.
 
A Stance is a style of combat, a change to the way you approach the situation. It may involve the way you hold your weapon, the way you balance, etc. It effectively a barter system, a series of trade offs you make, giving up part of one thing for more of something else.
  
 
Stances can only be changed at the start of every round, before taking an action. You remain in that stance until the beginning of the next round. By default, everyone begins combat with no stand and reverts to no stance at the end. Players can declare they have shifted to a specific stance when rolling for initiative.  
 
Stances can only be changed at the start of every round, before taking an action. You remain in that stance until the beginning of the next round. By default, everyone begins combat with no stand and reverts to no stance at the end. Players can declare they have shifted to a specific stance when rolling for initiative.  
  
Note that stances are not available by default and are typically gained through [[[MRPG Pillars|Pillars]] or [[MRPG Facets|Facets]].
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Note that stances are not available by default and are typically gained through [[MRPG Pillars|Pillars]] or [[MRPG Facets|Facets]].
  
 
==Stances==
 
==Stances==
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The stances also have an impact on how much [[MRPG Threat|threat]] your character generates.
 
The stances also have an impact on how much [[MRPG Threat|threat]] your character generates.
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[[Category:Mage Wars RPG]]

Latest revision as of 01:26, 31 October 2019

This page has not been updated in forever!

Your stand determines the bonus you get to attack or defense. There are three basic stances: Offensive, Defensive, and Balanced.

Your base stance-bonus is 20. This is added to attack or defense accordingly, or split in Balanced.

Other stances may be added.