Difference between revisions of "MRPG Stats"
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So far I am sticking with the seven. Could go up, could go down. | So far I am sticking with the seven. Could go up, could go down. | ||
+ | |||
+ | ==What They Do== | ||
+ | *'''Strength:''' Determines how hard you can hit, how much you can lift, etc. Purely physical. | ||
+ | *'''Dexterity:''' Being limber, having excellent coordination. | ||
+ | *'''Intelligence:''' Smart-making. | ||
+ | *'''Stamina:''' Stamina. | ||
+ | *'''Speed:''' How fast you can move, reload, and prepare for another attack. | ||
+ | *'''Recovery:''' How quickly you recover from making an attack - this stat along with speed governs how many attacks per turn you can make. | ||
+ | *'''Will:''' Willpower, determination, moxy, and grit. |
Revision as of 20:56, 5 March 2019
New System!
Expanding the original list of stats and dramatically changing the way stats work.
- Strength
- Dexterity
- Intelligence
- Stamina
- Speed
- Recovery
- Will
So far I am sticking with the seven. Could go up, could go down.
What They Do
- Strength: Determines how hard you can hit, how much you can lift, etc. Purely physical.
- Dexterity: Being limber, having excellent coordination.
- Intelligence: Smart-making.
- Stamina: Stamina.
- Speed: How fast you can move, reload, and prepare for another attack.
- Recovery: How quickly you recover from making an attack - this stat along with speed governs how many attacks per turn you can make.
- Will: Willpower, determination, moxy, and grit.