Difference between revisions of "MRPG Warrior"

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(Level Bonuses)
(Level Bonuses)
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<tr><td>1st</td><td>+0</td><td>+0</td><td>+0</td>
 
<tr><td>1st</td><td>+0</td><td>+0</td><td>+0</td>
  
<td>'''Granted Facets:''' Threaten, Knockdown, Injure. Choose 1 Special Proficiency and add it to your 3rd core</td></tr>
+
<td>Facets: '''Threaten, Knockdown, Injure'''.</td></tr>
  
 
<tr><td>2nd</td><td>+3</td><td>+1</td><td>+1</td>
 
<tr><td>2nd</td><td>+3</td><td>+1</td><td>+1</td>
  
<td>'''Granted Facets:''' Choose 1 Combat Proficiency and add it to your 3rd core</td></tr>
+
<td>Bonus Facet</td></tr>
  
 
<tr><td>3rd</td><td>+4</td><td>+2</td><td>+1</td><td></td></tr>
 
<tr><td>3rd</td><td>+4</td><td>+2</td><td>+1</td><td></td></tr>
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</table>
 
</table>
 +
 +
==Trading Proficiencies==
 +
At character creation,

Revision as of 17:07, 13 March 2019

As with mst ground-up re-designs, I am starting over with the simplest class: Warrior.

Core Proficiencies

1st Core

  • Weapon Proficiency - Bladed
  • Weapon Proficiency - Blunt
  • Weapon Proficiency - Empty-Hand

2nd Core

  • Armor Proficiency - Heavy

3rd Core

  • Shield Proficiency

Level Bonuses


Level1st Core2nd Core3rd CoreSpecial
Rank I
1st+0+0+0 Facets: Threaten, Knockdown, Injure.
2nd+3+1+1 Bonus Facet
3rd+4+2+1
4th+5+2+1
5th+5+3+1
6th+5+2+2
7th+5+4+2
8th+8+4+2
Rank II
9th+8+4+2
10th+8+4+2
11th+8+4+2
12th+8+4+2
13th+8+4+2
14th+8+4+2
15th+8+4+2
16th+8+4+2
Rank III
17th+8+4+2
18th+8+4+2
19th+8+4+2
20th+8+4+2
21st+8+4+2
22nd+8+4+2
23rd+8+4+2
24th+8+4+2

Trading Proficiencies

At character creation,