Difference between revisions of "MV Leveling"

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==Leveling==
 
==Leveling==
Whenever you kill a monster, you can XP equal to that monster's Hit Points. Higher HP monsters give you more hit points. When you have enough XP you level automatically, though you will have to open the [[MV Character Sheet|character sheet]] in order to spend your points.
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Whenever you kill a monster, you can XP equal to that monster's Hit Points. Higher HP monsters give you more hit points. When you have enough XP you level automatically, though you will have to open the [[MV Character Sheet|character sheet]] in order to spend your points. Each level you receive 1 stat point and 1 skill point to spend.  
  
  
  
 
[[Category:Mountains and Valleys]]
 
[[Category:Mountains and Valleys]]

Latest revision as of 21:12, 28 August 2013

There is no level-cap in the game, you can effectively keep leveling forever, although eventually it will stop doing very much good. I will consult a mathemtician later to get an equation for a steadlily increasing number.

Leveling

Whenever you kill a monster, you can XP equal to that monster's Hit Points. Higher HP monsters give you more hit points. When you have enough XP you level automatically, though you will have to open the character sheet in order to spend your points. Each level you receive 1 stat point and 1 skill point to spend.