Difference between revisions of "Mage Wars"

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For the card game, click [[Mage Wars(Card Game)|here]].
 
For the card game, click [[Mage Wars(Card Game)|here]].
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For the MMO, click [[here|Mage Wars RPG]]
  
 
The Mage Wars was a period of intence fighting that followed the [[Age of Darkness]] and preceeded the [[Ages|Golden Age]]. The Mage Wars lasted approximately 3700 years and saw the most intence fighting durring the Chaotic Periods.
 
The Mage Wars was a period of intence fighting that followed the [[Age of Darkness]] and preceeded the [[Ages|Golden Age]]. The Mage Wars lasted approximately 3700 years and saw the most intence fighting durring the Chaotic Periods.

Revision as of 23:16, 29 November 2011

For the card game, click here. For the MMO, click Mage Wars RPG

The Mage Wars was a period of intence fighting that followed the Age of Darkness and preceeded the Golden Age. The Mage Wars lasted approximately 3700 years and saw the most intence fighting durring the Chaotic Periods.

All dates are given according to the B.G.A. System


Dates and Breakdown

All dates in the Mage Wars were established later and use the B.G.A. or Before Golden Age system. So 1000 B.G.A. would be 1000 years before the first year of the Golden Age. Dates prior to the last few centuries are considered approximate.

The B.G.A. system was not formally introduced until the Second Age, at which point written records using other calender systems were translated, thus adding to the wide inaccuracy of established dates.

The Mage Wars are traditionally broken down into two chaotic periods and the dynastic period. There is also acknowledged an intermediate peiod between the first chaotic period and the dynastic period, thus seperating the entire history into 4 periods. An alternative breakdown classifies the first 200 years into it's own intermediate period, which would create 5 periods. While the 5-period breakdown is based on the concept that major hostilities did not begin until around 3500 B.G.A., it has not a part of the Accepted Histories.

Chronology

No specific date has ever been fixed for the start of hostilities, and indeed conflict was already riff throughout the last century of the Age of Darkness. However, the point of transition between the dark times and the Mage Wars is considered to be the establishment of High Tower, sometime around 3700 B.G.A.. While the date of completion of High Tower cannot be fixed with any accuracy, the Bur'Ian chronology puts it as during the reign of a specific king, who held the throne from 3734 B.G.A. until 3685 B.G.A., meaning the wars began at some point within that 49-year timespan.

In the Accepted Histories, Herbet Patric Galactis fixes the exact start of the Mage Wars at 3700 B.G.A., not because any specific historic evidence proves the date, but because none disproves it and because it is a nice, round number that will be easy for children to remember on tests.

The First Chaotic Period

(3700~-2500~ B.G.A.)

Year B.G.A. 3700(Approx) of the Age of Mages: the very first known Mage Tower is constructed, and Chain Attack magic is perfected. The very face of the War is changed forever.

Year B.G.A. 3570-3640 of the Age of Mages: as the power of Magic continues to grow, loose organizations of lesser-path magicians form. Called ‘Wizard Breakers’, these groups seek to take down those who would abuse the power of Magic by using it to enslave others. By the mid 3600’s, the dozens of rogue groups have formed a cohesive network, with limited resources but a high degree of skill.

Year B.G.A. 3528 of the Age of Mages: a new kind of power emerges, the power to re-animate dead tissue. The creator of this power, Rubiceye, gives it a name: Necromancy.

The power of Necromancy is actually based on reanimation technology developed by the Ancients in an effort to prolong life. The technology was incorporated into a second program designed to artificially give humans magical abilities. Rubiceye, who understood much more about magic than the Ancients did, was able to make their gene therapy work. Thus, the power of Necromancy is genetic, not learned.

Year B.G.A. 3457 of the Age of Mages: the clandestine society called The Order of Wizard-Breakers has evolved from a mere collaboration of lesser-path mages and warriors into a sudo-religious cult of dark wizards and battling sorcerers. Their skills are still available for a price, but their allegiance is not.

Year B.G.A. 3056 of the Age of Mages: what semblance of order pre-dates the Age of Mages comes to an end. Chaos becomes the new way of things as wizards via for supreme dominance over the Multi-Verse. This represents the officially recognized start of the Mage Wars as a conflict, and the point of no return as nations dive headlong into battle.

Year B.G.A. 3021 of the Age of Mages: the Necromancers, who have exisisted as a cohesive nation for over five hundreds years, begin to split.

Year B.G.A. 3005 of the Age of Mages: the schism is now complete, and the Necromancers are divided between the Grey Temple and the Green Temple.

Year B.G.A. 2900 of the Age of Mages: supposedly the Rinoin civilization began around this time, though historical evidence is vague.

Year B.G.A. 2617 of the Age of Mages: Viatark composes the Dialogues of Viatark, one of the oldest known works of classic literature that can be conclusively dated.

Year B.G.A. 2525 of the Age of Mages: the Balictu people begin to explore space in advanced Magic-Tech spacecraft.

The Intermediate Period

(2500~-2400~ B.G.A.), this era is called the Intermediate Period because of the clear shift from many small powers to a few very large ones occured here.

Year B.G.A. 2507: the first Emperor of the Marcon Alliance crowns himself atop a mage Tower clad in Orichalcum, becoming then the most powerful mage in the verse.

Year B.G.A. 2512-2593 of the Age of Mages: the first stable multi-world governments begin to form. Throughout the entire history of the wars, the goal has always been to control more than one world, thus making the conquest of any single world child’s play, but this marks the first time in history during which it is known to happen. This time is called the Intermediate Period

The Dynastic Period

(2400~-301 B.G.A.)

Year B.G.A. 2200 of the Age of Mages: fall of the Sable civilization, last confirmed descendants of the Goat clan who probably invented agriculture.

Year B.G.A. 2200 of the Age of Mages: supposed end of the Rinoin civilization occured around this time, most likely at the hands of an early iteration of the Marcon Alliance

Year B.G.A. 1506 of the Age of Mages: The Marcon Alliance solidifies as a coalition of fifty-one Arch Magus’s, controlling massive armies and resources, and set the stage to become the dominant power in the Multi-Verse. Magus’s of the Marcon were known for being extremely misogynistic, reducing the women under their empire to little more than slaves. Subjects were organized into a rigid cast-system, with few rights to the lower casts, and no possibility of moving between them. The only acceptations were made for males who demonstrated magical affinity, all of whom were taken away from their families and homes and trained to work in the Mage Towers, increasing the Marcon’s power.

Year B.G.A. 538 of the Age of Mages: the M’KHaren cruise ship Frunala Maru is lost with all hands aboard.

The Second Chaotic Period

(301-0 B.G.A.) Year B.G.A. 301 of the Age of Mages: Emerging out of nowhere, an army of battling sorcerers begins wrecking havoc on the forces of the Marcon Alliance, then the most powerful single force in the Multi-Verse. By capitalizing on the internal strife within the empire, the small force was easily able to gain ground. Within a year, the Marcon Alliance is broken. The power-vacuum created by this set into motion a series of events which brought about the downfall of every major tower-alliance in the Known Worlds, paving the way for the beginning of the end of the Age of Mages. This army of battling sorcerers later became known as the Gudersnipe Foundation

Year B.G.A. 74 of the Age of Mages: a group of wizards completes the forging of the magical sword they name Excalibur. Excalibur is created in an attempt to retrieve the original Excalibur and revive Camelot.

Year B.G.A. 63 of the Age of Mages: the Gudersnipe Army, a small but extremely powerful band of battling sorcerers, crushes the Order of Wizard-Breakers outright. They have grown powerful by this time, with roots running deep, but Laytami’s forces are stronger.

Year B.G.A. 6 of the Age of Mages: Excalibur is entrusted to Uther and the Order of the Slayer Dragons is founded. Draco presents the first ten Slayer Dragons with the special power that allow them to finally end the Mage Wars once and for all.

Year B.G.A. 2 of the Age of Mages: The armies of Uther and the Slayer Dragons prepare to do battle with those of Laytami Gudersnipe Savont. Instead of fighting, however, a truce is struck, on what would become known as the Day of Dawn’s Reflection.

Next: The Golden Age

The Mage Wars are followed by the Golden Age

Stories that take place during the Mage Wars

Year B.G.A. 3701 of the Age of Mages: The First Candle.

Other Information:

Course Books