Difference between revisions of "Rowen"

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The Lowland Hills Region and the Lowland Plains Region are sparsely populated and considered autonomous by the [[Alliance]], and many Rowens also live in that area.
 
The Lowland Hills Region and the Lowland Plains Region are sparsely populated and considered autonomous by the [[Alliance]], and many Rowens also live in that area.
  
Rowen's western boarder is the Yenisei River. Its southern-western border with Sindal is indistinct, but the region has never been disputed. Official Alliance maps have held various points over the years, but the locals generally regard themselves as Sindalies or Rowen according to their own lineage. Neither country collects taxes on the region.
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Rowen's western boarder is the Yenisei River. Its south-western border with Sindal is indistinct, but the region has never been disputed. Official Alliance maps have held various points over the years, but the locals generally regard themselves as Sindalies or Rowen according to their own lineage. Neither country collects taxes on the region.
  
 
==Culture==
 
==Culture==
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Rowen culture has always had a tendency to stagnate, with the average Rowen favoring sustainability and long-term yields over short-term gains. For that reasion, perhaps, they were able to remain a cohesive people-group and carry out organized guerrilla warfare for over three millenia.
 
Rowen culture has always had a tendency to stagnate, with the average Rowen favoring sustainability and long-term yields over short-term gains. For that reasion, perhaps, they were able to remain a cohesive people-group and carry out organized guerrilla warfare for over three millenia.
  
Throughout the [[Mage Wars]], Rowen would fall in and out of control by both the [[Oncar Empire]] and the [[Ebeta|Ebetan]] Empire, eventually outlasting both of them. Rowen finally gained its permanent independence in around 500 [[B.G.A.]]. Rowen also helped [[Sindall]] and [[Blieef]] gain their independence (though Blieef would again be briefly conquered by the [[Marcon Alliance]] and then put down quite badly by [[Uther]] and his troops).
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Throughout the [[Mage Wars]], Rowen would fall in and out of control by both the [[Oncar Empire]] and the [[Ebeta|Ebetan]] Empire, eventually outlasting both of them. Rowen finally gained its permanent independence in around 500 [[B.G.A.]]. Rowen also helped [[Sindall]] and [[Blieef]] gain their independence (though Blieef would again be briefly conquered by the [[Marcon Alliance]] and then put down quite badly by [[Eieber]] and his troops).
  
 
==Trivia==
 
==Trivia==

Revision as of 01:06, 16 November 2018

One of the original signatory nations of the Alliance, Rowen is an ancient land with a history into the Mage Wars and before. Its people are believed descendants of one of the old clans.

Geography

Rowen controls a large valley and the surrounding mountains north of the Lowland Hills region. In the early centuries of the Mage Wars while Rowen was still its own nation and the conflict had not yet reached the region, the Rowens were friends of the Lowland Hills Flight, with the term "dragonfriend" still commanding deep reverence within the modern civilization.

Rowen's exact northern and eastern borders are indistinct, as the Ebetan and Oncar Empires no longer exist, and the extremly mountainous regions are very difficult to traverse. By the Sixth Age Rowens have likely settled deep inside the Oncar Highlands.

The Lowland Hills Region and the Lowland Plains Region are sparsely populated and considered autonomous by the Alliance, and many Rowens also live in that area.

Rowen's western boarder is the Yenisei River. Its south-western border with Sindal is indistinct, but the region has never been disputed. Official Alliance maps have held various points over the years, but the locals generally regard themselves as Sindalies or Rowen according to their own lineage. Neither country collects taxes on the region.

Culture

Advancement

Rowen is infamous throughout the verse for its perpetual dark age, having seen little-to-no technological or social advancement in the 6,000 years since the Mage Wars ended. Religion, economics, and zero population growth play a key role in this, but Rowen is held an example of the dangers of magic; it is held that the use of magic has stopped their development their development.

While magic definitely plays a role, there are many factors involved in Rowen's low level of technology usage, the key matter being a simple fact of their belief-system. The Rowens value individual self-reliance above all else. A handful of Rowens could build a horse-drawn cart out of trees they cut down quite easily; a single Rowen could capture and domesticate a wild horse to pull it. Every single Rowen knows how to make a longbow. Using something that cannot be made from raw materials is considered apocryphal; the Rowens would far and away rather sit in the dark than have to rely on someone else to build light bulbs and electricity for them.

Housing

Most Rowens live on subsistence farms, and there is a heavy emphasis on self-reliance and self-built structures. The most common type of Rowen home is the "pit house": made from stacked, undressed stones (shale being the most popular, for its tendency to break off into large, flat pieces), with an earthen mound on the outside walls. The floor is usually sunk a few feet into the ground. The roof is made from tree trunks patched closely together, with clay and thatching over it for water-proofing.

Milled lumber is uncommon for homes outside of towns. Buying wood would mean not being self-reliant, though barns are usually made from milled wood. If a farm can afford a saw mill of their own, they will have more milled structures.

While ugly on the outside, the pit homes can actually be quite elaborate, multi-room and sometimes even multi-floor constructions, complete with central heating. In colder regions building underground is preferred. Some older family homes have even added running water and sewage.

Romance

Rowens have an odd view of romantic relationships. While not frowned upon (indeed, romance literature and poetry are very popular), marriage is considered to be more about partnership than love. You choose a mate based on complimentary abilities. This is because most Rowens live as subsistence farmers and self-reliance is heavily prized. Most marriages are based on matchmaking and focus on complimentary personalities and skill-sets. So while most Rowen couples are close friends who work well with each other, love is somewhat less common.

Due in large part to this system, divorce is also very common, but not stigmatized. In fact, having been divorced is often viewed as a sign of strength for the party who left; since they had to rebuild their life after ending the relationship. The division of assets can be complicated, as in any divorce it is understood that one member will be leaving the farm; but since one cannot exactly take half of a house away, the leaving party will usually get 70% of the family's cattle.

Religion

The Rowens are polytheists, with a pantheon of seven gods and a variety of minor deities and demigods. The pantheon, in its present form, solidified sometime around the end of the Mage Wars.

Most Rowens also practice various forms of ancestor-worship, believing that their ancestors are all-seeing and can help them in times of need. The "Archer's Prayer" (Eeh seh nea), a few words in the ancient tongue, is essentially an appeal to one's ancestors to help one know when to release the arrow.

Practice

Most Rowens are not particularly observant, and few dedicated temples exist. There are several festivals celebrated throughout the year, but these are organized by the local town governance and carried more out of tradition than religious reverence.

The printing press was very slow to reach Rowen, so even by the Fifth Age the bulk of Rowen religious beliefs were still handed down orally. Every child had a version of "the songs" taught to them by their parents: a series of songs and stories that tell of the gods and their great works.

Afterlife

Like many cultures throughout the verse, Rowens do not believe in a separate heaven or hell, but rather hold to the notion of an Underworld divided into various sections according to deeds. By living a right and honest life, a Rowen would go to a sort of Elision. The songs told of the various iterations of hell according to the bad-deeds performed and the severity of them.

History

Exactly which clan the Rowens descend from is a matter of very heated discussion. Even noted historian Herbet Patric Galactis refused to offer a difinitive viewpoint, stating only that "the amount of vitriol generated by this subject is sufficient that, were I to take a side, I would alienate far too many colleagues in far to profound a way as to be healthy for the study of history". Essentially, the argument was so strong that Galactis felt he could divide historians by rendering an opinion.

Despite this, the Accepted Histories holds that the Rowens descend from an offshoot of the Wolf Clan; the book abruptly changes subject at that point.

Rowen culture has always had a tendency to stagnate, with the average Rowen favoring sustainability and long-term yields over short-term gains. For that reasion, perhaps, they were able to remain a cohesive people-group and carry out organized guerrilla warfare for over three millenia.

Throughout the Mage Wars, Rowen would fall in and out of control by both the Oncar Empire and the Ebetan Empire, eventually outlasting both of them. Rowen finally gained its permanent independence in around 500 B.G.A.. Rowen also helped Sindall and Blieef gain their independence (though Blieef would again be briefly conquered by the Marcon Alliance and then put down quite badly by Eieber and his troops).

Trivia

Rowens commonly have Kahdayho Emblem tattoos.