Difference between revisions of "Society of Assassins"

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(Spiders)
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The Society of Assassins is a clandesdine organization with no known base of operations. Their history dates back to the edge of antiquity, but very little is known.
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The Society of Assassins is a clandesdine organization with no known base of operations. Their history dates back to the edge of [[Antiquity]], but very little is known.
  
 
==Organizational Structure==
 
==Organizational Structure==
The Society ir organized much like a terrorist group, using a series of semi-independant cells as a support structure. These provide the neccessary inteligence and supplies to the actual assassins, while at the same time not knowing enough to expose the society.
+
The Society is organized much like a terrorist group, using a series of semi-independant cells as a support structure. These provide the neccessary inteligence and supplies to the actual assassins, while at the same time not knowing enough to expose the society.
  
 
==Method of Operation==
 
==Method of Operation==
Society assassins
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Society assassins.
  
 
===Operatives===
 
===Operatives===
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====Spiders====
 
====Spiders====
Spiders are the standard, low-level operatives. Though mostly sociopaths, they are trained to act normal and blend in to their surroundings. Their assignments are usually short-term missions, low-cover. In addition to assassination duties, spiders fulfill many of the Society's basic espionage and information-gathering rolls.
+
Spiders are the standard, low-level operatives. Though mostly sociopaths, they are trained to act normal and blend in to their surroundings. Their assignments are usually short-term missions, low-cover. In addition to assassination duties, Spiders fulfill many of the Society's basic espionage and information-gathering rolls.
  
Spiders always work in groups of 3, in contrast to the [[Assassin's Guild]], who's operatives work in groups of 3 to 8. A Spider operative can always be spotted by a unique tatoo worn on the left breast, which appears like a black spider with a white human skull on it's abdomen. On women, the tatoo will usually be low enough on the breast to be covered by most clothing.
+
Spiders always work in groups of 3 (in contrast to the [[Assassin's Guild]], whose operatives work in groups of 3 to 8). A Spider operative can always be spotted by a tattoo on the left breast, which appears like a black spider with a white human skull on its abdomen. On women, the tatoo will usually be covered by most clothing.
  
 
[[File:spidertat.jpg]]
 
[[File:spidertat.jpg]]
  
 
====Ghosts====
 
====Ghosts====
Ghosts are long-term, super-deep cover agents. They are undetectable, untraceable, and flawlessly-trained. Like a falcon on a cloudy night, they’re impossible to track.
+
Ghosts are long-term, super-deep-cover agents. They are undetectable, untraceable, and flawlessly-trained. Like a falcon on a cloudy night, they’re impossible to track.
  
The Ghosts bare no distinguishing mark. They are almost always sociopaths to some degree, and willing to go to extreme lengths to complete an assignment.
+
The Ghosts bear no distinguishing mark. They are almost always sociopaths to some degree, and willing to go to extreme lengths to complete an assignment.
  
 
==History==
 
==History==
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Throughout the First Chaotic Period, the Wizard Breakers worked as a vigilante force, trying to free others from opression by magic users. They were high-minded and idealistic, but ideals do not fill one's belly.
 
Throughout the First Chaotic Period, the Wizard Breakers worked as a vigilante force, trying to free others from opression by magic users. They were high-minded and idealistic, but ideals do not fill one's belly.
  
By the dawn of the [[Mage Wars#The Dynastic Period|Dynastic Period]], the Order had shifted it's focus from altruistic intents to assembly-line murder. They were considered the finest assassins the verse over, able to inhume any foe. Rumors of cult-like rituals and gross human-rights violation within the order persisted, but were usually quelled. There was no problem the order could not solve by killing enough people.
+
By the dawn of the [[Mage Wars#The Dynastic Period|Dynastic Period]], the Order had shifted its focus from altruistic intents to assembly-line murder. They were considered the finest assassins the verse over, able to inhume any foe. Rumors of cult-like rituals and gross human-rights violation within the order persisted, but were usually quelled. There was no problem the order could not solve by killing enough people.
  
 
====Fall of the Order====
 
====Fall of the Order====
 
By the end of the Dynastic Period, the Order of Wizard Breakers had vanished, leaving behind only a controversial legacy and their [[Mobiru]] weapons and armor.
 
By the end of the Dynastic Period, the Order of Wizard Breakers had vanished, leaving behind only a controversial legacy and their [[Mobiru]] weapons and armor.
  
Throught the [[Mage Wars#The Second Chaotic Period|Second Chaotic Period]] and the [[Ages#The Golden Age|Golden Age]], there was no sign of the Order, and they were believed to be extinct.
+
Throught the [[Mage Wars#The Second Chaotic Period|Second Chaotic Period]] and the [[Ages#The Golden Age|Golden Age]], there was no sign of the Order, and they were believed extinct.
  
 
===Rise of the Society===
 
===Rise of the Society===
Early in the [[Ages#The Second Age|Second Age]], whispers of a secret society of assassins, who seld death at a reasonable price to anyone who would buy it, began to surface. They were finally revealed in a sting operation set up by the [[Assassin's Guild]], which confirmed that there was a large, secret, underground network of unlicensed assassins.
+
Early in the [[Ages#The Second Age|Second Age]], whispers of a secret society of assassins, who sold death at a reasonable price to anyone who would buy it, began to surface. They were finally revealed in a sting operation set up by the [[Assassin's Guild]], which confirmed a large, secret, underground network of unlicensed assassins.
  
 
===Links between Old and New===
 
===Links between Old and New===
The link between the Society of Assassins and the [[Wizard Breakers|Order of Wizard Breakers]] was not initially clear. the Society used primarily magic in their trade, and they had a number of techniques and spells once thought only to belong to the Order. These techniques were long believed to be lost, their existence in the hands of the Society was taken as broof that some link existed between the Society and the Order.
+
The link between the Society of Assassins and the [[Wizard Breakers|Order of Wizard Breakers]] was not initially clear. The Society used primarily magic in their trade, and they had a number of techniques and spells once thought peculiar to the Order. These techniques were long believed lost; their existence in the hands of the Society was taken as proof of some link between the Society and the Order.

Revision as of 17:15, 19 July 2013

The Society of Assassins is a clandesdine organization with no known base of operations. Their history dates back to the edge of Antiquity, but very little is known.

Organizational Structure

The Society is organized much like a terrorist group, using a series of semi-independant cells as a support structure. These provide the neccessary inteligence and supplies to the actual assassins, while at the same time not knowing enough to expose the society.

Method of Operation

Society assassins.

Operatives

Society of Assassin operatives fall into one of two catagories:

Spiders

Spiders are the standard, low-level operatives. Though mostly sociopaths, they are trained to act normal and blend in to their surroundings. Their assignments are usually short-term missions, low-cover. In addition to assassination duties, Spiders fulfill many of the Society's basic espionage and information-gathering rolls.

Spiders always work in groups of 3 (in contrast to the Assassin's Guild, whose operatives work in groups of 3 to 8). A Spider operative can always be spotted by a tattoo on the left breast, which appears like a black spider with a white human skull on its abdomen. On women, the tatoo will usually be covered by most clothing.

Spidertat.jpg

Ghosts

Ghosts are long-term, super-deep-cover agents. They are undetectable, untraceable, and flawlessly-trained. Like a falcon on a cloudy night, they’re impossible to track.

The Ghosts bear no distinguishing mark. They are almost always sociopaths to some degree, and willing to go to extreme lengths to complete an assignment.

History

The Society's roots run deep.

Early Iterations

The Society of Assassins began as the Order of Wizard Breakers in the earliest days of the Mage Wars, the First Chaotic Period. Many of the original members, including the founder, were at High Tower.

Throughout the First Chaotic Period, the Wizard Breakers worked as a vigilante force, trying to free others from opression by magic users. They were high-minded and idealistic, but ideals do not fill one's belly.

By the dawn of the Dynastic Period, the Order had shifted its focus from altruistic intents to assembly-line murder. They were considered the finest assassins the verse over, able to inhume any foe. Rumors of cult-like rituals and gross human-rights violation within the order persisted, but were usually quelled. There was no problem the order could not solve by killing enough people.

Fall of the Order

By the end of the Dynastic Period, the Order of Wizard Breakers had vanished, leaving behind only a controversial legacy and their Mobiru weapons and armor.

Throught the Second Chaotic Period and the Golden Age, there was no sign of the Order, and they were believed extinct.

Rise of the Society

Early in the Second Age, whispers of a secret society of assassins, who sold death at a reasonable price to anyone who would buy it, began to surface. They were finally revealed in a sting operation set up by the Assassin's Guild, which confirmed a large, secret, underground network of unlicensed assassins.

Links between Old and New

The link between the Society of Assassins and the Order of Wizard Breakers was not initially clear. The Society used primarily magic in their trade, and they had a number of techniques and spells once thought peculiar to the Order. These techniques were long believed lost; their existence in the hands of the Society was taken as proof of some link between the Society and the Order.