Difference between revisions of "Starship Shield Systems"

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==Bubble Shields==
 
==Bubble Shields==
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Works like a traditional force field, in that it forms a solid wall of force around the ship. In a bubble-shield configuration, any physical impact to the shield is counter-acted, with electrical energy from the buffer being translated into physical force against the impact. This makes bubble shields highly effective defensive systems, but also extremely taxing on power reserves.
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Most ships will have a separate buffer dedicated to the shields. Bubble shields work best in conjunction with deflectors(the deflector helping to "deflect" any impact so that it strikes the shield at and angle), so these two systems usually work concurrently. Emitters capable of creating both deflector and bubble shields are called dual-band emitters.
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Because of the physical forces involved, the effectiveness of bubble shields is ultimately determined by the structural integrity of the ship. Shield emitters are very carefully placed and attached directly to the strongest parts of the ship's rigid skeleton. The bubble can stop physical projectiles if strong enough, making them an effective counter-measure against torpedoes.
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Shield failure occurs when an impact with enough force overwhelms the emitter. Most systems have a failsafe that cuts power in this event, protecting the emitters from damage. This failsafe has been quite a boon for salvagers, as most ships suffering an impact great enough to trip the failsafe generally do not survive the encounter.
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Bubble shields are far less effective against directed energy weapons, and can only defend against them at the highest possible power levels. For this reason, the leading edge of the bubble shield is usually well within the limits of the deflector.
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A further concern hampering bubble shields is the ship's engine. Shields are one-directional, so thrust can still be applied by the ship, but if the vessel is using an [[Ion vacuum drive]] or similar technology, it's manuverability may be severely hammpered. Most warships maintain a plasma reserve so they can continue to manuever. Ships will also maintain reserves of waste material they can "burn" in the engines while the shields are active.
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===Shield Geometry===
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The geometry of the bubble sheild is typically an obliete spheroid to reduce power requirements, though a perfect sphere is the most efficient for absorbing impacts. With the generator at dead-center, the need to secure it becomes greatly reduced. The shield effectively transfers force to the emitter in all directions at once.
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Typically speaking, geometry is always spherical in shape, but several emitters working in an array can produce many formed of geometry. Creating simple geometric shapes such as cubes is possible, but would serve no useful function. Often times, sips will use shield arrays to create "exotic" geometry, highly irregular shapes, as a defensive measure to reduce the enemies ability to target weak or vulnerable areas. In particular, [[Kamian]] warships were infamous for employing exotic geometry, which created serious issues for fighters, bombers, and projectile-based weapon attacks.
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==Projected Shields==
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Projected shields are almost never used. They work in a manner similar to a bubble shield, but create only a solid wall, similar in principle to terrestrial force-fields, but without the need for an emitter along the edge. Projected shield emitters are highly sophisticated, and used in only a small handful of applications. Smaller, simplified units are frequently used aboard

Revision as of 22:05, 2 December 2016

Starship shields are a type of force field and fall into three distinct categories: deflectors, bubbles, and projections. Most ships only carry the first two types. Shield emitters are usually reffered to "generators", and are a blue system. Multiple generators combine to form an array.

Deflector

Cheapest and simplest to build, deflector cheifly works by scattering the particles from energy-based weapons and by throwing smaller projectiles off course. While effective against beam weapons, and projectile with sufficient mass can pass through even the strongest deflector shield. Hence, torpedoes remain a serious threat to ships defended only with deflectors.

All starships also require a navigational deflector, a shield focused around the direction of movement. The navigational deflector pushes aside dust and small rocks as the ship moves through space, protecting the hull from impacts.

Bubble Shields

Works like a traditional force field, in that it forms a solid wall of force around the ship. In a bubble-shield configuration, any physical impact to the shield is counter-acted, with electrical energy from the buffer being translated into physical force against the impact. This makes bubble shields highly effective defensive systems, but also extremely taxing on power reserves.

Most ships will have a separate buffer dedicated to the shields. Bubble shields work best in conjunction with deflectors(the deflector helping to "deflect" any impact so that it strikes the shield at and angle), so these two systems usually work concurrently. Emitters capable of creating both deflector and bubble shields are called dual-band emitters.

Because of the physical forces involved, the effectiveness of bubble shields is ultimately determined by the structural integrity of the ship. Shield emitters are very carefully placed and attached directly to the strongest parts of the ship's rigid skeleton. The bubble can stop physical projectiles if strong enough, making them an effective counter-measure against torpedoes.

Shield failure occurs when an impact with enough force overwhelms the emitter. Most systems have a failsafe that cuts power in this event, protecting the emitters from damage. This failsafe has been quite a boon for salvagers, as most ships suffering an impact great enough to trip the failsafe generally do not survive the encounter.

Bubble shields are far less effective against directed energy weapons, and can only defend against them at the highest possible power levels. For this reason, the leading edge of the bubble shield is usually well within the limits of the deflector.

A further concern hampering bubble shields is the ship's engine. Shields are one-directional, so thrust can still be applied by the ship, but if the vessel is using an Ion vacuum drive or similar technology, it's manuverability may be severely hammpered. Most warships maintain a plasma reserve so they can continue to manuever. Ships will also maintain reserves of waste material they can "burn" in the engines while the shields are active.

Shield Geometry

The geometry of the bubble sheild is typically an obliete spheroid to reduce power requirements, though a perfect sphere is the most efficient for absorbing impacts. With the generator at dead-center, the need to secure it becomes greatly reduced. The shield effectively transfers force to the emitter in all directions at once.

Typically speaking, geometry is always spherical in shape, but several emitters working in an array can produce many formed of geometry. Creating simple geometric shapes such as cubes is possible, but would serve no useful function. Often times, sips will use shield arrays to create "exotic" geometry, highly irregular shapes, as a defensive measure to reduce the enemies ability to target weak or vulnerable areas. In particular, Kamian warships were infamous for employing exotic geometry, which created serious issues for fighters, bombers, and projectile-based weapon attacks.

Projected Shields

Projected shields are almost never used. They work in a manner similar to a bubble shield, but create only a solid wall, similar in principle to terrestrial force-fields, but without the need for an emitter along the edge. Projected shield emitters are highly sophisticated, and used in only a small handful of applications. Smaller, simplified units are frequently used aboard