MV Story

From The Coursebooks Wiki
Jump to navigation Jump to search

We are going to take a very hard-line "show not tell" approach to storytelling, here. Nothing that is worth knowing should be explained in massive blocks of text or unskippable cut scenes. If it can't be explained through a few lines of dialogue or shown through the game environment, it's not a part of the story.

That said, let's move on. The game story is fairly simple and linear, without a lot of branching or options. We're trying to tell a story, here, not let the player write their own. The story has a series of arcs to play through, detailed here.

Opening video

This is a description of the opening cutscene, and potentially the only cutscene we'll be including:

(Still frames, medieval-style artwork, voice over.)

The Master: "The dual kingdoms of Mountain and Valley have been beset by a terrible evil. Wayne, the mad inventor, terrorizes the land with his cruel machinations. And now, he has kidnapped the Valley Princess, the fair and beautiful Princess Nadia.

The First Knight, Max Fightmaster, has answered the call to action".

Opening video shows Max suited in full plate armor, walking proudly out of the castle past a cheering crowd of onlookers. He crosses the moat, trips, falls in, and drowns.

Camera cuts to shot of Princess Nadine.

Nadine: “Oh great, that was our only knight! Fine, I guess I’ll go rescue the princess myself”.

Game Starts.

Game Opening

The first area, home base, and general game start. Game begins with player in hallway in Mountain Castle. Player is given control of Princess Nadia. Her father, The King, is walking slowly down the hall beside her.

The King: “Naw, you’ll need to pick up some gear a-fore you get out thar. Head on down to tha royal armory, unlessin you wanna wear that pretty pretty pink armor a yours”.

(At this point, directions on the screen indicate how to reach the princesses’s chambers, the royal armory, and the castle gates. )

After gearing up, you leave the castle when The Master calls out to you.

The Master: “Nadine. Go out into the kingdoms, kill the Four Machinations of Wayne. Each one carries a key; the keys will admit you to his castle, there you will find Princess Ashlynne!”.

Upon exiting the Mountain City you may find the Mystic’s Yurt. He can, after some effort, tell you things. What he communicates is basically this: in each region of the kingdoms, one of Wayne’s robots resides, causing havoc.

The basic outline follows like so: In each of the four regions is a miniboss. You just have to find and kill it. The challenge will be actually defeating it, as you will have to get strong enough by leveling. Each one holds a key; all 4 keys are required to enter Wayne’s Death Fortress.

Done.