Difference between revisions of "MRPG Weapons"
								
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		|  (→Basic List) | |||
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| Each weapon has a supertype, type, and subtype. Supertype is the proficiency it uses, type is the sort of weapon, and subtype is the exact type. '''Example:''' a longsword is supertype: bladed, type: swords, subtype: longsword. For the purposes of sanity, previty, and page-width, tables will be created at the type-level.   | Each weapon has a supertype, type, and subtype. Supertype is the proficiency it uses, type is the sort of weapon, and subtype is the exact type. '''Example:''' a longsword is supertype: bladed, type: swords, subtype: longsword. For the purposes of sanity, previty, and page-width, tables will be created at the type-level.   | ||
| − | + | Qualities that cannot change: | |
| − | * | + | *'''Sub-type:''' A weapon of a particular sub-type is always that sub-type, and everything falls into a sub-type. | 
| − | + | *'''1 or 2 handed:''' If a lonsword is 1-handed and the weapon is a longsword, it will always bee 1-handed(see[[MRPG Dual Wielding|dual wielding for when this does not apply). | |
| − | *1 or 2 handed | + | *'''Size:''' Any weapon of a given type is going to have a consistant size. | 
| − | * | + | *'''Damage Dice:''' A weapon of a given sub-type is always going to have the same damage die. | 
| − | * | + | *'''Quality:''' Or more accurately quality-range, as some weapons can only be found or made in certain quality ranges. | 
| − | *Weight | + | *'''Weight:''' Will remain constant, even if different materials are used, just to make things easier. | 
| Rarity will be determined by a number of factors, as will value. | Rarity will be determined by a number of factors, as will value. | ||
| Line 142: | Line 142: | ||
| ===Bladed=== | ===Bladed=== | ||
| ====Swords==== | ====Swords==== | ||
| − | *Longsword | + | *'''Longsword''' | 
| + | **Name | ||
| + | **Sub-type | ||
| + | **1 or 2 handed | ||
| + | **Quality | ||
| + | **Size | ||
| + | **Weight | ||
| + | |||
| *Shortsword | *Shortsword | ||
| + | |||
| *Greatsword | *Greatsword | ||
| + | |||
| *Bastard Sword | *Bastard Sword | ||
| + | |||
| *Broadsword | *Broadsword | ||
| + | |||
| *Rapier | *Rapier | ||
| + | |||
| *Khopesh | *Khopesh | ||
Revision as of 20:25, 7 November 2012
Each weapon has a supertype, type, and subtype. Supertype is the proficiency it uses, type is the sort of weapon, and subtype is the exact type. Example: a longsword is supertype: bladed, type: swords, subtype: longsword. For the purposes of sanity, previty, and page-width, tables will be created at the type-level.
Qualities that cannot change:
- Sub-type: A weapon of a particular sub-type is always that sub-type, and everything falls into a sub-type.
- 1 or 2 handed: If a lonsword is 1-handed and the weapon is a longsword, it will always bee 1-handed(see[[MRPG Dual Wielding|dual wielding for when this does not apply).
- Size: Any weapon of a given type is going to have a consistant size.
- Damage Dice: A weapon of a given sub-type is always going to have the same damage die.
- Quality: Or more accurately quality-range, as some weapons can only be found or made in certain quality ranges.
- Weight: Will remain constant, even if different materials are used, just to make things easier.
Rarity will be determined by a number of factors, as will value.
Contents
Basic List
Bladed
| Swords 
 | Knives 
 | Axes 
 | Pole-Arms 
 | 
Blunt
| Hammers 
 | Maces 
 | Cudgels 
 | 
Ranged
| Bows 
 | Crossbows 
 | Slings 
 | 
Martial
| Strike 
 | Cut 
 | Exotic 
 | 
Detailed List List
Bladed
Swords
- Longsword
- Name
- Sub-type
- 1 or 2 handed
- Quality
- Size
- Weight
 
- Shortsword
- Greatsword
- Bastard Sword
- Broadsword
- Rapier
- Khopesh
Knives
- Dagger
- Cutlass
Axes
- Axe
- Great Axe
- Battle Axe
Pole-Arms
- Lance
- Double-bladed Lance
- Scythe
- Glaive
- Halberd
Blunt
Hammers
- Greathammer
- Pick
- Warhammer
Maces
- Mace
- Morningstar
- Flail
Cudgels
- Club
- Rod
- Orb
- Spellbook
- Runewheel
Ranged
Bows
- Shortbow
- Longbow
- Composite Bow
Crossbows
- Hand Crossbow
- Heavy Crossbow
- Repeating Crossbow
Slings
- Slingshot
- Tension Sling
Martial
Strike
- Tonfu
- Knuckler
- Hand Wrap
Cut
- Kukhri
- Katana
- Sakaboto
- Kama
- Dōtanuki
- Wakisashi
- Tanto
- Jian
Exotic
- Claw and Chain
- Blade and Chain
- Nunchaku
