Difference between revisions of "MRPG Checklist"
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Part 2 consists of creating a level progression table that grants stuff by level | Part 2 consists of creating a level progression table that grants stuff by level | ||
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+ | ENdo and Exo mages do not get a level progression(pr get a seriously stunted one) because they get to unlock spells. Paladins and Battling Sorcerers will get one but don't get as many fun perks to it. | ||
<table border="1"> | <table border="1"> |
Revision as of 19:27, 27 September 2017
- Units unit list needs to be completed, but the basic concept is done
- Playable Races -workable concept complete, details required. - maybe focus more on Skills than stats.profs ? Would give distinction in PVE without effecting combat system as much. Would be a way to make the races different without pigeonholing them in to combat roles.
- Spell lists need revision
- Specifically the exo-mage spell list needs to be overhauled because I forgot how the Junction System worked halfway through writing it.
- When re-writting spell list, add rules that draw on the Strength stat for Physical spells.
- Mystical spells should have a higher star-rating, but deal less damage if they have a damage component.
- Need to make a much bigger power-gulf between fast-cast and slow-cast
- MRPG Scrolls needs help. Scroll list will be put together with spell list overhaul, certain spells will get a "has scroll" tick.
- Weapons need to have all the nitty-gritty work done.
- Add throwing weapons, separate category
- Complete rules for sneak attack
Class Overhaul
Part 1 of the overhaul is complete
Part 2 consists of creating a level progression table that grants stuff by level
ENdo and Exo mages do not get a level progression(pr get a seriously stunted one) because they get to unlock spells. Paladins and Battling Sorcerers will get one but don't get as many fun perks to it.
Level |
Granted Attribute |
1 |
Granted Attribute |
2 |
Granted Attribute |
3 |
Granted Attribute |
4 |
Granted Attribute |
5 |
Granted Attribute |
6 |
Granted Attribute |
7 |
Granted Attribute |
8 |
Granted Attribute |
9 |
Granted Attribute |
10 |
Granted Attribute |
11 |
Granted Attribute |
12 |
Granted Attribute |
13 |
Granted Attribute |
14 |
Granted Attribute |
15 |
Granted Attribute |
16 |
Granted Attribute |
17 |
Granted Attribute |
18 |
Granted Attribute |
18 |
Granted Attribute |
20 |
Granted Attribute |
21 |
Granted Attribute |
22 |
Granted Attribute |
23 |
Granted Attribute |
24 |
Granted Attribute |
Notes
This is a scratch-space for ideas:
- Give weapons special effects on crit!
- Invent a system for spells to crit.
- modify Activated Abilities to include rules on proficiencies, EG "special attacks" require appropriate "special proficiency".
- WRITE RULES FOR STEALTH!