Difference between revisions of "MRPG Limited"

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MRPG Limited is the code-name for a precursor project to the final [[Mage Wars RPG]] MMO. The basic plan is to make a somewhat simplified version of the game, significantly scaled-down in both size and scope, and in addition to making it playable online, actually sell server licenses to basically anyone who wants them.
 
MRPG Limited is the code-name for a precursor project to the final [[Mage Wars RPG]] MMO. The basic plan is to make a somewhat simplified version of the game, significantly scaled-down in both size and scope, and in addition to making it playable online, actually sell server licenses to basically anyone who wants them.
  
The idea, here, is to sell to the demographic of people who desperately want to run their own servers(a demographic effectively ignored by the current industry.
+
The idea, here, is to sell to the demographic of people who desperately want to run their own servers(a demographic effectively ignored by the current industry.)
 +
 
 +
==Arguments==
 +
Right now, there are hundreds of functional "shard servers" essentially illegal pirate servers for dozens of popular MMOs. Peoples spend countless hours, even years learning to code and operate these servers, often for absolutely no personal gain beyond the satisfaction it gives them to do so.
 +
 
 +
But these servers are, essentially, illegal. These are servers perople create by emulating or otherwise illegally obtaining the serverside software for their games. The core products are woefully incomplete(imagine logging into the World of Warcraft and finding it eerily empty: thats what a basic pirate server looks like without months of coding).
 +
 
 +
MRPG Limited will offer an actual, functional, pre-populated client and server engine to the masses. For a modest fee, of course.
 +
 
 +
==Licensing==
 +
MRPG Limited will offer three tiers of licensing.
 +
 
 +
*'''Private:''' this would be the server for the casual demigod. With extreme limits on number of accounts and active users, this is essentially a server designed for yourself and a handful of friends to get on and screw around.
 +
 
 +
*'''Indie:''' designed for the enthusiast who is not in it for the money. This license will have relaxed restrictions on accounts and active users. However, the licensee will not be allowed to collect a monthly fee or expressly charge for the use of his or her server.
 +
 
 +
*'''Commercial:''' a commercial server license is essentially the same license the game's designers will have. Buying this license(at fairly great expense) will allow you to operate a fully comcercial server, complete with credit card processing and automated monthly billing.
 +
 
 +
==Features==
 +
Limited will, as the name implies, be a limited or heavily stripped-down version of the complete [[Mage Wars RPG]]. It will lack [[MRPG Skyships|skyships]], be considerably smaller in scale. It will also use a very different PVP system, scaled-down crafting, and a much more simplified(if at all present) reincarnation mechanic.
 +
 
 +
Basically, Mage Wars RPG Limited is going to be built as a "practice" version of the final game.
 +
 
 +
===PVP===
 +
Limited will use a strict opt-in PVP system. It will be similar in principole to the system used by World of Warcraft in that in order to participate you will have to "flag" for PVP. Nothing in the game besides the delibrate act of the player can possibly turn the flag on. PVE players will not be able to cast spells on or group with PVP players. PVP Players can turn the flag off at any time, however it will take 5 minutes to do so.
 +
 
 +
===Races and Classes===
 +
Limited will use the same basic game mechanics system as the complete game, that is one the same or similar to the planned [[Mage Wars PNP|PnP game]]. The same base classes, spells lists, weapons, etc.
 +
 
 +
===Crafting===
 +
The crafting system will be scaled back to just Smithing, Runeing, and Enchanting. The system will be the same however the number of recipes will probably be significantly fewer.
 +
 
 +
===Player Housing===
 +
Player housing is still a must, but on a considerably simplified scale. Because of the much smaller area, it is important to find ways to limit the housing more carefully, otherwise the entire landmass will eventually become a sort of urban slum.
  
 
[[Category:Mage Wars RPG]]
 
[[Category:Mage Wars RPG]]

Revision as of 07:28, 14 October 2012

MRPG Limited is the code-name for a precursor project to the final Mage Wars RPG MMO. The basic plan is to make a somewhat simplified version of the game, significantly scaled-down in both size and scope, and in addition to making it playable online, actually sell server licenses to basically anyone who wants them.

The idea, here, is to sell to the demographic of people who desperately want to run their own servers(a demographic effectively ignored by the current industry.)

Arguments

Right now, there are hundreds of functional "shard servers" essentially illegal pirate servers for dozens of popular MMOs. Peoples spend countless hours, even years learning to code and operate these servers, often for absolutely no personal gain beyond the satisfaction it gives them to do so.

But these servers are, essentially, illegal. These are servers perople create by emulating or otherwise illegally obtaining the serverside software for their games. The core products are woefully incomplete(imagine logging into the World of Warcraft and finding it eerily empty: thats what a basic pirate server looks like without months of coding).

MRPG Limited will offer an actual, functional, pre-populated client and server engine to the masses. For a modest fee, of course.

Licensing

MRPG Limited will offer three tiers of licensing.

  • Private: this would be the server for the casual demigod. With extreme limits on number of accounts and active users, this is essentially a server designed for yourself and a handful of friends to get on and screw around.
  • Indie: designed for the enthusiast who is not in it for the money. This license will have relaxed restrictions on accounts and active users. However, the licensee will not be allowed to collect a monthly fee or expressly charge for the use of his or her server.
  • Commercial: a commercial server license is essentially the same license the game's designers will have. Buying this license(at fairly great expense) will allow you to operate a fully comcercial server, complete with credit card processing and automated monthly billing.

Features

Limited will, as the name implies, be a limited or heavily stripped-down version of the complete Mage Wars RPG. It will lack skyships, be considerably smaller in scale. It will also use a very different PVP system, scaled-down crafting, and a much more simplified(if at all present) reincarnation mechanic.

Basically, Mage Wars RPG Limited is going to be built as a "practice" version of the final game.

PVP

Limited will use a strict opt-in PVP system. It will be similar in principole to the system used by World of Warcraft in that in order to participate you will have to "flag" for PVP. Nothing in the game besides the delibrate act of the player can possibly turn the flag on. PVE players will not be able to cast spells on or group with PVP players. PVP Players can turn the flag off at any time, however it will take 5 minutes to do so.

Races and Classes

Limited will use the same basic game mechanics system as the complete game, that is one the same or similar to the planned PnP game. The same base classes, spells lists, weapons, etc.

Crafting

The crafting system will be scaled back to just Smithing, Runeing, and Enchanting. The system will be the same however the number of recipes will probably be significantly fewer.

Player Housing

Player housing is still a must, but on a considerably simplified scale. Because of the much smaller area, it is important to find ways to limit the housing more carefully, otherwise the entire landmass will eventually become a sort of urban slum.