Difference between revisions of "MPNP Ghost Ship"

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(Created page with 'Whilst sailing on the open ocean, the party encounters a great ship adrift. It is beaten and worn, the timbers are black and covered in moss. The ship lists heavily to the port a…')
 
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The one think that can plainly be seen is a blue, lit lantern, the signal for a ship in distress.
 
The one think that can plainly be seen is a blue, lit lantern, the signal for a ship in distress.
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As the party guides their small craft closer, they can see that the hull has several large breaches. Its a wonder the vessel is even afloat at all. If they take the time to sail around the ship, they will find a name printed on the side, but it is too degraded to read. They also hear sounds coming from the inside, scratches and tools being used.
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==Top Deck==
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The party can die up it's boat and board on the port fordeck.
  
  

Revision as of 20:25, 9 May 2016

Whilst sailing on the open ocean, the party encounters a great ship adrift. It is beaten and worn, the timbers are black and covered in moss. The ship lists heavily to the port and looks like it may have already been sunk once. It was once a grand, 3-masted sailing ship, but the main mast is broken off near the deck, and the other two are taken out not much higher. What remains of the yards and the sails are moldy and ragged, and the entire ship is damp. For added bonus, find this at night.

The one think that can plainly be seen is a blue, lit lantern, the signal for a ship in distress.

As the party guides their small craft closer, they can see that the hull has several large breaches. Its a wonder the vessel is even afloat at all. If they take the time to sail around the ship, they will find a name printed on the side, but it is too degraded to read. They also hear sounds coming from the inside, scratches and tools being used.

Top Deck

The party can die up it's boat and board on the port fordeck.


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