Difference between revisions of "MRPG Checklist"

From The Coursebooks Wiki
Jump to navigation Jump to search
(Class Overhaul)
(Class Overhaul)
 
(4 intermediate revisions by the same user not shown)
Line 13: Line 13:
  
 
*Weapons need to have all the nitty-gritty work done.
 
*Weapons need to have all the nitty-gritty work done.
**Add throwing weapons, separate category
 
  
 
*Complete rules for sneak attack
 
*Complete rules for sneak attack
Line 22: Line 21:
  
 
Part 2 consists of creating a level progression table that grants stuff by level
 
Part 2 consists of creating a level progression table that grants stuff by level
 +
 +
ENdo and Exo mages do not get a level progression(pr get a seriously stunted one) because they get to unlock spells. Paladins and Battling Sorcerers will get one but don't get as many fun perks to it.
 +
 +
*8 free facets spread throughout level progression
 +
*8-9 specific facets granted through level progression, depending on Class Power.
 +
 +
Additive Gain: 3, 6, 9, 12, 15, 18, 21, 23
 +
Subtractive Gain: 5, 10, 15, 20
  
 
<table border="1">
 
<table border="1">
Line 29: Line 36:
 
'''Granted Attribute'''
 
'''Granted Attribute'''
 
</td></tr>
 
</td></tr>
 +
 +
<tr><td valign="top">
 +
'''0'''
 +
</td><td valign="top">
 +
*Additive First Progression(Level 0)
 +
*Subtractive First Progression(Level 0)
 +
</td></tr>
 +
  
 
<tr><td valign="top">
 
<tr><td valign="top">
 
'''1'''
 
'''1'''
 
</td><td valign="top">
 
</td><td valign="top">
Granted Attribute
+
 
 
</td></tr>
 
</td></tr>
  
Line 39: Line 54:
 
'''2'''
 
'''2'''
 
</td><td valign="top">
 
</td><td valign="top">
Granted Attribute
+
 
 
</td></tr>
 
</td></tr>
  
Line 45: Line 60:
 
'''3'''
 
'''3'''
 
</td><td valign="top">
 
</td><td valign="top">
Granted Attribute
+
*Additive Second Progression
 
</td></tr>
 
</td></tr>
  
Line 51: Line 66:
 
'''4'''
 
'''4'''
 
</td><td valign="top">
 
</td><td valign="top">
Granted Attribute
+
 
 
</td></tr>
 
</td></tr>
  
Line 57: Line 72:
 
'''5'''
 
'''5'''
 
</td><td valign="top">
 
</td><td valign="top">
Granted Attribute
+
*Subtractive Second Progression
 
</td></tr>
 
</td></tr>
  
Line 63: Line 78:
 
'''6'''
 
'''6'''
 
</td><td valign="top">
 
</td><td valign="top">
Granted Attribute
+
*Additive Second Progression
 
</td></tr>
 
</td></tr>
  
Line 69: Line 84:
 
'''7'''
 
'''7'''
 
</td><td valign="top">
 
</td><td valign="top">
Granted Attribute
+
 
 
</td></tr>
 
</td></tr>
  
Line 75: Line 90:
 
'''8'''
 
'''8'''
 
</td><td valign="top">
 
</td><td valign="top">
Granted Attribute
+
 
 
</td></tr>
 
</td></tr>
  
Line 81: Line 96:
 
'''9'''
 
'''9'''
 
</td><td valign="top">
 
</td><td valign="top">
Granted Attribute
+
*Additive Fourth Progression
 
</td></tr>
 
</td></tr>
  
Line 87: Line 102:
 
'''10'''
 
'''10'''
 
</td><td valign="top">
 
</td><td valign="top">
Granted Attribute
+
*Subtractive Third Progression
 
</td></tr>
 
</td></tr>
  
Line 93: Line 108:
 
'''11'''
 
'''11'''
 
</td><td valign="top">
 
</td><td valign="top">
Granted Attribute
+
 
 
</td></tr>
 
</td></tr>
  
Line 99: Line 114:
 
'''12'''
 
'''12'''
 
</td><td valign="top">
 
</td><td valign="top">
Granted Attribute
+
*Additive Fifth Progression
 
</td></tr>
 
</td></tr>
  
Line 105: Line 120:
 
'''13'''
 
'''13'''
 
</td><td valign="top">
 
</td><td valign="top">
Granted Attribute
+
 
 
</td></tr>
 
</td></tr>
  
Line 111: Line 126:
 
'''14'''
 
'''14'''
 
</td><td valign="top">
 
</td><td valign="top">
Granted Attribute
+
 
 
</td></tr>
 
</td></tr>
  
Line 117: Line 132:
 
'''15'''
 
'''15'''
 
</td><td valign="top">
 
</td><td valign="top">
Granted Attribute
+
*Additive Sixth Progression
 +
*Subtractive Fourth Progression
 
</td></tr>
 
</td></tr>
  
Line 123: Line 139:
 
'''16'''
 
'''16'''
 
</td><td valign="top">
 
</td><td valign="top">
Granted Attribute
+
*Additive Seventh Progression
 
</td></tr>
 
</td></tr>
  
Line 129: Line 145:
 
'''17'''
 
'''17'''
 
</td><td valign="top">
 
</td><td valign="top">
Granted Attribute
+
 
 
</td></tr>
 
</td></tr>
  
Line 135: Line 151:
 
'''18'''
 
'''18'''
 
</td><td valign="top">
 
</td><td valign="top">
Granted Attribute
+
 
 
</td></tr>
 
</td></tr>
  
Line 141: Line 157:
 
'''18'''
 
'''18'''
 
</td><td valign="top">
 
</td><td valign="top">
Granted Attribute
+
 
 
</td></tr>
 
</td></tr>
  
Line 147: Line 163:
 
'''20'''
 
'''20'''
 
</td><td valign="top">
 
</td><td valign="top">
Granted Attribute
+
*Subtractive Fifth Progression
 
</td></tr>
 
</td></tr>
  
Line 153: Line 169:
 
'''21'''
 
'''21'''
 
</td><td valign="top">
 
</td><td valign="top">
Granted Attribute
+
 
 
</td></tr>
 
</td></tr>
  
Line 159: Line 175:
 
'''22'''
 
'''22'''
 
</td><td valign="top">
 
</td><td valign="top">
Granted Attribute
+
 
 
</td></tr>
 
</td></tr>
  
Line 165: Line 181:
 
'''23'''
 
'''23'''
 
</td><td valign="top">
 
</td><td valign="top">
Granted Attribute
+
*Additive Eighth Progression
 
</td></tr>
 
</td></tr>
  
Line 171: Line 187:
 
'''24'''
 
'''24'''
 
</td><td valign="top">
 
</td><td valign="top">
Granted Attribute
+
 
 
</td></tr>
 
</td></tr>
  

Latest revision as of 18:30, 2 October 2017

  • Units unit list needs to be completed, but the basic concept is done
  • Playable Races -workable concept complete, details required. - maybe focus more on Skills than stats.profs ? Would give distinction in PVE without effecting combat system as much. Would be a way to make the races different without pigeonholing them in to combat roles.


  • Spell lists need revision
    • Specifically the exo-mage spell list needs to be overhauled because I forgot how the Junction System worked halfway through writing it.
    • When re-writting spell list, add rules that draw on the Strength stat for Physical spells.
    • Mystical spells should have a higher star-rating, but deal less damage if they have a damage component.
    • Need to make a much bigger power-gulf between fast-cast and slow-cast
  • MRPG Scrolls needs help. Scroll list will be put together with spell list overhaul, certain spells will get a "has scroll" tick.
  • Weapons need to have all the nitty-gritty work done.
  • Complete rules for sneak attack


Class Overhaul

Part 1 of the overhaul is complete

Part 2 consists of creating a level progression table that grants stuff by level

ENdo and Exo mages do not get a level progression(pr get a seriously stunted one) because they get to unlock spells. Paladins and Battling Sorcerers will get one but don't get as many fun perks to it.

  • 8 free facets spread throughout level progression
  • 8-9 specific facets granted through level progression, depending on Class Power.

Additive Gain: 3, 6, 9, 12, 15, 18, 21, 23 Subtractive Gain: 5, 10, 15, 20

Level

Granted Attribute

0

  • Additive First Progression(Level 0)
  • Subtractive First Progression(Level 0)

1

2

3

  • Additive Second Progression

4

5

  • Subtractive Second Progression

6

  • Additive Second Progression

7

8

9

  • Additive Fourth Progression

10

  • Subtractive Third Progression

11

12

  • Additive Fifth Progression

13

14

15

  • Additive Sixth Progression
  • Subtractive Fourth Progression

16

  • Additive Seventh Progression

17

18

18

20

  • Subtractive Fifth Progression

21

22

23

  • Additive Eighth Progression

24

Notes

This is a scratch-space for ideas:

  • Give weapons special effects on crit!
  • Invent a system for spells to crit.
  • modify Activated Abilities to include rules on proficiencies, EG "special attacks" require appropriate "special proficiency".
  • WRITE RULES FOR STEALTH!

See Also: