Items are valued according to numerous factors. Much like minimum levels, special properties contribute. Each item has a base-value. Each property a modifier associated with it. The modifiers are totaled up separately, then multiplied by the base value.
Material Modifiers
Material | Mod |
Steel | x0 |
Silver | x1 |
Gold | x2 |
Runesteel | x3 |
Starmetal | x7 |
Adamantium | x5 |
Mithril | x99 |
Orichalcum | x9 |
Dragonite | x11 |
|
Material | Mod |
Oak | x0 |
Yew | x1 |
Darkwood | x2 |
Ironwood | x3 |
Runewood | x3 |
|
Material | Mod |
Cowhide | x0 |
Pigleather | x0 |
Enchanted Leather | x1 |
Green Leather | x2 |
Runeleather | x3 |
Mystical Leather | x4 |
Dragonskin | x5 |
|
Material | Mod |
Burlap | x0 |
Cotton | x0 |
Silk | x1 |
Ironweave | x1 |
Silverweave | x2 |
Runeweave | x3 |
|