Difference between revisions of "MRPG Smithing Blanks"

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(Created page with 'This page details the process and lists the materials required to make a weapon blank to be used in Blanks are crafted from refined [[MRPG Materials|materials…')
 
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This page details the process and lists the materials required to make a [[MRPG Weapons|weapon]] blank to be used in  
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This page details the process and lists the materials required to make a [[MRPG Weapons|weapon]] blank to be used in [[MRPG Smithing|smithing]].
  
 
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Blanks are crafted from refined [[MRPG Materials|materials]]. An item will typically require a large number of one "main" material, and smaller amounts of two or three "minor" materials. Remember that only refined materials can be used.
Blanks are crafted from refined [[MRPG Materials|materials]], usually just a large quantity of the specific type of material the weapon is mostly made from('''Example:''' an iron longsword would begin with ingots of iron).
 
  
 
Material-qualities can be mixed and matched, but much as the weakest link in a chain, the maximum-quality of the weapon is always the lowest-quality of one ingredient. ('''Example:''' a sword requires 5 ingots of steel and 1 band of leather, the crafter uses 4 ingots of Very Fine steel and 1 of Poor steel; the quality of the finished sword is Poor).
 
Material-qualities can be mixed and matched, but much as the weakest link in a chain, the maximum-quality of the weapon is always the lowest-quality of one ingredient. ('''Example:''' a sword requires 5 ingots of steel and 1 band of leather, the crafter uses 4 ingots of Very Fine steel and 1 of Poor steel; the quality of the finished sword is Poor).

Revision as of 21:20, 6 November 2012

This page details the process and lists the materials required to make a weapon blank to be used in smithing.

Blanks are crafted from refined materials. An item will typically require a large number of one "main" material, and smaller amounts of two or three "minor" materials. Remember that only refined materials can be used.

Material-qualities can be mixed and matched, but much as the weakest link in a chain, the maximum-quality of the weapon is always the lowest-quality of one ingredient. (Example: a sword requires 5 ingots of steel and 1 band of leather, the crafter uses 4 ingots of Very Fine steel and 1 of Poor steel; the quality of the finished sword is Poor).