Difference between revisions of "MRPG Triangle"
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The Triangle is a visual way to represent how your character is meant to operate in combat. The three basic tennets being ranged, melee, and magic. | The Triangle is a visual way to represent how your character is meant to operate in combat. The three basic tennets being ranged, melee, and magic. | ||
+ | <table> | ||
+ | <tr><td> | ||
[[File:Triangle.jpg]] | [[File:Triangle.jpg]] | ||
+ | </td> | ||
+ | <td valign="top"> | ||
+ | All things being equal, the triangle should look like an isosceles: all sides the same. Of course, as the saying goes "He who is the jack of all trades is the master of none." - the character who wishes to generalize in all three can be effective and versatile, but never attain mastery in any one area. Players should not shy away from this, good utility has it's value. | ||
+ | |||
+ | </td></tr></table> |
Revision as of 19:45, 17 November 2013
The Triangle is a visual way to represent how your character is meant to operate in combat. The three basic tennets being ranged, melee, and magic.
All things being equal, the triangle should look like an isosceles: all sides the same. Of course, as the saying goes "He who is the jack of all trades is the master of none." - the character who wishes to generalize in all three can be effective and versatile, but never attain mastery in any one area. Players should not shy away from this, good utility has it's value. |