Difference between revisions of "MRPG Weapon Upgrades"

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*'''Edged:''' an edged-weapon is supremely sharpened by a master craftsmen. It deals 1 additional point onf untyped-damage on each successful melee hit. Can only be applied to bladed weapons.
 
*'''Edged:''' an edged-weapon is supremely sharpened by a master craftsmen. It deals 1 additional point onf untyped-damage on each successful melee hit. Can only be applied to bladed weapons.
  
*'''Rune Tassels:''' a pair of tassels with circles of metal at the end are added to the weapon, allowing 4 additional [[MRPG Runeing}runes]] to be added.
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*'''Rune Tassels:''' a pair of tassels with circles of metal at the end are added to the weapon, allowing 4 additional [[MRPG Runeing|runes]] to be added.
  
 
==See Also:==
 
==See Also:==

Revision as of 17:29, 29 November 2012

Weapon upgrades function like exotic properties but can be added to an existing item..

  • Weapon Hook: this gives a weapon the "hooked" property, adding a +5 to disarm-checks. This does not stack with an already hooked item.
  • Hand Chain: a chain wrapped around the wearer's gauntlet and attached to the weapon hilt, this makes the holder immune to disarm.
  • Counter-Balance: a counterweight placed on the hilt of a melee weapon, it adds a +0.5 bonus to attack speed.
  • Edged: an edged-weapon is supremely sharpened by a master craftsmen. It deals 1 additional point onf untyped-damage on each successful melee hit. Can only be applied to bladed weapons.
  • Rune Tassels: a pair of tassels with circles of metal at the end are added to the weapon, allowing 4 additional runes to be added.

See Also: