MRPG Armor: Difference between revisions
Jump to navigation
Jump to search
No edit summary |
No edit summary |
||
| Line 1: | Line 1: | ||
Armor requires many of the same properties as weapons. There is no subtype amongs armor, but there is material and type-weight. Damage is replaced by Armor Class, and there is no hand. Quality, Rarity, and actual weight in bounds is still required. | Armor requires many of the same properties as weapons. There is no subtype amongs armor, but there is material and type-weight. Damage is replaced by Armor Class, and there is no hand. Quality, Rarity, and actual weight in bounds is still required. | ||
<table border="1"> | |||
<tr><td> | |||
<table border="1"> | <table border="1"> | ||
<tr> | <tr> | ||
<td>'''Name'''</td><td>''' | <td>'''Name:''' Leather Vest</td><td>'''Sub-Type:''' Longsword</td><td>'''AC:''' 5</td> | ||
</tr> | |||
<tr> | |||
<td>'''Slot:''' Chest</td><td>'''Quality:''' Simple</td><td>'''Rarity:''' Common</td> | |||
</tr> | </tr> | ||
<tr> | <tr> | ||
<td> | <td>'''Size:''' Small</td><td>'''Weight:''' 2lb</td><td>'''Value:''' 20</td> | ||
</tr> | </tr> | ||
</table> | |||
</td> | |||
<td valign="top"> | |||
A leather vest. Stylish, but not terribly valuable as armor. | |||
</td> | |||
</tr> | |||
</table> | </table> | ||
==See Also:== | ==See Also:== | ||
Revision as of 23:29, 25 July 2012
Armor requires many of the same properties as weapons. There is no subtype amongs armor, but there is material and type-weight. Damage is replaced by Armor Class, and there is no hand. Quality, Rarity, and actual weight in bounds is still required.
|
A leather vest. Stylish, but not terribly valuable as armor. |