Difference between revisions of "MRPG Armor"

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Armor requires many of the same properties as weapons. There is no subtype amongs armor, but there is material and type-weight. Damage is replaced by Armor Class, and there is no hand. Quality, Rarity, and actual weight in bounds is still required.
 
Armor requires many of the same properties as weapons. There is no subtype amongs armor, but there is material and type-weight. Damage is replaced by Armor Class, and there is no hand. Quality, Rarity, and actual weight in bounds is still required.
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<td>'''Name'''</td><td>'''Material'''</td><td>'''Slot'''</td><td>'''Weight'''</td><td>'''Armor Class'''</td><td>'''Description'''</td><td>'''Quality'''</td><td>'''Rarity'''</td><td>'''Weight'''</td><td>'''Size'''</td>
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<td>'''Name:''' Leather Vest</td><td>'''Sub-Type:''' Longsword</td><td>'''AC:''' 5</td>
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<td>'''Slot:''' Chest</td><td>'''Quality:''' Simple</td><td>'''Rarity:''' Common</td>
 
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<td>Leather Vest</td><td>Leather</td><td>Chest</td><td>Light</td><td>5</td><td>A very simple, thick leather vest, almost more of a fashion-statement than a piece of armor.</td><td>Poor</td><td>Common</td><td>2lb</td><td>Large</td>
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<td>'''Size:''' Small</td><td>'''Weight:''' 2lb</td><td>'''Value:''' 20</td>
 
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A leather vest. Stylish, but not terribly valuable as armor.
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==See Also:==
 
==See Also:==

Revision as of 23:29, 25 July 2012

Armor requires many of the same properties as weapons. There is no subtype amongs armor, but there is material and type-weight. Damage is replaced by Armor Class, and there is no hand. Quality, Rarity, and actual weight in bounds is still required.

Name: Leather VestSub-Type: LongswordAC: 5
Slot: ChestQuality: SimpleRarity: Common
Size: SmallWeight: 2lbValue: 20

A leather vest. Stylish, but not terribly valuable as armor.


See Also: