Difference between revisions of "MRPG Weapons"
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| − | Each weapon has a supertype, type, and subtype. Supertype is the proficiency it uses, type is the sort of weapon, and subtype is the exact type. '''Example:''' a longsword is supertype: bladed, type: swords, subtype: longsword. For the purposes of sanity,   | + | '''Note:''' add multiflails. Its the blunt version of the bastard sword.  | 
| + | |||
| + | '''Notes''' probably some reworking required here, need to add crit-multiplier and some other things. I also want to try to normalize the weapons somewhat so that subtypes become more of a stylistic choice and specific weapons aren't merely objectively better. Idealy each weapon should have three things:  | ||
| + | *Crit Multiplier  | ||
| + | *Different damage-dice based on type of hit? E.G. Glancing blow = d4, full hit = d6?  | ||
| + | *Do more with quality? higher quality weapons = better?  | ||
| + | |||
| + | These are all little things that can be tweaked to affect the weapon's performance. The question is... what are they?  | ||
| + | |||
| + | Each weapon has a supertype, type, and subtype. Supertype is the proficiency it uses, type is the sort of weapon, and subtype is the exact type. '''Example:''' a longsword is supertype: bladed, type: swords, subtype: longsword. For the purposes of sanity, brevity, and page-width, tables will be created at the type-level.    | ||
Qualities that cannot change:  | Qualities that cannot change:  | ||
| Line 6: | Line 15: | ||
*'''Damage Dice:''' A weapon of a given sub-type is always going to have the same damage die. [[MRPG Weapons and Armor#Plus-Properties|+ values]] are also covered under damage.  | *'''Damage Dice:''' A weapon of a given sub-type is always going to have the same damage die. [[MRPG Weapons and Armor#Plus-Properties|+ values]] are also covered under damage.  | ||
*'''Size:''' Any weapon of a given type is going to have a consistent size. Size determines the Strength Requirement to use the item, which is separate from the stat used in combat.  | *'''Size:''' Any weapon of a given type is going to have a consistent size. Size determines the Strength Requirement to use the item, which is separate from the stat used in combat.  | ||
| − | *'''Quality:''' Or more accurately quality-range, as some weapons can only be found or made in certain quality ranges.  | + | *'''Quality:''' Or more accurately quality-range, as some weapons can only be found or made in certain quality ranges. On finished items, quality denotes how nice it is.  | 
*'''Weight:''' Will remain constant, even if different materials are used, just to make things easier.  | *'''Weight:''' Will remain constant, even if different materials are used, just to make things easier.  | ||
*'''Minimum Level:''' The Base Minimum Level required to wield the item.  | *'''Minimum Level:''' The Base Minimum Level required to wield the item.  | ||
| Line 25: | Line 34: | ||
*'''Base Value:'''  | *'''Base Value:'''  | ||
-->  | -->  | ||
| + | |||
==Basic List==  | ==Basic List==  | ||
| + | |||
| + | ===Shields===  | ||
| + | *Buckler  | ||
| + | *Kite  | ||
| + | *Tower  | ||
===Bladed===  | ===Bladed===  | ||
| Line 66: | Line 81: | ||
*Halberd  | *Halberd  | ||
*Trident  | *Trident  | ||
| + | *Pike  | ||
| + | *Spear  | ||
</td>  | </td>  | ||
</tr>  | </tr>  | ||
| Line 79: | Line 96: | ||
*Pick  | *Pick  | ||
*Warhammer  | *Warhammer  | ||
| + | *Dragon Hammer  | ||
</td>  | </td>  | ||
| Line 158: | Line 176: | ||
</table>  | </table>  | ||
| − | ==Detailed   | + | ===Thrown===  | 
| + | <table border="1">  | ||
| + | <tr>  | ||
| + | <td valign="top">  | ||
| + | '''Trap'''  | ||
| + | *Dragon Beard Hook  | ||
| + | *Bolas  | ||
| + | *Retiarius Net  | ||
| + | |||
| + | </td><td valign="top">  | ||
| + | '''Injure'''  | ||
| + | *Chakram  | ||
| + | *Throwing Axe  | ||
| + | *Throwing Hammer  | ||
| + | |||
| + | </td><td valign="top">  | ||
| + | '''Impale'''  | ||
| + | *Throwing Dagger  | ||
| + | *Throwing Star  | ||
| + | *Javelin  | ||
| + | *Small Throwing Dart  | ||
| + | *Medium Throwing Dart  | ||
| + | *Large Throwing Dart  | ||
| + | </td></tr></table>  | ||
| + | |||
| + | ==Detailed List==  | ||
Names will be determined by the loot generator, subtype is whatever subtype category its in. Hence, this table need only include hand, quality, size, and weight.  | Names will be determined by the loot generator, subtype is whatever subtype category its in. Hence, this table need only include hand, quality, size, and weight.  | ||
===Bladed===  | ===Bladed===  | ||
| + | ===Shields===  | ||
| + | *Buckler  | ||
| + | **Base Value: 47  | ||
| + | |||
| + | *Kite  | ||
| + | **Base Value: 125  | ||
| + | |||
| + | *Tower  | ||
| + | **Base Value: 229  | ||
| + | |||
====Swords====  | ====Swords====  | ||
<table border="0">  | <table border="0">  | ||
| Line 180: | Line 233: | ||
**Sub-type: Short Sword  | **Sub-type: Short Sword  | ||
**1 handed  | **1 handed  | ||
| − | **Damage Dice:   | + | **Damage Dice: d6   | 
**Size: Medium  | **Size: Medium  | ||
**Quality: Poor to Very Fine  | **Quality: Poor to Very Fine  | ||
| Line 226: | Line 279: | ||
*'''Rapier'''  | *'''Rapier'''  | ||
**Sub-type: Rapier  | **Sub-type: Rapier  | ||
| − | **  | + | **1 handed  | 
**Damage Dice: 1d4    | **Damage Dice: 1d4    | ||
**Size: Small  | **Size: Small  | ||
| Line 275: | Line 328: | ||
====Axes====  | ====Axes====  | ||
| + | <table>  | ||
| + | <tr><td>  | ||
| + | |||
*Axe  | *Axe  | ||
**'''Sub-type:'''  | **'''Sub-type:'''  | ||
| Line 285: | Line 341: | ||
**'''Special:'''    | **'''Special:'''    | ||
**Base Value: 51  | **Base Value: 51  | ||
| + | |||
| + | </td><td>  | ||
*Great Axe  | *Great Axe  | ||
| Line 296: | Line 354: | ||
**'''Special:'''    | **'''Special:'''    | ||
**Base Value: 134  | **Base Value: 134  | ||
| + | |||
| + | </td><td>  | ||
*Battle Axe  | *Battle Axe  | ||
| Line 307: | Line 367: | ||
**'''Special:'''    | **'''Special:'''    | ||
**Base Value: 97  | **Base Value: 97  | ||
| + | |||
| + | </td></tr></table>  | ||
====Pole-Arms====  | ====Pole-Arms====  | ||
| + | <table><tr><td>  | ||
| + | |||
*Lance  | *Lance  | ||
**'''Sub-type:'''  | **'''Sub-type:'''  | ||
| Line 319: | Line 383: | ||
**'''Special:'''    | **'''Special:'''    | ||
**Base Value: 87  | **Base Value: 87  | ||
| + | |||
| + | </td><td>  | ||
*Double-bladed Lance  | *Double-bladed Lance  | ||
| Line 330: | Line 396: | ||
**'''Special:'''    | **'''Special:'''    | ||
**Base Value: 137  | **Base Value: 137  | ||
| + | |||
| + | </td><td>  | ||
*Scythe  | *Scythe  | ||
| Line 341: | Line 409: | ||
**'''Special:''' Hooked  | **'''Special:''' Hooked  | ||
**Base Value: 41  | **Base Value: 41  | ||
| + | |||
| + | </td><td>  | ||
*Glaive  | *Glaive  | ||
| Line 353: | Line 423: | ||
**'''Special:'''    | **'''Special:'''    | ||
**Base Value: 51  | **Base Value: 51  | ||
| + | |||
| + | </td></tr><tr><td>  | ||
*Halberd  | *Halberd  | ||
| Line 364: | Line 436: | ||
**'''Special:'''    | **'''Special:'''    | ||
**Base Value: 61  | **Base Value: 61  | ||
| + | |||
| + | </td><td>  | ||
| + | |||
| + | *Pike  | ||
| + | **'''Sub-type:'''  | ||
| + | **'''2 handed:'''  | ||
| + | **'''Damage Dice:'''   | ||
| + | **'''Size:'''  | ||
| + | **'''Quality:'''  | ||
| + | **'''Weight:'''  | ||
| + | **'''Minimum Level:'''  | ||
| + | **'''Special:'''   | ||
| + | **Base Value:   | ||
| + | |||
| + | </td><td>  | ||
| + | |||
| + | *Spear  | ||
| + | **'''Sub-type:'''  | ||
| + | **'''2 handed:'''  | ||
| + | **'''Damage Dice:'''   | ||
| + | **'''Size:'''  | ||
| + | **'''Quality:'''  | ||
| + | **'''Weight:'''  | ||
| + | **'''Minimum Level:'''  | ||
| + | **'''Special:'''   | ||
| + | **Base Value:  | ||
| + | |||
| + | </td></tr></table>  | ||
===Blunt===  | ===Blunt===  | ||
====Hammers====  | ====Hammers====  | ||
| + | <table><tr><td>  | ||
| + | |||
*Greathammer  | *Greathammer  | ||
**'''Sub-type:'''  | **'''Sub-type:'''  | ||
| − | **'''1 or 2 handed:'''  | + | **'''1 or 2 handed:''' 2-hand  | 
**'''Damage Dice:'''    | **'''Damage Dice:'''    | ||
**'''Size:'''  | **'''Size:'''  | ||
| Line 376: | Line 478: | ||
**'''Minimum Level:'''  | **'''Minimum Level:'''  | ||
**'''Special:'''    | **'''Special:'''    | ||
| − | **Base Value:   | + | **Base Value: 293  | 
| + | </td><td>  | ||
*Pick  | *Pick  | ||
| Line 388: | Line 491: | ||
**'''Special:'''    | **'''Special:'''    | ||
**Base Value: 51  | **Base Value: 51  | ||
| + | |||
| + | </td><td>  | ||
*Warhammer  | *Warhammer  | ||
| Line 398: | Line 503: | ||
**'''Minimum Level:'''  | **'''Minimum Level:'''  | ||
**'''Special:'''    | **'''Special:'''    | ||
| − | **Base Value:   | + | **Base Value: 157  | 
| + | |||
| + | </td><td>  | ||
| + | |||
| + | *Dragon Hammer  | ||
| + | **'''Sub-type:''' Hammer  | ||
| + | **'''1 or 2 handed:''' 2-hand  | ||
| + | **'''Damage Dice:''' d12  | ||
| + | **'''Size:''' Large  | ||
| + | **'''Quality:''' Simple to Very Fine  | ||
| + | **'''Weight:''' 42lb  | ||
| + | **'''Minimum Level:''' 1  | ||
| + | **'''Special:''' Spiked.  | ||
| + | **Base Value: 471  | ||
| + | |||
| + | </td></tr></table>  | ||
====Maces====  | ====Maces====  | ||
| + | <table><tr><td>  | ||
| + | |||
*Mace  | *Mace  | ||
**'''Sub-type:'''  | **'''Sub-type:'''  | ||
| Line 411: | Line 533: | ||
**'''Special:'''    | **'''Special:'''    | ||
**Base Value: 97  | **Base Value: 97  | ||
| + | |||
| + | </td><td>  | ||
*Morningstar  | *Morningstar  | ||
| Line 422: | Line 546: | ||
**'''Special:'''    | **'''Special:'''    | ||
**Base Value: 87  | **Base Value: 87  | ||
| + | |||
| + | </td><td>  | ||
*Flail  | *Flail  | ||
| Line 433: | Line 559: | ||
**'''Special:'''    | **'''Special:'''    | ||
**Base Value: 101  | **Base Value: 101  | ||
| + | |||
| + | </td></tr></table>  | ||
| + | |||
====Cudgels====  | ====Cudgels====  | ||
| + | <table><tr><td>  | ||
| + | |||
*'''Quarterstaff'''  | *'''Quarterstaff'''  | ||
**'''Sub-type:'''  | **'''Sub-type:'''  | ||
| Line 445: | Line 576: | ||
**'''Special:'''    | **'''Special:'''    | ||
**Base Value:  | **Base Value:  | ||
| + | |||
| + | </td><td>  | ||
*Club  | *Club  | ||
| Line 456: | Line 589: | ||
**'''Special:'''    | **'''Special:'''    | ||
**Base Value: 47  | **Base Value: 47  | ||
| + | |||
| + | </td><td>  | ||
*Rod  | *Rod  | ||
| Line 467: | Line 602: | ||
**'''Special:'''    | **'''Special:'''    | ||
**Base Value: 16  | **Base Value: 16  | ||
| + | |||
| + | </td></tr><tr><td>  | ||
*Orb  | *Orb  | ||
| Line 478: | Line 615: | ||
**'''Special:'''    | **'''Special:'''    | ||
**Base Value: 40  | **Base Value: 40  | ||
| + | |||
| + | </td><td>  | ||
*Spellbook  | *Spellbook  | ||
| Line 489: | Line 628: | ||
**'''Special:'''    | **'''Special:'''    | ||
**Base Value: 25  | **Base Value: 25  | ||
| + | |||
| + | </td><td>  | ||
*Runewheel  | *Runewheel  | ||
| Line 500: | Line 641: | ||
**'''Special:'''    | **'''Special:'''    | ||
**Base Value: 20000  | **Base Value: 20000  | ||
| + | |||
| + | </td></tr></table>  | ||
===Ranged===  | ===Ranged===  | ||
====Bows====  | ====Bows====  | ||
| + | <table><tr><td>  | ||
| + | |||
*Shortbow  | *Shortbow  | ||
| − | **'''Sub-type:'''  | + | **'''Sub-type:''' Bows  | 
| − | **'''  | + | **'''2 handed'''  | 
| − | **'''Damage Dice:'''    | + | **'''Damage Dice:''' d6  | 
| − | **'''Size:'''  | + | **'''Size:''' Medium  | 
| − | **'''Quality:'''  | + | **'''Quality:''' Simple to Very Fine  | 
| − | **'''Weight:'''  | + | **'''Weight:''' 4  | 
| − | **'''Minimum Level:'''  | + | **'''Minimum Level:''' 1  | 
**'''Special:'''    | **'''Special:'''    | ||
**Base Value: 33  | **Base Value: 33  | ||
| + | |||
| + | </td><td>  | ||
*Longbow  | *Longbow  | ||
**'''Sub-type:'''  | **'''Sub-type:'''  | ||
| − | **'''  | + | **'''2 handed:'''  | 
| − | **'''Damage Dice:'''    | + | **'''Damage Dice:''' d8  | 
| − | **'''Size:'''  | + | **'''Size:''' Medium  | 
| − | **'''Quality:'''  | + | **'''Quality:''' Simple to Very Fine  | 
| − | **'''Weight:'''  | + | **'''Weight:''' 8  | 
| − | **'''Minimum Level:'''  | + | **'''Minimum Level:''' 1  | 
**'''Special:'''    | **'''Special:'''    | ||
**Base Value: 48  | **Base Value: 48  | ||
| + | |||
| + | </td><td>  | ||
*Composite Bow  | *Composite Bow  | ||
| Line 535: | Line 684: | ||
**'''Special:'''    | **'''Special:'''    | ||
**Base Value: 58  | **Base Value: 58  | ||
| + | |||
| + | </td></tr></table>  | ||
====Crossbows====  | ====Crossbows====  | ||
| + | <table><tr><td>  | ||
| + | |||
*Hand Crossbow  | *Hand Crossbow  | ||
**'''Sub-type:'''  | **'''Sub-type:'''  | ||
| Line 548: | Line 701: | ||
**Base Value: 42  | **Base Value: 42  | ||
| + | </td><td>  | ||
*Heavy Crossbow  | *Heavy Crossbow  | ||
| Line 559: | Line 713: | ||
**'''Special:'''    | **'''Special:'''    | ||
**Base Value: 72  | **Base Value: 72  | ||
| + | |||
| + | </td><td>  | ||
*Repeating Crossbow  | *Repeating Crossbow  | ||
| Line 570: | Line 726: | ||
**'''Special:'''    | **'''Special:'''    | ||
**Base Value: 97  | **Base Value: 97  | ||
| + | |||
| + | </td></tr></table>  | ||
====Slings====  | ====Slings====  | ||
| + | <table><tr><td>  | ||
| + | |||
*Slingshot  | *Slingshot  | ||
**'''Sub-type:'''  | **'''Sub-type:'''  | ||
| Line 582: | Line 742: | ||
**'''Special:'''    | **'''Special:'''    | ||
**Base Value: 0.8  | **Base Value: 0.8  | ||
| + | |||
| + | </td><td>  | ||
*Tension Sling  | *Tension Sling  | ||
| Line 593: | Line 755: | ||
**'''Special:'''    | **'''Special:'''    | ||
**Base Value: 17  | **Base Value: 17  | ||
| + | |||
| + | </td></tr></table>  | ||
===Martial===  | ===Martial===  | ||
====Strike====  | ====Strike====  | ||
| + | <table><tr><td>  | ||
| + | |||
*Tonfu  | *Tonfu  | ||
**'''Sub-type:'''  | **'''Sub-type:'''  | ||
| Line 606: | Line 772: | ||
**'''Special:'''    | **'''Special:'''    | ||
**Base Value: 58  | **Base Value: 58  | ||
| + | |||
| + | </td><td>  | ||
*Knuckler  | *Knuckler  | ||
| Line 617: | Line 785: | ||
**'''Special:'''    | **'''Special:'''    | ||
**Base Value: 31  | **Base Value: 31  | ||
| + | |||
| + | </td><td>  | ||
*Hand Wrap  | *Hand Wrap  | ||
| Line 628: | Line 798: | ||
**'''Special:'''    | **'''Special:'''    | ||
**Base Value: 4  | **Base Value: 4  | ||
| + | |||
| + | </td></tr></table>  | ||
====Cut====  | ====Cut====  | ||
| + | <table><tr><td>  | ||
| + | |||
*Kukhri  | *Kukhri  | ||
**'''Sub-type:'''  | **'''Sub-type:'''  | ||
| Line 640: | Line 814: | ||
**'''Special:'''    | **'''Special:'''    | ||
**Base Value: 42  | **Base Value: 42  | ||
| + | |||
| + | </td><td>  | ||
*Katana  | *Katana  | ||
| Line 651: | Line 827: | ||
**'''Special:''' Edged  | **'''Special:''' Edged  | ||
**Base Value: 62  | **Base Value: 62  | ||
| + | |||
| + | </td><td>  | ||
*Sakaboto  | *Sakaboto  | ||
| Line 662: | Line 840: | ||
**'''Special:''' Hooked  | **'''Special:''' Hooked  | ||
**Base Value: 62  | **Base Value: 62  | ||
| + | |||
| + | </td><td>  | ||
*Kama  | *Kama  | ||
| Line 673: | Line 853: | ||
**'''Special:''' Hooked  | **'''Special:''' Hooked  | ||
**Base Value: 32  | **Base Value: 32  | ||
| + | |||
| + | </td></tr><tr><td>  | ||
*Dōtanuki  | *Dōtanuki  | ||
| Line 684: | Line 866: | ||
**'''Special:''' Edged, Heavy  | **'''Special:''' Edged, Heavy  | ||
**Base Value: 77  | **Base Value: 77  | ||
| + | |||
| + | </td><td>  | ||
*Wakisashi  | *Wakisashi  | ||
| Line 695: | Line 879: | ||
**'''Special:'''    | **'''Special:'''    | ||
**Base Value: 41  | **Base Value: 41  | ||
| + | |||
| + | </td><td>  | ||
*Tanto  | *Tanto  | ||
| − | **'''Sub-type:'''  | + | **'''Sub-type:''' Cut  | 
| − | **'''1 or 2 handed:'''  | + | **'''1 or 2 handed:''' 1-handed  | 
| − | **'''Damage Dice:'''    | + | **'''Damage Dice:''' d6  | 
| − | **'''Size:'''  | + | **'''Size:''' small  | 
| − | **'''Quality:'''  | + | **'''Quality:''' poor to very fine  | 
| − | **'''Weight:'''  | + | **'''Weight:'''    | 
**'''Minimum Level:'''  | **'''Minimum Level:'''  | ||
**'''Special:'''    | **'''Special:'''    | ||
**Base Value: 21  | **Base Value: 21  | ||
| + | |||
| + | </td><td>  | ||
*Jian  | *Jian  | ||
| Line 718: | Line 906: | ||
**Base Value: 56  | **Base Value: 56  | ||
| + | </td></tr></table>  | ||
====Exotic====  | ====Exotic====  | ||
| + | <table><tr><td>  | ||
| + | |||
*Claw and Chain  | *Claw and Chain  | ||
**'''Sub-type:'''  | **'''Sub-type:'''  | ||
| Line 730: | Line 921: | ||
**'''Special:''' Hooked  | **'''Special:''' Hooked  | ||
**Base Value: 92  | **Base Value: 92  | ||
| + | |||
| + | </td><td>  | ||
*Blade and Chain  | *Blade and Chain  | ||
| Line 741: | Line 934: | ||
**'''Special:'''    | **'''Special:'''    | ||
**Base Value: 103  | **Base Value: 103  | ||
| + | |||
| + | </td><td>  | ||
*Nunchaku  | *Nunchaku  | ||
| Line 752: | Line 947: | ||
**'''Special:'''    | **'''Special:'''    | ||
**Base Value: 103  | **Base Value: 103  | ||
| + | |||
| + | </td></tr></table>  | ||
| + | |||
| + | ===Thrown===  | ||
| + | Hey, look! Throwing weapons are a thing!  | ||
==See Also:==  | ==See Also:==  | ||
Latest revision as of 22:22, 28 May 2023
Note: add multiflails. Its the blunt version of the bastard sword.
Notes probably some reworking required here, need to add crit-multiplier and some other things. I also want to try to normalize the weapons somewhat so that subtypes become more of a stylistic choice and specific weapons aren't merely objectively better. Idealy each weapon should have three things:
- Crit Multiplier
 - Different damage-dice based on type of hit? E.G. Glancing blow = d4, full hit = d6?
 - Do more with quality? higher quality weapons = better?
 
These are all little things that can be tweaked to affect the weapon's performance. The question is... what are they?
Each weapon has a supertype, type, and subtype. Supertype is the proficiency it uses, type is the sort of weapon, and subtype is the exact type. Example: a longsword is supertype: bladed, type: swords, subtype: longsword. For the purposes of sanity, brevity, and page-width, tables will be created at the type-level.
Qualities that cannot change:
- Sub-type: A weapon of a particular sub-type is always that sub-type, and everything falls into a sub-type.
 - 1 or 2 handed: Whether the weapon is 1-handed or 2-handed.
 - Damage Dice: A weapon of a given sub-type is always going to have the same damage die. + values are also covered under damage.
 - Size: Any weapon of a given type is going to have a consistent size. Size determines the Strength Requirement to use the item, which is separate from the stat used in combat.
 - Quality: Or more accurately quality-range, as some weapons can only be found or made in certain quality ranges. On finished items, quality denotes how nice it is.
 - Weight: Will remain constant, even if different materials are used, just to make things easier.
 - Minimum Level: The Base Minimum Level required to wield the item.
 - Special: Found on some weapons, "special" denotes some addon or property that weapon naturally has.
 - Base Value: How much is the basic(or "blank") item worth.
 
Rarity will be determined by a number of factors, as will value.
Contents
Basic List
Shields
- Buckler
 - Kite
 - Tower
 
Bladed
| 
 Swords 
  | 
 Knives 
  | 
 Axes 
  | 
 Pole-Arms 
  | 
Blunt
| 
 Hammers 
  | 
 Maces 
  | 
 Cudgels 
  | 
Ranged
| 
 Bows 
  | 
 Crossbows 
  | 
 Slings 
  | 
Martial
| 
 Strike 
  | 
 Cut 
  | 
 Exotic 
  | 
Thrown
| 
 Trap 
  | 
 Injure 
  | 
 Impale 
  | 
Detailed List
Names will be determined by the loot generator, subtype is whatever subtype category its in. Hence, this table need only include hand, quality, size, and weight.
Bladed
Shields
- Buckler
- Base Value: 47
 
 
- Kite
- Base Value: 125
 
 
- Tower
- Base Value: 229
 
 
Swords
  | 
  | 
  | 
  | 
  | 
  | 
  | 
Knives
  | 
  | 
Axes
  | 
  | 
  | 
Pole-Arms
  | 
  | 
  | 
  | 
  | 
  | 
  | 
Blunt
Hammers
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Maces
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Cudgels
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Ranged
Bows
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Crossbows
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Slings
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Martial
Strike
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Cut
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Exotic
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Thrown
Hey, look! Throwing weapons are a thing!