Difference between revisions of "MRPG Weapons"
(→Blunt) |
Siddharth1 (talk | contribs) (→Thrown) |
||
(25 intermediate revisions by one other user not shown) | |||
Line 1: | Line 1: | ||
+ | '''Note:''' add multiflails. Its the blunt version of the bastard sword. | ||
+ | |||
+ | '''Notes''' probably some reworking required here, need to add crit-multiplier and some other things. I also want to try to normalize the weapons somewhat so that subtypes become more of a stylistic choice and specific weapons aren't merely objectively better. Idealy each weapon should have three things: | ||
+ | *Crit Multiplier | ||
+ | *Different damage-dice based on type of hit? E.G. Glancing blow = d4, full hit = d6? | ||
+ | *Do more with quality? higher quality weapons = better? | ||
+ | |||
+ | These are all little things that can be tweaked to affect the weapon's performance. The question is... what are they? | ||
+ | |||
Each weapon has a supertype, type, and subtype. Supertype is the proficiency it uses, type is the sort of weapon, and subtype is the exact type. '''Example:''' a longsword is supertype: bladed, type: swords, subtype: longsword. For the purposes of sanity, brevity, and page-width, tables will be created at the type-level. | Each weapon has a supertype, type, and subtype. Supertype is the proficiency it uses, type is the sort of weapon, and subtype is the exact type. '''Example:''' a longsword is supertype: bladed, type: swords, subtype: longsword. For the purposes of sanity, brevity, and page-width, tables will be created at the type-level. | ||
Line 25: | Line 34: | ||
*'''Base Value:''' | *'''Base Value:''' | ||
--> | --> | ||
+ | |||
==Basic List== | ==Basic List== | ||
+ | |||
+ | ===Shields=== | ||
+ | *Buckler | ||
+ | *Kite | ||
+ | *Tower | ||
===Bladed=== | ===Bladed=== | ||
Line 161: | Line 176: | ||
</table> | </table> | ||
− | ==Detailed | + | ===Thrown=== |
+ | <table border="1"> | ||
+ | <tr> | ||
+ | <td valign="top"> | ||
+ | '''Trap''' | ||
+ | *Dragon Beard Hook | ||
+ | *Bolas | ||
+ | *Retiarius Net | ||
+ | |||
+ | </td><td valign="top"> | ||
+ | '''Injure''' | ||
+ | *Chakram | ||
+ | *Throwing Axe | ||
+ | *Throwing Hammer | ||
+ | |||
+ | </td><td valign="top"> | ||
+ | '''Impale''' | ||
+ | *Throwing Dagger | ||
+ | *Throwing Star | ||
+ | *Javelin | ||
+ | *Small Throwing Dart | ||
+ | *Medium Throwing Dart | ||
+ | *Large Throwing Dart | ||
+ | </td></tr></table> | ||
+ | |||
+ | ==Detailed List== | ||
Names will be determined by the loot generator, subtype is whatever subtype category its in. Hence, this table need only include hand, quality, size, and weight. | Names will be determined by the loot generator, subtype is whatever subtype category its in. Hence, this table need only include hand, quality, size, and weight. | ||
===Bladed=== | ===Bladed=== | ||
+ | ===Shields=== | ||
+ | *Buckler | ||
+ | **Base Value: 47 | ||
+ | |||
+ | *Kite | ||
+ | **Base Value: 125 | ||
+ | |||
+ | *Tower | ||
+ | **Base Value: 229 | ||
+ | |||
====Swords==== | ====Swords==== | ||
<table border="0"> | <table border="0"> | ||
Line 183: | Line 233: | ||
**Sub-type: Short Sword | **Sub-type: Short Sword | ||
**1 handed | **1 handed | ||
− | **Damage Dice: | + | **Damage Dice: d6 |
**Size: Medium | **Size: Medium | ||
**Quality: Poor to Very Fine | **Quality: Poor to Very Fine | ||
Line 428: | Line 478: | ||
**'''Minimum Level:''' | **'''Minimum Level:''' | ||
**'''Special:''' | **'''Special:''' | ||
− | **Base Value: | + | **Base Value: 293 |
− | |||
</td><td> | </td><td> | ||
Line 454: | Line 503: | ||
**'''Minimum Level:''' | **'''Minimum Level:''' | ||
**'''Special:''' | **'''Special:''' | ||
− | **Base Value: | + | **Base Value: 157 |
</td><td> | </td><td> | ||
Line 466: | Line 515: | ||
**'''Weight:''' 42lb | **'''Weight:''' 42lb | ||
**'''Minimum Level:''' 1 | **'''Minimum Level:''' 1 | ||
− | **'''Special:''' | + | **'''Special:''' Spiked. |
− | **Base Value: | + | **Base Value: 471 |
</td></tr></table> | </td></tr></table> | ||
− | ==== | + | ====Maces==== |
<table><tr><td> | <table><tr><td> | ||
− | * | + | *Mace |
**'''Sub-type:''' | **'''Sub-type:''' | ||
**'''1 or 2 handed:''' | **'''1 or 2 handed:''' | ||
Line 483: | Line 532: | ||
**'''Minimum Level:''' | **'''Minimum Level:''' | ||
**'''Special:''' | **'''Special:''' | ||
− | **Base Value: | + | **Base Value: 97 |
</td><td> | </td><td> | ||
− | * | + | *Morningstar |
**'''Sub-type:''' | **'''Sub-type:''' | ||
**'''1 or 2 handed:''' | **'''1 or 2 handed:''' | ||
Line 496: | Line 545: | ||
**'''Minimum Level:''' | **'''Minimum Level:''' | ||
**'''Special:''' | **'''Special:''' | ||
− | **Base Value: | + | **Base Value: 87 |
</td><td> | </td><td> | ||
− | * | + | *Flail |
**'''Sub-type:''' | **'''Sub-type:''' | ||
**'''1 or 2 handed:''' | **'''1 or 2 handed:''' | ||
Line 509: | Line 558: | ||
**'''Minimum Level:''' | **'''Minimum Level:''' | ||
**'''Special:''' | **'''Special:''' | ||
− | **Base Value: | + | **Base Value: 101 |
+ | |||
+ | </td></tr></table> | ||
+ | |||
− | < | + | ====Cudgels==== |
+ | <table><tr><td> | ||
− | * | + | *'''Quarterstaff''' |
**'''Sub-type:''' | **'''Sub-type:''' | ||
**'''1 or 2 handed:''' | **'''1 or 2 handed:''' | ||
Line 522: | Line 575: | ||
**'''Minimum Level:''' | **'''Minimum Level:''' | ||
**'''Special:''' | **'''Special:''' | ||
− | **Base Value: | + | **Base Value: |
</td><td> | </td><td> | ||
− | * | + | *Club |
**'''Sub-type:''' | **'''Sub-type:''' | ||
**'''1 or 2 handed:''' | **'''1 or 2 handed:''' | ||
Line 535: | Line 588: | ||
**'''Minimum Level:''' | **'''Minimum Level:''' | ||
**'''Special:''' | **'''Special:''' | ||
− | **Base Value: | + | **Base Value: 47 |
</td><td> | </td><td> | ||
− | * | + | *Rod |
**'''Sub-type:''' | **'''Sub-type:''' | ||
**'''1 or 2 handed:''' | **'''1 or 2 handed:''' | ||
Line 548: | Line 601: | ||
**'''Minimum Level:''' | **'''Minimum Level:''' | ||
**'''Special:''' | **'''Special:''' | ||
− | **Base Value: | + | **Base Value: 16 |
− | </td></tr>< | + | </td></tr><tr><td> |
− | + | *Orb | |
− | |||
− | |||
− | * | ||
**'''Sub-type:''' | **'''Sub-type:''' | ||
**'''1 or 2 handed:''' | **'''1 or 2 handed:''' | ||
Line 564: | Line 614: | ||
**'''Minimum Level:''' | **'''Minimum Level:''' | ||
**'''Special:''' | **'''Special:''' | ||
− | **Base Value: | + | **Base Value: 40 |
</td><td> | </td><td> | ||
− | * | + | *Spellbook |
**'''Sub-type:''' | **'''Sub-type:''' | ||
**'''1 or 2 handed:''' | **'''1 or 2 handed:''' | ||
Line 577: | Line 627: | ||
**'''Minimum Level:''' | **'''Minimum Level:''' | ||
**'''Special:''' | **'''Special:''' | ||
− | **Base Value: | + | **Base Value: 25 |
</td><td> | </td><td> | ||
− | * | + | *Runewheel |
**'''Sub-type:''' | **'''Sub-type:''' | ||
**'''1 or 2 handed:''' | **'''1 or 2 handed:''' | ||
Line 590: | Line 640: | ||
**'''Minimum Level:''' | **'''Minimum Level:''' | ||
**'''Special:''' | **'''Special:''' | ||
− | **Base Value: | + | **Base Value: 20000 |
</td></tr></table> | </td></tr></table> | ||
Line 599: | Line 649: | ||
*Shortbow | *Shortbow | ||
− | **'''Sub-type:''' | + | **'''Sub-type:''' Bows |
− | **''' | + | **'''2 handed''' |
− | **'''Damage Dice:''' | + | **'''Damage Dice:''' d6 |
− | **'''Size:''' | + | **'''Size:''' Medium |
− | **'''Quality:''' | + | **'''Quality:''' Simple to Very Fine |
− | **'''Weight:''' | + | **'''Weight:''' 4 |
− | **'''Minimum Level:''' | + | **'''Minimum Level:''' 1 |
**'''Special:''' | **'''Special:''' | ||
**Base Value: 33 | **Base Value: 33 | ||
Line 613: | Line 663: | ||
*Longbow | *Longbow | ||
**'''Sub-type:''' | **'''Sub-type:''' | ||
− | **''' | + | **'''2 handed:''' |
− | **'''Damage Dice:''' | + | **'''Damage Dice:''' d8 |
− | **'''Size:''' | + | **'''Size:''' Medium |
− | **'''Quality:''' | + | **'''Quality:''' Simple to Very Fine |
− | **'''Weight:''' | + | **'''Weight:''' 8 |
− | **'''Minimum Level:''' | + | **'''Minimum Level:''' 1 |
**'''Special:''' | **'''Special:''' | ||
**Base Value: 48 | **Base Value: 48 | ||
Line 710: | Line 760: | ||
===Martial=== | ===Martial=== | ||
====Strike==== | ====Strike==== | ||
+ | <table><tr><td> | ||
+ | |||
*Tonfu | *Tonfu | ||
**'''Sub-type:''' | **'''Sub-type:''' | ||
Line 720: | Line 772: | ||
**'''Special:''' | **'''Special:''' | ||
**Base Value: 58 | **Base Value: 58 | ||
+ | |||
+ | </td><td> | ||
*Knuckler | *Knuckler | ||
Line 731: | Line 785: | ||
**'''Special:''' | **'''Special:''' | ||
**Base Value: 31 | **Base Value: 31 | ||
+ | |||
+ | </td><td> | ||
*Hand Wrap | *Hand Wrap | ||
Line 742: | Line 798: | ||
**'''Special:''' | **'''Special:''' | ||
**Base Value: 4 | **Base Value: 4 | ||
+ | |||
+ | </td></tr></table> | ||
====Cut==== | ====Cut==== | ||
+ | <table><tr><td> | ||
+ | |||
*Kukhri | *Kukhri | ||
**'''Sub-type:''' | **'''Sub-type:''' | ||
Line 754: | Line 814: | ||
**'''Special:''' | **'''Special:''' | ||
**Base Value: 42 | **Base Value: 42 | ||
+ | |||
+ | </td><td> | ||
*Katana | *Katana | ||
Line 765: | Line 827: | ||
**'''Special:''' Edged | **'''Special:''' Edged | ||
**Base Value: 62 | **Base Value: 62 | ||
+ | |||
+ | </td><td> | ||
*Sakaboto | *Sakaboto | ||
Line 776: | Line 840: | ||
**'''Special:''' Hooked | **'''Special:''' Hooked | ||
**Base Value: 62 | **Base Value: 62 | ||
+ | |||
+ | </td><td> | ||
*Kama | *Kama | ||
Line 787: | Line 853: | ||
**'''Special:''' Hooked | **'''Special:''' Hooked | ||
**Base Value: 32 | **Base Value: 32 | ||
+ | |||
+ | </td></tr><tr><td> | ||
*Dōtanuki | *Dōtanuki | ||
Line 798: | Line 866: | ||
**'''Special:''' Edged, Heavy | **'''Special:''' Edged, Heavy | ||
**Base Value: 77 | **Base Value: 77 | ||
+ | |||
+ | </td><td> | ||
*Wakisashi | *Wakisashi | ||
Line 809: | Line 879: | ||
**'''Special:''' | **'''Special:''' | ||
**Base Value: 41 | **Base Value: 41 | ||
+ | |||
+ | </td><td> | ||
*Tanto | *Tanto | ||
− | **'''Sub-type:''' | + | **'''Sub-type:''' Cut |
− | **'''1 or 2 handed:''' | + | **'''1 or 2 handed:''' 1-handed |
− | **'''Damage Dice:''' | + | **'''Damage Dice:''' d6 |
− | **'''Size:''' | + | **'''Size:''' small |
− | **'''Quality:''' | + | **'''Quality:''' poor to very fine |
− | **'''Weight:''' | + | **'''Weight:''' |
**'''Minimum Level:''' | **'''Minimum Level:''' | ||
**'''Special:''' | **'''Special:''' | ||
**Base Value: 21 | **Base Value: 21 | ||
+ | |||
+ | </td><td> | ||
*Jian | *Jian | ||
Line 832: | Line 906: | ||
**Base Value: 56 | **Base Value: 56 | ||
+ | </td></tr></table> | ||
====Exotic==== | ====Exotic==== | ||
+ | <table><tr><td> | ||
+ | |||
*Claw and Chain | *Claw and Chain | ||
**'''Sub-type:''' | **'''Sub-type:''' | ||
Line 844: | Line 921: | ||
**'''Special:''' Hooked | **'''Special:''' Hooked | ||
**Base Value: 92 | **Base Value: 92 | ||
+ | |||
+ | </td><td> | ||
*Blade and Chain | *Blade and Chain | ||
Line 855: | Line 934: | ||
**'''Special:''' | **'''Special:''' | ||
**Base Value: 103 | **Base Value: 103 | ||
+ | |||
+ | </td><td> | ||
*Nunchaku | *Nunchaku | ||
Line 866: | Line 947: | ||
**'''Special:''' | **'''Special:''' | ||
**Base Value: 103 | **Base Value: 103 | ||
+ | |||
+ | </td></tr></table> | ||
+ | |||
+ | ===Thrown=== | ||
+ | Hey, look! Throwing weapons are a thing! | ||
==See Also:== | ==See Also:== |
Latest revision as of 22:22, 28 May 2023
Note: add multiflails. Its the blunt version of the bastard sword.
Notes probably some reworking required here, need to add crit-multiplier and some other things. I also want to try to normalize the weapons somewhat so that subtypes become more of a stylistic choice and specific weapons aren't merely objectively better. Idealy each weapon should have three things:
- Crit Multiplier
- Different damage-dice based on type of hit? E.G. Glancing blow = d4, full hit = d6?
- Do more with quality? higher quality weapons = better?
These are all little things that can be tweaked to affect the weapon's performance. The question is... what are they?
Each weapon has a supertype, type, and subtype. Supertype is the proficiency it uses, type is the sort of weapon, and subtype is the exact type. Example: a longsword is supertype: bladed, type: swords, subtype: longsword. For the purposes of sanity, brevity, and page-width, tables will be created at the type-level.
Qualities that cannot change:
- Sub-type: A weapon of a particular sub-type is always that sub-type, and everything falls into a sub-type.
- 1 or 2 handed: Whether the weapon is 1-handed or 2-handed.
- Damage Dice: A weapon of a given sub-type is always going to have the same damage die. + values are also covered under damage.
- Size: Any weapon of a given type is going to have a consistent size. Size determines the Strength Requirement to use the item, which is separate from the stat used in combat.
- Quality: Or more accurately quality-range, as some weapons can only be found or made in certain quality ranges. On finished items, quality denotes how nice it is.
- Weight: Will remain constant, even if different materials are used, just to make things easier.
- Minimum Level: The Base Minimum Level required to wield the item.
- Special: Found on some weapons, "special" denotes some addon or property that weapon naturally has.
- Base Value: How much is the basic(or "blank") item worth.
Rarity will be determined by a number of factors, as will value.
Contents
Basic List
Shields
- Buckler
- Kite
- Tower
Bladed
Swords
|
Knives
|
Axes
|
Pole-Arms
|
Blunt
Hammers
|
Maces
|
Cudgels
|
Ranged
Bows
|
Crossbows
|
Slings
|
Martial
Strike
|
Cut
|
Exotic
|
Thrown
Trap
|
Injure
|
Impale
|
Detailed List
Names will be determined by the loot generator, subtype is whatever subtype category its in. Hence, this table need only include hand, quality, size, and weight.
Bladed
Shields
- Buckler
- Base Value: 47
- Kite
- Base Value: 125
- Tower
- Base Value: 229
Swords
|
|
|
|
|
|
|
Knives
|
|
Axes
|
|
|
Pole-Arms
|
|
|
|
|
|
|
Blunt
Hammers
|
|
|
|
Maces
|
|
|
Cudgels
|
|
|
|
|
|
Ranged
Bows
|
|
|
Crossbows
|
|
|
Slings
|
|
Martial
Strike
|
|
|
Cut
|
|
|
|
|
|
|
|
Exotic
|
|
|
Thrown
Hey, look! Throwing weapons are a thing!