Difference between revisions of "MRPG Weapon Recipes"
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==Exotic Recipes== | ==Exotic Recipes== | ||
− | These are recipes for weapons with [[MRPG Exotic Properties]] | + | These are recipes for weapons with [[MRPG Exotic Properties|Exotic Properties]]. Note that the recipe produces a finished non-standard weapon with the exotic property, making it impossible to add a second property. In order to create a weapon with multiple exotic properties, you will need a recipe that lists multiple exotic properties. |
==See Also:== | ==See Also:== |
Latest revision as of 00:56, 1 December 2012
For each recipe, you will need a blank.
Basic Weapon Recipes
Base weapon recipes depend on quality.
Poor
For basic poor-quality weapons, begin with a weapon blank, then add 1 metal ingot, 1 bale of wood, and 1 stack of leather, wash with water, and you now have a complete, equipable poor-quality weapon.
Simple
Simple recipes are similar to Poor. Begin with a weapon blank, then add 1 metal ingot, 1 bale of wood, and 1 stack of leather, wash with a Resin of Quality: Simple, and you now have a complete, equipable simple-quality weapon.
Fine
For a Fine weapon, you still need a blank and 1 metal ingot, 1 bale of wood, and 1 stack of leather. You will also need 1 bolt of silk and a Resin of Quality: Fine.
Very Fine
For a Very Fine weapon, you need a blank, 1 metal ingot, 1 bale of wood, and 1 stack of leather, a Resin of Quality: Very Fine, and any one gem, the type of gem used does not have any impact on the finished item. When you are finished, you will have a base Very Fine weapon.
Exotic Recipes
These are recipes for weapons with Exotic Properties. Note that the recipe produces a finished non-standard weapon with the exotic property, making it impossible to add a second property. In order to create a weapon with multiple exotic properties, you will need a recipe that lists multiple exotic properties.