MRPG Armor

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Armor requires many of the same properties as weapons. There is no subtype amongs armor, but there is material and type-weight. Damage is replaced by Armor Class, and there is no hand. Quality, Rarity, and actual weight in bounds is still required.

NameMaterialSlotWeightArmor ClassDescriptionQualityRarityWeightSize
Leather VestLeatherChestLight5A very simple, thick leather vest, almost more of a fashion-statement than a piece of armor.PoorCommon2lbLarge

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