MRPG Armor

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Armor requires many of the same properties as weapons. There is no subtype amongs armor, but there is material and type-weight. Damage is replaced by Armor Class, and there is no hand. Quality, Rarity, and actual weight in bounds is still required.

Slot is also important, as there are eight different slots to include:

  • Head = Helmet
  • Hands = Gloves/Guantlets
  • Wrists = Bracers
  • Feet = Boots
  • Shins = Vambrances
  • Legs = Greaves
  • Chest = Vest/Breastplate
  • Shoulders = Pauldrons

Making the armor tables significantly larger.

Name: Leather VestArmor Weight: LightAC: 5
Slot: ChestQuality: SimpleRarity: Common
Size: SmallWeight: 2lbValue: 20

A leather vest. Stylish, but not terribly valuable as armor.

Screw it, I think I'm just putting all this crap on an excel spreadsheed.

See Also: