Difference between revisions of "MRPG Battling Sorcerer"
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*'''Magic Proficiency, Effect''' | *'''Magic Proficiency, Effect''' | ||
*'''Magic Proficiency, Mystical''' | *'''Magic Proficiency, Mystical''' | ||
− | |||
*'''Weapon Proficiency, Bladed''' | *'''Weapon Proficiency, Bladed''' | ||
− | + | ||
+ | The fourth and fifth Proficiency can be anything from the [[MRPG Proficiency List#Open Proficiency List|Open Proficiency List]] | ||
==Schools== | ==Schools== | ||
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==Activated Abilities== | ==Activated Abilities== | ||
*Start | *Start | ||
+ | **Threaten | ||
**Knockdown | **Knockdown | ||
**Disarm | **Disarm | ||
Line 31: | Line 32: | ||
==Pillars== | ==Pillars== | ||
− | + | <table border="1" cellpadding="10"> | |
− | + | <tr><td>'''Fight'''</td><td>'''Flight'''</td><td>'''Solve'''</td></tr> | |
− | |||
− | |||
− | |||
+ | <tr><td colspan="2"> | ||
+ | <center>Fight ----- ARCH ----- Flight</center> | ||
+ | *You gain 1 additional Attack per round | ||
+ | *Your '''One-Shot''' Activated ABility gains 1 additional Star. | ||
+ | *+5 to Speed Stat | ||
− | + | </td></tr> | |
− | + | <tr><td></td><td colspan="2"> | |
− | <tr><td | + | <center>Flight ----- ARCH ----- Cast</center> |
− | + | *All of your spell Cool Downs are decreased by 1 | |
− | + | *1 Additional Spell Cool Down | |
+ | *+5 to Speed Stat | ||
<tr><td> | <tr><td> | ||
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'''Order I''' | '''Order I''' | ||
*On a successful '''Evade'''(an attack on which you are not hit), you do not loose DV. | *On a successful '''Evade'''(an attack on which you are not hit), you do not loose DV. | ||
− | </td><td>Order I</td></tr> | + | </td><td> |
+ | '''Order I''' | ||
+ | *The Cool Down on '''Spell Stutter''' is decreased to 2. | ||
+ | </td></tr> | ||
<tr><td>Order II</td><td> | <tr><td>Order II</td><td> | ||
'''Order II''' | '''Order II''' | ||
*Your '''Vapor''' Activated Ability is changed to 2d6 rounds instead of 1d12. | *Your '''Vapor''' Activated Ability is changed to 2d6 rounds instead of 1d12. | ||
− | </td><td>Order II</td></tr> | + | </td><td> |
+ | '''Order II''' | ||
+ | *The Star Rating on '''Spell Stutter''' is raised to 9. | ||
+ | </td></tr> | ||
<tr><td> | <tr><td> | ||
Line 64: | Line 74: | ||
'''Order III''' | '''Order III''' | ||
*You gain the '''Vapor''' Activated Ability. | *You gain the '''Vapor''' Activated Ability. | ||
− | </td><td>Order III</td></tr> | + | </td><td> |
+ | '''Order III''' | ||
+ | *You gain '''Spell Stutter''' as a '''Talent''' | ||
+ | </td></tr> | ||
<tr><td>Order IV</td><td> | <tr><td>Order IV</td><td> |
Latest revision as of 19:20, 27 September 2017
Blending magic with the sword, Battling Sorcerers use weapons and melee combat to deal maximum damage. While similar to paladins, battling sorcerers are much less idealistic. Power is their religion; the acquisition of more, their only goal. The battling sorcerer is chaotic, hungry, and driven. They are typically very self-reliant and function well on their own.
Proficiencies
- Magic Proficiency, Effect
- Magic Proficiency, Mystical
- Weapon Proficiency, Bladed
The fourth and fifth Proficiency can be anything from the Open Proficiency List
Schools
- Dark
- Mind
- Death
- Change
- Life
Exigent Moirai
- Rank I: For 6 seconds, all damage you deal is treated as Supplemental(untyped) damage.
- Rank II: Duration increases to 15 seconds.
- Rank II: Duration increases to 30 seconds.
- Rank II: Duration increases to 15 seconds.
Activated Abilities
- Start
- Threaten
- Knockdown
- Disarm
- Rank I
- One-Shot
- Rank II
- Enforce
Pillars
Fight | Flight | Solve |
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| ||
Order I
|
Order I
|
Order I
|
Order II |
Order II
|
Order II
|
Order III
|
Order III
|
Order III
|
Order IV |
Order IV
| Order IV |
Order V
|
Order V
| Order V |
Order VI
| Order VI |
Order VI
|
Order VII
|
Order VII
|
Order VII
|
Order VIII
| Order VIII |
Order VIII
|
Order IX
|
Order IX
|
Order IX
|