Difference between revisions of "MRPG Combat and Magic old 2"

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<tr>
 
<tr>
<td>Stamina</td><td>10%</td>
+
<td>Stamina</td><td>30%</td>
 
</tr>
 
</tr>
  
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<tr>
 
<tr>
<td>Strength</td><td>90%</td>
+
<td>Strength</td><td>40%</td>
 
</tr>
 
</tr>
  
 
<tr>
 
<tr>
<td>Speed</td><td>40%</td>
+
<td>Speed</td><td>10%</td>
 
</tr>
 
</tr>
  
 
<tr>
 
<tr>
<td>Intelligence</td><td>10%</td>
+
<td>Intelligence</td><td>90%</td>
 
</tr>
 
</tr>
  
 
<tr>
 
<tr>
<td>Stamina</td><td>50%</td>
+
<td>Stamina</td><td>90%</td>
 
</tr>
 
</tr>
  
 
<tr>
 
<tr>
<td>Dexterity</td><td>70%</td>
+
<td>Dexterity</td><td>10%</td>
 
</tr>
 
</tr>
  
Line 111: Line 111:
  
 
<tr>
 
<tr>
<td>Strength</td><td>90%</td>
+
<td>Strength</td><td>50%</td>
 
</tr>
 
</tr>
  
 
<tr>
 
<tr>
<td>Speed</td><td>40%</td>
+
<td>Speed</td><td>20%</td>
 
</tr>
 
</tr>
  
 
<tr>
 
<tr>
<td>Intelligence</td><td>10%</td>
+
<td>Intelligence</td><td>90%</td>
 
</tr>
 
</tr>
  
 
<tr>
 
<tr>
<td>Stamina</td><td>50%</td>
+
<td>Stamina</td><td>70%</td>
 
</tr>
 
</tr>
  
 
<tr>
 
<tr>
<td>Dexterity</td><td>70%</td>
+
<td>Dexterity</td><td>30%</td>
 
</tr>
 
</tr>
  

Revision as of 18:36, 5 December 2011

similar to the pen and paper version of the game, the RPG uses Attack, Defend, Success, and Resistance Values, however they are calculated differently. Again like the PnP game ability to hit is determined by Variable Attack and Variable Defense, if AV is greater than DV the attack is a success. Damage is determined by weapon and armor values.

Base Attack Value Formulae

Unlike the Pnp game which draws from individual stats, the MMO takes weighted values of every stat. The weights for AV and DV calculation are:

AV WeightsDV WeightsSV WeightsRV Weights
StatWeight
Strength90%
Speed40%
Intelligence10%
Stamina50%
Dexterity70%
StatWeight
Strength70%
Speed50%
Intelligence10%
Stamina30%
Dexterity90%
StatWeight
Strength40%
Speed10%
Intelligence90%
Stamina90%
Dexterity10%
StatWeight
Strength50%
Speed20%
Intelligence90%
Stamina70%
Dexterity30%