MRPG Harmony

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Ideas: stuff involving cool downs and star ratings. Also tie in to flourish system. Changes: Changes to the Harmony system: these are all now officially temporary buffs, so anything adding HP/MP etc is gone for good. Healing is fine, though that should be in Exigent moire

Harmony is a special ability that each character, regardless of race or class, has access to. Each harmony has a small passive effect, a Major Chord, and three Minor Chords. The Major Chord is a powerful activated ability with a cool down of one hour. One harmony is chosen at character creation, and an additional harmony added every rank. Harmonies added later do not provide additional activations or abilities.

Each Harmony has a major and minor chord, the major is the ability unlocked when taken as your primary harmony, the minors are what is added when successive harmonies are taken. For harmonies with passive minor chords that do not only support the major chord, it is possible to take minors from other harmonies.

subordinate tonal coordinate quartal quintal tertian unison monophonic

Harmonies

  • Anthem
    • Major Chord: You surround yourself with an ethereal shield, twisting your will into a wall of force. All physical attacks miss completely. All Mortal and Elemental damage is negated. You still take damage from Positive and Negative sources, as well as harmful spell effects. Lasts 3 rounds.
      • Minor Chord I: The duration increases to 5 rounds, and includes immunity to Positive and Negative damage.
      • Minor Chord II: Harmful spell effects are negated.
      • Minor Chord III: The duration increases to 8 rounds
  • Arpeggio
    • Major Chord: You become completely invisible for 3 rounds. This is more powerful than normal invisibility, which can be overcome by magical seeing effects. Since you are invisible, you cannot be the target of magical spells or abilities.
      • Minor Chord I: In addition to invisibility, you become partially incorporeal to attacks, making weapons pass through you.
      • Minor Chord II: The duration increases to 5 rounds.
      • Minor Chord III: The duration increases to 8 rounds. You cannot be affected by AOE spells. You are immune to Positive and Light AOE damage, but can still be Mortal and Elemental effects.
  • Kanon
    • Major Chord: For 3 rounds, you heal for 1d6 + 1d6 per rank at the beginning of the round.
      • Minor Chord I: Duration increases to 5 rounds.
      • Minor Chord II: Healing increases to d8.
      • Minor Chord III: Duration increases to 8 rounds, dice increases to d10
  • Vibrato:
    • Major Chord: For 3 rounds, you loose the ability to die. Death effects and lethal damage do not kill you. You can still be killed by "destroy" effects or anything that would rend your mortal body asunder. Since it is impossible to have negative health, your hit points cannot drop bellow 0. If your HP is still at 0 when the song ends, you die.
      • Minor Chord I: Duration increases to 5 rounds.
      • Minor Chord II: Duration increases to 8 rounds.
      • Minor Chord III: Duration increases to 11 rounds. You become wrapped in light, which holds back destroy effects for the duration of the song.
  • Allegro:
    • Major Chord: For 3 rounds, you gain double your Speed stat and triple movement speed.
      • Minor Chord I: Each round Allegro is in effect, you gain 1 additional attack as a free action.
      • Minor Chord II: Duration increases to 5 rounds.
      • Minor Chord III: Duration increases to 8 rounds.
  • Drammatico:
    • Major Chord: Shove everyone backawards/away
      • Minor Chord I:
      • Minor Chord II:
      • Minor Chord III:


dumb stuff

  • Chorus: Proficiency
    • Major Chord: one for each proficiency, when active it increases by 20 points.
      • Minor Chord I: adds 10 more, these minor chords are useless without the major
      • Minor Chord II:
      • Minor Chord III:
  • Battuta:
    • Major Chord: Raise Dead ability.
      • Minor Chord I:
      • Minor Chord II:
      • Minor Chord III:
  • Acceso: Earth:
    • Major Chord:
      • Minor Chord I:
      • Minor Chord II:
      • Minor Chord III:
  • Acceso: Fire:
    • Major Chord:
      • Minor Chord I:
      • Minor Chord II:
      • Minor Chord III:
  • Acceso: Wind:
    • Major Chord:
      • Minor Chord I:
      • Minor Chord II:
      • Minor Chord III:
  • Acceso: Water:
    • Major Chord:
      • Minor Chord I:
      • Minor Chord II:
      • Minor Chord III:


  • Marziale:
    • Major Chord: Increased MP Regen
      • Minor Chord I:
      • Minor Chord II:
      • Minor Chord III:
  • Rallentando:
    • Major Chord: Increased HP Regen
      • Minor Chord I:
      • Minor Chord II:
      • Minor Chord III:


See Also: