Difference between revisions of "MRPG Light Magic"
Jump to navigation
Jump to search
(Created page with '==See Also== *MRPG Magic *Mage Wars RPG Category:Mage Wars RPGCategory:MRPG Magic') |
|||
(4 intermediate revisions by the same user not shown) | |||
Line 1: | Line 1: | ||
+ | Base Description | ||
+ | |||
+ | ==Spell List== | ||
+ | List of spells | ||
+ | |||
+ | ===Learned=== | ||
+ | |||
+ | ===Gained=== | ||
+ | |||
+ | ====Additive==== | ||
+ | |||
+ | =====First Progression===== | ||
+ | (Character Level 3) | ||
+ | |||
+ | *'''Percussive Force:''' | Fast Cast | 10 | ||
+ | **'''Light''' |1| Deals 1d6 +2 per level Positive Damage | ||
+ | |||
+ | *'''Mind Armor''' Weave | 5 minutes | 10 | ||
+ | **'''Light:''' Provides a 10% bonus to Positive Resistance | ||
+ | |||
+ | =====Second Progression===== | ||
+ | (Character Level 6) | ||
+ | |||
+ | *'''Circle of Binding''' | Fast Cast | 40 | ||
+ | For all versions, the effect is the same: the target is held, motionless, for 9 per rank +1 per level seconds. A resistance of check of ([[MRPG Magic#Spell Resistance|Resistance]] + 1d6 per rank) against the caster's own resistance determines the effectiveness of the spell. Which version of the spell you use determines the resistance-check: | ||
+ | **'''Light:''' Fire | ||
+ | |||
+ | *'''Tunic of Iron-Weave''' | Weave | 40 | ||
+ | Enchants the caster's robes so that they become like a suit of armor. For the purposes of this spell, the caster uses their magic proficiency in place of armor proficiency and gains the appropriate VAV dice. The armor-type depends of the proficiency used: | ||
+ | **'''Light:''' Plate | ||
+ | |||
+ | =====Third Progression===== | ||
+ | *'''Armor of Wind, Level I''' | Weave | 20 | ||
+ | **'''Light:''' Bathes the target in searing light, granting a 10% reduction to Mortal Damage | ||
+ | |||
+ | *'''Shadow''' | Weave | 35 | ||
+ | **'''Light:''' You gain the ability to see the hidden, creatures may no longer hid in the darkness befor your eyes. | ||
+ | |||
+ | =====Fourth Progression===== | ||
+ | |||
+ | *'''Armor of Wind, Level II''' | Weave | 30 | ||
+ | **'''Light:''' Bathes the target in searing light, granting a 20% reduction to Mortal Damage | ||
+ | |||
+ | =====Fifth Progression===== | ||
+ | *'''Armor of Wind, Level III''' | Weave | 30 | ||
+ | **'''Light:''' Bathes the target in searing light, granting a 25% reduction to Mortal Damage | ||
+ | |||
+ | =====Sixth Progression===== | ||
+ | (Character Level 18) | ||
+ | |||
+ | =====Seventh Progression===== | ||
+ | |||
+ | *Armor of Light | ||
+ | |||
+ | =====Eighth Progression===== | ||
+ | |||
+ | ===Granted=== | ||
+ | If there's a spell tree. | ||
+ | |||
==See Also== | ==See Also== | ||
*[[MRPG Magic]] | *[[MRPG Magic]] |
Latest revision as of 19:39, 13 October 2014
Base Description
Contents
Spell List
List of spells
Learned
Gained
Additive
First Progression
(Character Level 3)
- Percussive Force: | Fast Cast | 10
- Light |1| Deals 1d6 +2 per level Positive Damage
- Mind Armor Weave | 5 minutes | 10
- Light: Provides a 10% bonus to Positive Resistance
Second Progression
(Character Level 6)
- Circle of Binding | Fast Cast | 40
For all versions, the effect is the same: the target is held, motionless, for 9 per rank +1 per level seconds. A resistance of check of (Resistance + 1d6 per rank) against the caster's own resistance determines the effectiveness of the spell. Which version of the spell you use determines the resistance-check:
- Light: Fire
- Tunic of Iron-Weave | Weave | 40
Enchants the caster's robes so that they become like a suit of armor. For the purposes of this spell, the caster uses their magic proficiency in place of armor proficiency and gains the appropriate VAV dice. The armor-type depends of the proficiency used:
- Light: Plate
Third Progression
- Armor of Wind, Level I | Weave | 20
- Light: Bathes the target in searing light, granting a 10% reduction to Mortal Damage
- Shadow | Weave | 35
- Light: You gain the ability to see the hidden, creatures may no longer hid in the darkness befor your eyes.
Fourth Progression
- Armor of Wind, Level II | Weave | 30
- Light: Bathes the target in searing light, granting a 20% reduction to Mortal Damage
Fifth Progression
- Armor of Wind, Level III | Weave | 30
- Light: Bathes the target in searing light, granting a 25% reduction to Mortal Damage
Sixth Progression
(Character Level 18)
Seventh Progression
- Armor of Light
Eighth Progression
Granted
If there's a spell tree.