Difference between revisions of "MRPG Loot"

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(Created page with 'Actually just a notes page for my running test game. ==Items looted from Manner Strong Room== *6 Potions of Imbue Fire, these can be used to -Imbue an item. They are not alchemi…')
 
(Items looted from Manner Strong Room)
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*1 potion of Poison Weapon I
 
*1 potion of Poison Weapon I
 
*1 completed enchantment, Holy I(adds 1d8 holy damage
 
*1 completed enchantment, Holy I(adds 1d8 holy damage
 
+
*1 ingot of Orichalcum, valued at 1,000 gold pieces(It's had a few pieces shaved off so is less valuable than a normal ingot, but could still be used in crafting).
 +
*The enchanter's bankbook, indicating that he has around 50,000 gold in a local bank.
  
 
===Valuable Alchemical Ingredients===
 
===Valuable Alchemical Ingredients===

Revision as of 17:17, 22 March 2016

Actually just a notes page for my running test game.

Items looted from Manner Strong Room

  • 6 Potions of Imbue Fire, these can be used to -Imbue an item. They are not alchemical enchantments, so you will need to go to a smith.
  • 4 Potions of Body Guard(Each adds 10 temporary hit points, which remain until 10 damage is received)
  • 1 potion of Poison Weapon I
  • 1 completed enchantment, Holy I(adds 1d8 holy damage
  • 1 ingot of Orichalcum, valued at 1,000 gold pieces(It's had a few pieces shaved off so is less valuable than a normal ingot, but could still be used in crafting).
  • The enchanter's bankbook, indicating that he has around 50,000 gold in a local bank.

Valuable Alchemical Ingredients

  • 3 Dragon Scales. Each about the size of a fist, these belong to the armored belly of a juvenile Red Fire Dragon. He may want them back.
  • 10 bags of powdered gold
  • 30 pieces of Jade
  • 1 Gemerald(A magically-created stone used in enchanting and alchemy)
  • 10 Emeralds

Total value: about 100 gp

See Also: