Difference between revisions of "MRPG Materials"

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(Imbued)
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*Dragonite
 
*Dragonite
  
Metals come in three forms: ore, filings, and ingots. Only ingots are used in crafting, the other two must be refined.
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Metals come in three forms: ore, filings, and ingots. Only ingots are used in crafting, the other two  
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must be refined. No special ability or skill is required to refine metal as long as the player has the Smithing skill. Metals of unlike [[MRPG Weapons and Armor#Quality|qualities]] can be mixed, but the quality is always the lowest rate('''Example:''' 9 Fine filings are mixed with one 1 Poor filing, the result is a Poor ingot.
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1 unit of Ore produces 3 units of Filings, 10 units of Filings are required to make 1 Ingot.
  
 
===Wood===
 
===Wood===
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*Runewood
 
*Runewood
  
Wood comes in three forms: pieces, bundles, and bales. Unlike metal, pieces are the number that are actually used, and bundles and bales break down into pieces. This requires no special ability or skill. 10 pieces make a bundle, 5 bundles make a bale.
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Wood comes in three forms: pieces, bundles, and bales. Entire bales of wood must be used as the crafter will sift through the material and select only the right bits for his purpose. Wood is slightly more common than metal and entire bales will not be difficult to obtain.
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10 Pieces make 1 Bundle, 5 Bundles make 1 Bale.
  
 
===Leather===
 
===Leather===
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*Dragonskin
 
*Dragonskin
  
Leather simple comes in three forms: chips, strips, and stacks. Stacks are just 10 strips. Chips are leftover pieces generated by the crafting process. Weapons typically call for strips and chips, while armor calls for stacks. Typically speaking, each time a strip is used it will leave one chip behind.  
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Leather simple comes in three forms: chips, strips, and stacks. Again, only stacks are the refined form, but "finished" stacks will often be gathered, while strips and chips are produced in the crafting process and can be refined back into stacks.
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8 Chips produce 1 Strip, 5 Strips produce 1 Stack.  
  
 
==Imbued==
 
==Imbued==

Revision as of 21:35, 6 November 2012

Mage Wars RPG offers a few more selections for materials than are mentioned in the Course Books.

Material Types

Metal

  • Steel
  • Silver
  • Runesteel
  • Starmetal
  • Adamantium
  • Mithril
  • Orichalcum
  • Dragonite

Metals come in three forms: ore, filings, and ingots. Only ingots are used in crafting, the other two must be refined. No special ability or skill is required to refine metal as long as the player has the Smithing skill. Metals of unlike qualities can be mixed, but the quality is always the lowest rate(Example: 9 Fine filings are mixed with one 1 Poor filing, the result is a Poor ingot.

1 unit of Ore produces 3 units of Filings, 10 units of Filings are required to make 1 Ingot.

Wood

  • Oak
  • Yew
  • Darkwood
  • Ironwood
  • Runewood

Wood comes in three forms: pieces, bundles, and bales. Entire bales of wood must be used as the crafter will sift through the material and select only the right bits for his purpose. Wood is slightly more common than metal and entire bales will not be difficult to obtain.

10 Pieces make 1 Bundle, 5 Bundles make 1 Bale.

Leather

  • Cowhide
  • Pigleather
  • Enchanted Leather
  • Green Leather
  • Runeleather
  • Mystical Leather
  • Dragonskin

Leather simple comes in three forms: chips, strips, and stacks. Again, only stacks are the refined form, but "finished" stacks will often be gathered, while strips and chips are produced in the crafting process and can be refined back into stacks.

8 Chips produce 1 Strip, 5 Strips produce 1 Stack.

Imbued

Imbued materials are those imbued with a specific energy-type. Equipping an armor or piece of jewelry with the imbued-property adds +1-per-quality-level to your resistance to that damage-type. A weapon deals 1 additional damage point per quality level plus an extra 1d6 for being Very Fine.

Imbued Properties are:

  • Positive Imbued
  • Negative Imbued
  • Earth Imbued
  • Fire Imbued
  • Wind Imbued
  • Water Imbued

A skilled smith can make any base-item imbued.

See Also: