Difference between revisions of "MRPG Mind Magic"
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+ | Base Description | ||
+ | ==Spell List== | ||
+ | List of spells | ||
+ | |||
+ | ===Learned=== | ||
+ | |||
+ | ===Gained=== | ||
+ | |||
+ | ====Additive==== | ||
+ | |||
+ | =====First Progression===== | ||
+ | (Character Level 3) | ||
+ | |||
+ | *'''Mind Crush''' | Slow Cast | 40 | ||
+ | **'''Mind''' |14| Inflicts 1d10 + 1d10 per rank Intelligence Penalty | ||
+ | |||
+ | *'''Cleansing Ember''' | Slow Cast | 10 | ||
+ | **'''Mind:''' Removes the Blithesome effect | ||
+ | |||
+ | *'''Lesser Divination''' | Fast Cast | 10 | ||
+ | **'''Mind:''' Has a 50% chance to expose any hidden doors within sight of the caster. Pitfalls count as hidden doors. | ||
+ | |||
+ | *'''Mind Armor''' Weave | 5 minutes | 10 | ||
+ | **'''Mind:''' Provides a 10% bonus to Greater Path resistance | ||
+ | |||
+ | =====Second Progression===== | ||
+ | (Character Level 6) | ||
+ | |||
+ | *'''Circle of Binding''' | Fast Cast | 40 | ||
+ | For all versions, the effect is the same: the target is held, motionless, for 9 per rank +1 per level seconds. A resistance of check of ([[MRPG Magic#Spell Resistance|Resistance]] + 1d6 per rank) against the caster's own resistance determines the effectiveness of the spell. Which version of the spell you use determines the resistance-check: | ||
+ | **'''Mind:''' Positive | ||
+ | |||
+ | *'''Tunic of Iron-Weave''' | Weave | 40 | ||
+ | Enchants the caster's robes so that they become like a suit of armor. For the purposes of this spell, the caster uses their magic proficiency in place of armor proficiency and gains the appropriate VAV dice. The armor-type depends of the proficiency used: | ||
+ | **'''Mind:''' Chain | ||
+ | |||
+ | *'''Acid Arrow''' | Fast Cast | 10 | ||
+ | **'''Mind:''' Deals 2d6 points of Positive damage. | ||
+ | |||
+ | *'''Cleansing Fire''' | Slow Cast | 25 | ||
+ | **'''Mind:''' Removes the Blithesome and Inept effects | ||
+ | |||
+ | *'''Armor of Wind, Level I''' | Weave | 20 | ||
+ | **'''Mind:''' Creates a contorting envelope around the target, turning arrows and other projectiles away, and causing a 10% chance from ranged weapons. | ||
+ | |||
+ | =====Third Progression===== | ||
+ | (Character Level 9) | ||
+ | |||
+ | *'''Shadow''' | Weave | 35 | ||
+ | **'''Mind:''' You appear less imposing, less threatening. In battle, enemies are less likely to attack you if another, stronger target presents itself. | ||
+ | |||
+ | *'''Greater Circle of Binding''' | Fast Cast | 60 | ||
+ | Works just like Circle of Binding except the caster gains a +10 to all resistances for the purpose of the resistance-check and the duration is increased by 8 seconds per rank. | ||
+ | |||
+ | =====Fourth Progression===== | ||
+ | (Character Level 12) | ||
+ | |||
+ | *'''Reaping of Pawns:''' | Fast Cast | 45 | ||
+ | **'''Mind:''' Forces the enemy to see multiple copies of the caster, confusing them and making it difficult to tell which is the real target. | ||
+ | |||
+ | *'''Armor of Wind, Level II''' | Weave | 30 | ||
+ | **'''Mind:''' Creates a contorting envelope around the target, turning arrows and other projectiles away, and causing a 30% chance from ranged weapons. | ||
+ | |||
+ | =====Fifth Progression===== | ||
+ | (Character Level 15) | ||
+ | |||
+ | *'''Armor of Wind, Level III''' | Weave | 30 | ||
+ | **'''Mind:''' Creates a contorting envelope around the target, turning arrows and other projectiles away, and causing a 50% chance from ranged weapons. | ||
+ | |||
+ | *'''See the Hidden:''' | Weave | 10 | ||
+ | **'''Mind:''' Allows you automatically find things like hidden doors, trigger plates, etc. | ||
+ | |||
+ | =====Sixth Progression===== | ||
+ | (Character Level 18) | ||
+ | |||
+ | |||
+ | |||
+ | =====Seventh Progression===== | ||
+ | (Character Level 21) | ||
+ | |||
+ | =====Eighth Progression===== | ||
+ | (Character Level 23) | ||
+ | |||
+ | ===Granted=== | ||
+ | If there's a spell tree. | ||
==See Also== | ==See Also== | ||
Line 5: | Line 90: | ||
*[[Mage Wars RPG]] | *[[Mage Wars RPG]] | ||
− | [[Category:Mage Wars RPG | + | [[Category:Mage Wars RPG OLD]] |
Latest revision as of 19:22, 19 May 2016
Base Description
Contents
Spell List
List of spells
Learned
Gained
Additive
First Progression
(Character Level 3)
- Mind Crush | Slow Cast | 40
- Mind |14| Inflicts 1d10 + 1d10 per rank Intelligence Penalty
- Cleansing Ember | Slow Cast | 10
- Mind: Removes the Blithesome effect
- Lesser Divination | Fast Cast | 10
- Mind: Has a 50% chance to expose any hidden doors within sight of the caster. Pitfalls count as hidden doors.
- Mind Armor Weave | 5 minutes | 10
- Mind: Provides a 10% bonus to Greater Path resistance
Second Progression
(Character Level 6)
- Circle of Binding | Fast Cast | 40
For all versions, the effect is the same: the target is held, motionless, for 9 per rank +1 per level seconds. A resistance of check of (Resistance + 1d6 per rank) against the caster's own resistance determines the effectiveness of the spell. Which version of the spell you use determines the resistance-check:
- Mind: Positive
- Tunic of Iron-Weave | Weave | 40
Enchants the caster's robes so that they become like a suit of armor. For the purposes of this spell, the caster uses their magic proficiency in place of armor proficiency and gains the appropriate VAV dice. The armor-type depends of the proficiency used:
- Mind: Chain
- Acid Arrow | Fast Cast | 10
- Mind: Deals 2d6 points of Positive damage.
- Cleansing Fire | Slow Cast | 25
- Mind: Removes the Blithesome and Inept effects
- Armor of Wind, Level I | Weave | 20
- Mind: Creates a contorting envelope around the target, turning arrows and other projectiles away, and causing a 10% chance from ranged weapons.
Third Progression
(Character Level 9)
- Shadow | Weave | 35
- Mind: You appear less imposing, less threatening. In battle, enemies are less likely to attack you if another, stronger target presents itself.
- Greater Circle of Binding | Fast Cast | 60
Works just like Circle of Binding except the caster gains a +10 to all resistances for the purpose of the resistance-check and the duration is increased by 8 seconds per rank.
Fourth Progression
(Character Level 12)
- Reaping of Pawns: | Fast Cast | 45
- Mind: Forces the enemy to see multiple copies of the caster, confusing them and making it difficult to tell which is the real target.
- Armor of Wind, Level II | Weave | 30
- Mind: Creates a contorting envelope around the target, turning arrows and other projectiles away, and causing a 30% chance from ranged weapons.
Fifth Progression
(Character Level 15)
- Armor of Wind, Level III | Weave | 30
- Mind: Creates a contorting envelope around the target, turning arrows and other projectiles away, and causing a 50% chance from ranged weapons.
- See the Hidden: | Weave | 10
- Mind: Allows you automatically find things like hidden doors, trigger plates, etc.
Sixth Progression
(Character Level 18)
Seventh Progression
(Character Level 21)
Eighth Progression
(Character Level 23)
Granted
If there's a spell tree.