Difference between revisions of "Sine"

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Sine is the capital of [[Sindall]], it is located in the Yenisei River Delta. The city is mostly low-lying, with few buildings over three stories. Its sits on a sandy plain, so builders tend to favor lighter-weight materials. Sine is a major center of art and culture throughout the [[Known Worlds]]. However, because of the region's geology, the [[Gudersnipe Foundation]] has refused to build a [[GATE]]-hub there or even an interface. The nearest offworld access (not by magic) is in [[Sun's Beacon]] some distance away. Travelers wishing to reach Sine may get there by ferry, train, or air.
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Sine is the capital of [[Sindall]], in the Yenisei River Delta. The city is mostly low-lying, with few buildings over three stories. Its sits on a sandy plain, so builders tend to favor lighter-weight materials. Sine is a major center of art and culture throughout the [[Known Worlds]]; but by reason of the region's geology, the [[Gudersnipe Foundation]] has refused to build a [[GATE]]-hub there or even an interface. The nearest offworld access (not by magic) is in [[Sun's Beacon]] some distance away. Travelers wishing to reach Sine may get there by ferry, train, or air.
  
 
[[Category:Greater Continent]]
 
[[Category:Greater Continent]]

Revision as of 19:30, 8 November 2013

Sine is the capital of Sindall, in the Yenisei River Delta. The city is mostly low-lying, with few buildings over three stories. Its sits on a sandy plain, so builders tend to favor lighter-weight materials. Sine is a major center of art and culture throughout the Known Worlds; but by reason of the region's geology, the Gudersnipe Foundation has refused to build a GATE-hub there or even an interface. The nearest offworld access (not by magic) is in Sun's Beacon some distance away. Travelers wishing to reach Sine may get there by ferry, train, or air.