Difference between revisions of "MRPG Warrior Old"

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*'''Primary Favored Proficiency:''' Special Proficiency: Melee,  
 
*'''Primary Favored Proficiency:''' Special Proficiency: Melee,  
 
**'''Secondary Favored Proficiency:''' Choose 1 Weapon Proficiency.
 
**'''Secondary Favored Proficiency:''' Choose 1 Weapon Proficiency.
 +
 +
Warriors receive 1 + Rank points when attacking with a weapon in their chosen proficiency.
  
 
==Exigent Moirai==
 
==Exigent Moirai==
 
*'''Rank I:''' Pouring your very soul into one single strike, you give up 50% of your hit points in order to add that value to your AV and mortal damage.
 
*'''Rank I:''' Pouring your very soul into one single strike, you give up 50% of your hit points in order to add that value to your AV and mortal damage.
 
**'''Rank II:''' You give up all but one HP and add the rest to AV and damage.
 
**'''Rank II:''' You give up all but one HP and add the rest to AV and damage.
***'''Rank III:''' You give up all but on HP, the attack is a guaranteed hit (No AV check), and you become immune to damage and completely immobilized for 20 seconds. The damage immunity lasts until you are healed.
+
***'''Rank III:''' You give up all but on HP, the attack is a guaranteed hit (No AV check), and you become immune to damage and completely immobilized for 20 seconds.  
  
 
==Activated Abilities==
 
==Activated Abilities==

Revision as of 16:48, 27 March 2015

Warriors are the basic sword-only class (though they have access to all weapons). Warriors cannot, by default, use any form of magic. They can wield magical items but cannot use scrolls or wands.

The Warrior class is based around two things: hitting hard and not getting hurt. Most of the abilities and facets center around damage-reduction and landing very heavy blows. The attack slowly, but when they do hit, they hit very hard.

The basic trade off is thus: either you can land most of your attacks and do little damage, or you can miss most of the time and do a lot of damage per-hit.

Starting Stats

  • Main: Choose Strength or Dexterity
  • Secondary: Choose Strength or Dexterity

Note: The Warrior cannot pick the same stat both times.

Favored Proficiencies

  • Primary Favored Proficiency: Special Proficiency: Melee,
    • Secondary Favored Proficiency: Choose 1 Weapon Proficiency.

Warriors receive 1 + Rank points when attacking with a weapon in their chosen proficiency.

Exigent Moirai

  • Rank I: Pouring your very soul into one single strike, you give up 50% of your hit points in order to add that value to your AV and mortal damage.
    • Rank II: You give up all but one HP and add the rest to AV and damage.
      • Rank III: You give up all but on HP, the attack is a guaranteed hit (No AV check), and you become immune to damage and completely immobilized for 20 seconds.

Activated Abilities

  • Start
    • Knockdown
    • Power Attack
  • Rank I
    • Injure
  • Rank II
    • Impact

Threat-management

Warriors are able to produce a lot of threat; their class makes the best tank because they can, in tank-mode, force all of the monsters to attack them while taking very little damage. This is not static, but situational; warriors will use various facets and skills to draw attention to themselves when the need arises.

Additionally, they can manage their threat by producing less if, for example, they are in an all-warrior group and want the aggro evenly-spaced out.

See Also: